Street Fighter EX2 Plus/Ryu

From SuperCombo Wiki

Introduction

(Mirrored from Mizuumi)

Ryu is a Flexibile "Mid-Tier" character in Street Fighter EX2+. While he might not be as oppressive as Area, Rosso, or Garuda, Ryu is still a unique expansion on the Traditional Shoto Toolkit.

Gameplan

Optimal Shoto play dazzles with lots of links and cancels, many of which are unique to the EX Series. SFEX2+ Ryu is easy to learn, yet may leave you wanting more.

  • Poke in neutral with 2MK and Fireballs; Anti-Air Accordingly. When you land a jump in without meter, end your combo with Ryu's Red Fireball (63214P).
  • Ryu and Ken in SFEX2+ have average walk speeds. You can move around the stage a bit quicker as Ryu using 6MK or 6HP. If 6HP actually hits your opponent, you can link into 2MK and cash out with a Super for great damage!
  • Ryu's Tatsumaki (214K) is a "Rekka" Special Move. You can add up to three extra hits with repeated 4K Inputs. The strength of the button also determines the move's trajectory. LK brings Ryu into the air, while HK keeps him close to the ground.

Movelist

Command Moves

Kyuubi Kudaki (Rush Punch) - 6HP

Senpuu Kyaku (Hopkick) - 6MK

Throws

Seoi Nage - When close, 4 / 6 + MP / HP

Tomoe Nage - When close, 4 / 6 + MK / HK

Special Moves

Hadou Ken - 236P

Shakunetsu Hadou Ken - 63214P

Shouryuu Ken - 623P

Tatsumaki Senpuu Kyaku - 214K (then 4K x2, then/or press K)

Super Combos

Shinkuu Hadou Ken - 236,236 + P

Shinkuu Tatsumaki Senpuu Kyaku - 214,214 + K

Shinkuu Tatsumaki (Kuuchuu) - In air, 214,214 + K

Meteor Combo

Shin Shouryuu Ken - 236,236 + KKK

Combos

-(EXCEL(s.LP > s.MK > c.LP > c.MP > c.HP > c.MK > s.HP > c.MK > s.HK > F + MK) XX qcf,qcf + P SC qcb,qcb + K

-(EXCEL(c.HP > c.MK > c.MP > F + MK > qcf + P > hcb + P > f,d,df + HP > qcb + HK (hold b), HK, HK) SC qcb,qcb + K

-Jump HK \/ s.MP XX qcf + P

-Jump HK \/ s.LK XX f,d,df + MP/HP

-Jump HP \/ c.HP XX qcf + P SC qcf,qcf + P

-Jump HK \/ c.MP > c.MK XX hcb + P SC qcb,qcb + K

-Jump HP XX qcb,qcb + K \/ SC qcf,qcf + P SC qcb,qcb + K

-Jump HP \/ c.MP > c.MK XX qcb + HK (hold b), HK, HK, HK SC qcb,qcb + K \/ qcf,qcf + PP SC qcb,qcb + K

-Jump HP \/ c.HP XX qcf + P SC qcf,qcf + P SC qcb,qcb + K

-Jump HK \/ c.MP > c.MK XX qcf + P SC qcf,qcf + KKK

-Jump HK \/ c.MK XX qcb + HK (hold b), HK, HK \/ qcf,qcf + KKK

Strategies

Expert Challenge Mode

Maniac Challenge Mode

Street Fighter EX2 Plus Navigation

General
Controls and Notation
HUD
System
FAQ
Video Resources
Version Differences
Characters
Area
Blanka
Chun-Li
Cracker Jack
Darun Mister
Dhalsim
Doctrine Dark
Garuda
Guile
Hayate
Hokuto
Kairi
Ken
M. Bison
Nanase
Pullum Purna
Ryu
Sagat
Shadow Geist
Sharon
Skullomania
Vega
Vulcano Rosso
Zangief