Project Justice/Vatsu

From SuperCombo Wiki
Introduction

(Lore content here)

The Third, Final, and (generally accepted) Best Batsu variant. Vatsu plays similarly to Batsu in terms of some normals, but with the added bonus of using some of Kurow's best specials alongside Batsu's already impressive fireball game. With a great confirmable rekka series using Yami Kagura, and an additional powerful meterless combo ender with Yasha Guruma, Vatsu brings some impressive upgrades to the weak points in Batsu's already serviceable kit.


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Strengths Weaknesses
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Vatsu "Ichimonji"

Project Justice Vatsu.gif
School:

?

Assist Type:

Damage

Tier:

B

Difficulty:

Easy

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Vatsu 1.png
PJ Vatsu 2.png
PJ Vatsu 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Vatsu 4.png
PJ Vatsu 5.png
PJ Vatsu 6.png
Vatsu Wiki Roadmap

40% complete


In Progress / Completed To-do

Completed:

  • Main Page updated!
  • All Frame Data Added!
  • Movelist Complete with Images!

In-Progress:

  • Fill Main page with:
    • Intro
    • Main Gameplan/traits
    • Pro/Con list


Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki