Project Justice/Kyoko

From SuperCombo Wiki
Introduction

While Kyoko may appear elegant and professional, she shares some of the same traits as Akira...when her lab coat comes off, she's a bit of a slob, and a happy drunkard to boot. Kyoko is the current school nurse at Justice High, though she originally trained as an orthopedic surgeon- a genius in the field. Even though she's constantly dealing with many fawning students faking illnesses to come to her office, she inevitably recognizes Hideo's feelings for her, and happily gives her hand in marriage after his proposal following the events of Rival Schools: United by Fate. In Project Justice, she along with Hideo and Hayato team up to investigate the recent disturbances among the schools and find the assailant responsible for Principal Raizos recent hospitalization.

Kyoko is an extremely strong character, who is really only outclassed by Roy. While having slightly less damage, her 5Lp.png is a near carbon-copy, and is an incredibly strong pressure tool; on par with Roy's for being the best that Project Justice has to offer. Active counters and command grab specials give her a nice variety of mixup tools in the mid-to-close range. Her most powerful super, Path To Doom, is a force to be reckoned with as well. Her only major quirks being that she doesn't have many effective routes into a significant Launch, though most of her effectiveness doesn't hinge on getting a Launch anyways, and her best super, Path To Doom, has an interesting downside in that it will whiff on a selection of characters if they happen to be crouching on activation.


{{#evt: service=youtube |id=https://youtu.be/ykwOEXl9gDs |urlargs=start=26&end=47&loop=1 |dimensions=480x320 }}

Strengths Weaknesses
  • Excellent mixup options.
  • Powerful, confirmable super.
  • One of the best close-range pressure tools available in Project Justice with 5Lp.png.
  • Poor opportunities for Launching- must be comfortable with footsies and ground-based play.
  • Her best super, Path To Doom, mysteriously whiffs on some characters when they're crouching. Kyoko must pay close attention to the opponent's stance to be effective with this destructive tool.
Kyoko Minazuki

Project Justice Kyoko.gif
School:

Justice

Assist Type:

Support

Tier:

S

Difficulty:

Easy/Medium

Colors

Lp.png Hp.png Lp.png+Hp.png
PJ Kyoko 1.png
PJ Kyoko 2.png
PJ Kyoko 3.png
Lk.png Hk.png Lk.png+Hk.png
PJ Kyoko 4.png
PJ Kyoko 5.png
PJ Kyoko 6.png
Kyoko Wiki Roadmap

70% complete


In Progress / Completed To-do

Completed:

  • Main Page updated!
  • All Frame Data Added!
  • Movelist Complete with Images!

In-Progress:

  • Record previously listed combos and fill/sort combos page.
  • Kyokos best super, Path to Doom, really needs a nice table written in the description field of which characters when crouching will not get hit by this super. There's a table available on The JP Wiki, but it needs to be reformatted and added here.


  • Strategy and Matchup sections are still empty. Character specialists: give us your knowledge!


  • Add further resources as they are created.
  • Lab and record new combos as discovered.


Game Navigation

General
Controls
HUD
System
FAQ
Glossary
Characters
Batsu
Hinata
Kyosuke
Akira
Edge
Gan
Roy
Boman
Tiffany
Natsu
Shoma
Roberto
Hideo
Kyoko
Hyo
Daigo
Hayato
Ran
Nagare
Burning Batsu
Chairperson
Demon Hyo
Kurow
Momo
Powered Akira
Vatsu
Wild Daigo
Yurika
Zaki