Project+/Ike

From SuperCombo Wiki
Ike
Ease of Use 5
P+ Ike Portrait.png
Character Data
Character Weight 100
Fall Speed .103
Jump Squat 5
Walk Speed ?
Run Speed ?
Wall Jump Once, via Quickdraw
Resources
Advanced Frame Data RukaiData
Discord Ike Discord
VODs Ike VODs

Move List

Grounded Moves

Attack

Jab 1
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Jab 1 - - - - - - - - - - - -
  • A fairly fast normal that can be used to stuff out opponents' approaches. Can be cancelled into grab for mix-ups.

And then see what happens when I don't add a bullet.

Attack > Attack

Jab 2
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Jab 2 - - - - - - - - - - - -
  • description goes here

Attack > Attack > Attack

Jab 3
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Jab 3 - - - - - - - - - - - -
  • description goes here

Aerial Moves

Attack
Caption goes here
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Attack - - - - - - - - - - - -
  • Bullet Point.

Normal text.

Grabs

Attack
Caption goes here
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Attack - - - - - - - - - - - -
  • Bullet Point.

Normal text.

Specials

Attack
Caption goes here
Version Damage BKB KBG Angle Startup Active Frames Recovery (IASA) Landing (L-Cancel) Advantage Shield Damage Shield Stun Invul
Attack - - - - - - - - - - - -
  • Bullet Point.

Normal text.