Marvel vs Capcom 2/Felicia

From SuperCombo Wiki
Felicia

MVC2 felicia art.png

Story

Felicia is a Catwoman who was taken in and raised by a Sister named Rose who gave her the name Felicia from the word Felicity. Despite her identity as a Darkstalker being exposed, she was not turned away by her as Felicia had feared. When Rose passed away, Felicia left her town hoping to be a musical star.

Gameplay

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Strengths Weaknesses
  • Coming soon.
  • Coming soon.

Character Summary

Special Moves

Coming soon.

Super Moves

Coming soon.

Assist Moves

Coming soon.

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-felicia.png

Moves List

Normal Moves

Command normals

Pussy Stlash: b + hk

Wall Grab: Jump, hold ub when you hit the wall.

Sankaka Tobi: While in Wall Grab, move stick to neutral.

Wall Slide: While in Wall Grab, hold db.

Slow Wall Slide: While in Wall Grab, hold ub.

Special Moves

Name
Command
Damage
Special Properties (glossary)
Rolling Buckler
qcf + p
Press Lp.png to punch. Press Hp.png to uppercut. Press K.png to slide.
Sand Splash
qcf + k
Cat Spike
dp + p
Delta Kick
dp + k
airok
Hell Cat
hcb + k

Super Moves

Name
Command
Damage
Special Properties (glossary)
Dancing Flash
qcf + Lp.png + hp
Hyper Sand Splash
qcf + Lk.png + hk
Great assist punish.
Please Help Me
qcb + Lk.png + hk
Mash.png Mash buttons for more damage. Death by cute.

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.pngHk.png Delta Kick
Hyper Sand Splash
Hk.png Delta Kick
Beta.pngHk.png Sand Splash
Hyper Sand Splash
Hp.png Cat Spike (?)
Gamma.pngHp.png Cat Spike
Hyper Sand Splash
Hk.png Sand Splash (?)

The Basics

Beginner Overview

Combos

-d.c.LK > c.LK > c.HK XX qcf + HK

-Jump LK > HK \/ d.s.LP > s.LK > s.LP > s.LK XX f,d,df + LP

-Jump LK > HK \/ d.c.LP > c.LK > c.LP > c.LK > c.HK XX qcf + HK

-Jump LK > HK \/ d.s.LP > s.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP

-Jump HK \/ d.s.LP > s.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + HK

-Jump HK \/ d.s.LK > c.LK > c.HK XX qcb + KK

-Corner Jump LP > LK > LP \/ d.s.LP > s.LK > s.LP > c.LK > c.HK XX qcf + HP XX qcb + KK, d.c.LK XX qcf + PP

-Corner Jump LK > HK \/ d.s.LP > s.LK > s.LP > s.LK > s.HP XX qcf + HP XX Press K XX qcb + KK, d.c.LK XX qcf + PP

-Corner Jump LP > LK > HP \/ d.s.LP > s.LK > s.LP > s.LK > s.HP XX qcf + HP XX Press HP \/ d.c.LK XX qcb + KK, d.c.LK XX qcf + PP

-Jump HP > HK \/ d.s.LP > s.LK > s.HP XX qcf + HP XX Press HP \/ d.c.LK XX qcb + KK, d.c.LK XX qcf + PP

-Corner qcb + KK, d.c.LK XX qcb + KK, d.c.LK XX qcb + KK, d.c.LK XX qcb + KK, d.c.LK XX qcb + KK

-Corner Jump LK > HK \/ d.s.LP > s.LK > s.LP > s.LK > s.HP XX qcf + HP XX qcf + KK

-Corner Jump LK > HK \/ d.s.LP > s.LK > s.LP > s.LK > s.HP XX qcf + HP XX Press K, d.c.LK > s.HK /\ sj.LP > sj.LK > sj.LP > sj.LK XX f,d,df + HK

Strategies

Advanced Strategy

Game Navigation

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