Juri (Galaxy Fight)

From SuperCombo Wiki

<< Galaxy Fight: Universal Warriors

GfJuri.gif

Introduction

Move List

Normal Moves

Command Moves

Galing Elbow: B.png + Kof.lk.png

Despite looking like an overhead, is actually a double hitting low. Does a ton of stun.

Throws

Grand Dump: B.png or F.png + Kof.sp.png

Juri throws the enemy over her back, switching sides.

Air Grand Dump: B.png or F.png + Kof.sp.png (IN AIR)

Throws the enemy over her back down to the ground.

Special Moves

Rolling Slicer: Qcf.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

Multi-hitting kick special. Version determines range and travel distance. Juri's main combo special, very fast, damaging and awkward to punish on block depending on distance and version used. Can be hit-confirmed from some normals.

Laser Stroke: Dp.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

A forward moving kick special that launches the enemy up and away. A version travels the shortest distance, C farthest. Not particularly useful.

Somersault Kick: Qcb.png + Kof.lp.png/Kof.lk.png/Kof.sp.png

Extremely fast backflip with an upward angle. Beats a lot of air approaches and is an amazing guard cancel.

Needle Shoot: Hcf.png + Kof.lp.png/Kof.lk.png/Kof.sp.png (IN AIR)

Multi-kick special in the air. Lots of active frames but not particularly useful since even one of the strikes hitting launches the enemy away in an air to air situation.

Galactica Cyclone: F.pngHcf.png + Kof.lp.png+Kof.lk.png+Kof.sp.png

Juri rushes forward, launching a series of strikes on a successful hit dealing a lot of damage. Almost like a super move but doesn't require any resources. Not safe (especially to an aware opponent guard cancel punishing), but is ok to sometimes just throw out because the damage is so high.

The Basics

Combos

Advanced Strategies