Hokuto no Ken/Mamiya/Introduction

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Introduction

Mamiya, the only female character in Hokuto no Ken, is a long-range specialty character with very good maneuverability. Her normal moves and zoning abilities are top-class, however like Thouther she suffers greatly due to her terrible defense. Mamiya is unique in that she has no throws, and possesses two addition gauges that some of her moves use - an arrow gauge and a spike gauge, which require reloading via a special move when empty.

While considered the worst character early in the games history, Mamiya has risen quite a bit in the rankings thanks to the development of new combos. Despite this, Mamiya remains the least-used character in the game, and thus many players lack experience playing against her. Due to her reliance on fairly difficult 100% combos to win, Mamiya is definitely not a beginner's character, but she can be quite powerful in the right hands and is hands-down the most unique character in the game.

Pros Cons
  • 5D/236A/236B are great long range pokes and neutral tools
  • Can follow up her Heavy Strike without the use of boost
  • 236D setplay gives her a wide array of okizeme options
  • 236236A is a nearly guaranteed infinite starter
  • No throw whatsoever
  • Lower health than average
  • Has a guard bar against every character
  • Must reload both her 236 arrows and C normal spikes
  • Poor reversal options
  • Gimmicky FKO