Darkstalkers 3/Q-Bee/Attack Data

From SuperCombo Wiki

Moves

Normal Attacks

<a name="attack1">Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing Jab (LP) 6 +8 +7 Stand 0/3/6 Ground yes Consecutive links H: +11F G: +10F
Strong (MP) 7 +5 +4 Stand 3/9/15 Ground no
Fierce (HP) 13 (10) -3 -4 Stand 6/8+2x4/10+4x4 All no
Short (LK) 5 +4 +3 Stand 0/3/6 Ground yes
Forward (MK) 6 +4 +3 Stand 3/9/15 Ground yes
Roundhouse (HK) 9 0 -1 Stand 6/8+2x3/11+5+4+4 Ground no
Crouching Jab (LP) 6 +4 +3 Crouching 0/3/6 Crouching yes Consecutive links H: +7F G: +6F
Strong (MP) 7 +2 +1 Crouching 3/9/15 Crouching yes
Fierce (HP) 11 +9 +8 Crouching 6/9+3+3/12+6+6 All no
Short (LK) 5 +6 +5 Crouching 0/3/6 Crouching yes
Forward (MK) 7 +5 +4 Crouching 3/9/15 Ground yes
Roundhouse (HK) 8 Inversion -7 Crouching 6/15/24 Crouching no

Jumping Normals

<a name="attack-air">Jumping Normals</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancellation Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 8 Air 3/8+2x6/10+4x3 Standing yes
Fierce (HP) 15 Air 6/15/24 All no
Short (LK) 5 Air 0/3/6 Standing yes
Forward (MK) 8 Air 3/9/15 Standing yes
Roundhouse (HK) 10 Air 6/15/24 Standing no


Throws and Other Stuff

<a name="throw">Normal Throw</a>

Cn

<img src="./Vampire Savior Data - Q-Bee_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Q-Bee_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +16 Standing 9 Left or Right


<a name="throw-air">Air Throw</a>
Ca (Air Only)

<img src="./Vampire Savior Data - Q-Bee_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - Q-Bee_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Standing 9 Left or Right


<a name="pursuit">Pursuit</a>

Pursuit

(Knockdown Only)
<img src="./Vampire Savior Data - Q-Bee_files/8.gif" border="0" >+ P or K

Strength Startup After Pos Gauge Growth
(Whiff/Hit)
Remark
Normal 35 Air 6/24
ES 35 Air 0/0


<a name="other">Special Skills</a>
Float
Hold <img src="./Vampire Savior Data - Q-Bee_files/8(1).gif" border="0" > in the air.
After Pos Remark
Air Can hover in the air for a limited time.
Air Dash
(Air Only)
<img src="./Vampire Savior Data - Q-Bee_files/6.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/6.gif" border="0" >
After Pos Remark
Air Homing.

Special Moves

<a name="sp-move">Special Moves</a>
SxP
       (Air)
Mash K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 12 (10) +11 +10 Standing 9/9+3xn/9+6xn Ground Knocks down on air hit.
Air version can be Air blocked.
middle 13 +14 +13 Standing 9/9+3xn/9+6xn Ground
high 15 +12 +11 Standing 9/9+3xn/9+6xn Ground
ES - - - Standing - -
Delta A
       (Air)
<img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/1.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/4.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 45 Air 12/16/21 All Knocks down on air hit.
       
ES version Stun time: 31F
middle 45 Air 12/16/21 All
high 45 Air 12/16/21 All
ES 45 Air 0/0/0 All
C→R
       (Air)
<img src="./Vampire Savior Data - Q-Bee_files/4.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/1.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/3.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/6a.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 13 Knockdown -7 Standing 18/18/22 All Landing time: 1F
middle 13 Knockdown -7 Standing 18/18/22 All
high 13 Knockdown -7 Standing 18/18/22 All
ES 13 Knockdown -7 Standing 0/0/0 All
R.M.
(GC Only)
<img src="./Vampire Savior Data - Q-Bee_files/6.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/3.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 10 Knockdown -14 Standing 18/21+3/24 Ground Invincible frames: 13F
middle 10 Knockdown -14 Standing 18/21+3/24 Ground
high 10 Knockdown -14 Standing 18/21+3/24 Ground
ES 10 Knockdown -14 Standing 0/0/0 Ground
O.M.

<img src="./Vampire Savior Data - Q-Bee_files/6.gif" border="0" ><img src="./Vampire Savior Data - Q-Bee_files/3.gif" border="0" ><img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" ><img src="./Vampire Savior Data - Q-Bee_files/1.gif" border="0" ><img src="./Vampire Savior Data - Q-Bee_files/4.gif" border="0" > +P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit) Guard Direction Remark
low - - - - - - Invincible frames:
Normal: 28F, ES: 37F
middle 2 Knockdown - Standing 12/21 Throw
high 2 Knockdown - Standing 12/21 Throw
ES 2 Knockdown - Standing 0/0 Throw

EX Moves & Dark Force

<a name="ex">EX Super Moves</a>
Qj
       (Air)
<img src="./Vampire Savior Data - Q-Bee_files/6.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/3.gif" border="0" > + PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 34 Knockdown -1 Standing All
+B
       (Air)
<img src="./Vampire Savior Data - Q-Bee_files/4.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/1.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/2.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/3.gif" border="0" > <img src="./Vampire Savior Data - Q-Bee_files/6a.gif" border="0" > + KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 41 Knockdown +11 Air All Landing time: 1F



<a name="df">Dark Force</a>
i^2
         
Same Strenght P+K
Startup Invincibility Ending After Pos Contents
48 50 1F after landing. Stand Flight


Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Crouching Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Jumping Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Command Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Pursuit


Strong
mp
Startup Active Recovery On Hit On Block
6 ? ? -2 [+3] -3 [+2]
Guage Damage Attack Cancels Properties
3/9/15 ? Mid No 2 Hit
  • A Bullet Point
    • More Bullet, less point


Throws


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Specials


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


EX Moves


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Dark Force

Coming Soon

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