Combos & Patterns
- c.lk s.lk xx hell scream or death voltage: his basic damaging combo. from now on i'll just put death voltage since it hits Q-bee low, but both can be used otherwise.
- c.lk, +c.lk, +c.lp, +f+lp xx death voltage: this is his far damaging combo. does not work on short crouchers.
- c.lk c.mp c.mk c.hk: basic chain combo to hit with up close. coming from an IAD hp, use c.lk c.mk c.hk instead.
- f+lk f+mp f+mk f+hp OR f+hk: basic far chain combo, not to be used too often though, there are better things to do
- c.mk xx hell scream: hell scream is better to do here in case you miss.
- dash lk, c.lp, c.lp, +c.mp xx death voltage: a good damaging dash combo.
- jump in starters: down+mp, neutral mk; down+hp; down+mp from IAD; hk from IAD; lk meaty from reset or wakeup for unblockable; j. lk mk
Raptor's Unblockable Jumping LK revolves around knocking your opponent down so they can't roll, and landing a meaty jumping LK ->c.MK XX Evil Scream
- want specifics? I really dont have the answers for zabel just yet... :-\ hopefully liquited or b-izm will enlighten us.
-J.d+hp, s.lk, +s.lkXXdeathvoltage/evil scream
-Iad.hk, +s.mkXXevilscream
-J.d+mp, +d.lp, +s.lp, +s.lp, deathvoltage/evil scream
-J.d+mp, j.mk, s.mkXXevil scream
-J.d+mp, j.d+mk
-c.mkXXstab super
-s.F+lp, s.F+lpXXEX electric hurricane
-ES-Hellsting, c.lp, +c.lp,
iad.d+hp, [d.lp, +c.lp, +c.lp]x3, finisher?
- I?ve tested this out in parts, should work w/ proper tools(i.e. a stick, not keyboard :-\)
-Iad.mp(or hp), \/, ES skull punish
- note* this is a throw setup, the air dashing medium punch or hard punch are suppose to whiff.
DF: [s.lk, +d.rk]xN