Darkstalkers 3/Lord Raptor/Attack Data

From SuperCombo Wiki

Moves

Normal Attacks

<a name="attack1">Normal Moves</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing Jab (LP) 5 +3 +2 Standing 0/3/6 Ground yes Consecutive links H: +6F G: +5F
Strong (MP) 6 -1 -2 Standing 3/9/15 Ground yes
Fierce (HP) 7 -4 -5 Standing 6/10+4/15+9 Ground no
Short (LK) 5 +4 +3 Standing 0/3/6 Ground yes Consecutive links H: +7F G: +6F
Forward (MK) 7 -1 -2 Standing 3/9/15 Ground yes
Roundhouse (HK) 10 -6 -7 Standing 6/10+4/15+9 Ground no
Standing Forward <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Jab (LP) 6 -3 -4 Standing 0/3/6 Ground yes Consecutive links H: 0F G: - 1F
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Strong (MP) 7 -4 -5 Standing 3/9/15 Ground no
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Fierce (HP) 8 -4 -5 Standing 6/9+3+3/12+6+6 Ground no
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Short (LK) 7 +1 0 Standing 0/3/6 Ground no Consecutive links H: +4F G: +3F
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Forward (MK) 9 -6 -7 Standing 3/6/9 Ground no
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > + Roundhouse (HK) 15 -2 -15 Standing 6/15/24 Ground no Resets opponent on hit.
Crouching Jab (LP) 5 +6 +5 Crouching 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 6 0 -1 Crouching 3/9/15 Ground yes
Fierce (HP) 10 -6 -7 Crouching 6/15/24 Ground no
Short (LK) 5 +5 +4 Crouching 0/3/6 Crouching yes Consecutive links H: 8F G: +7F
Forward (MK) 7 -3 -4 Crouching 3/9/15 Crouching yes
Roundhouse (HK) 8 ? -7 Crouching 6/15/24 Crouching no

Jumping Moves

<a name="attack-air">Jumping Normals</a>
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 5 Air 3/9/15 Standing yes
Fierce (HP) 7 Air 6/15/24 Standing no
Short (LK) 4 Air 0/3/6 Standing yes
Forward (MK) 5 Air 3/9/15 Standing yes
Roundhouse (HK) 7 Air 6/10+4+4/15+9+9 Standing no
<img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > + Button Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 5 Air 3/9/15 Standing yes
Fierce (HP) 7 Air 6/15/24 Standing no
Short (LK) 9 0/3/6 All no Resets opponent on hit.
Forward (MK) 9 3/9/15 All no Resets opponent on hit.
Roundhouse (HK) 9 6/15/24 All no Resets opponent on hit.


Throws and Other Stuff

<a name="throw">Normal Throw</a>

Madara Beat

<img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 +2 +2 Standing 0 Left or Right Resets opponent on hit.

Deadly Catapault

<img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Forward (MK) or Roundhouse(HK)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +11 Standing 0 Left or Right




<a name="throw-air">Air Throw</a>

Air Catastrophe (Air Only)

<img src="./Vampire Savior Data - L. Raptor_files/4(1).gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6(1).gif" border="0" > + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Air 0 Left or Right




<a name="pursuit">Pursuit</a>

Pursuit

(Knockdown Only)
<img src="./Vampire Savior Data - L. Raptor_files/8(1).gif" border="0" >+ P or K

Strength Startup After Pos Gauge Growth (Whiff/Hit) Remark
Normal 39 Ground 6/6x3
ES 39 Ground 0/0




<a name="other">Special Skills</a>
Crouched Walking
     
<img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" >
After Pos Remark
Air Dash
       (Air Only)
<img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > or <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" >
After Pos Remark
Air

Special Moves

<a name="sp-move">Special Moves</a>
Death Hurricane
     
<img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + K
(Air)
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 7 Knockdown -11 Standing 18/21/24 All Landing time: 8F
     
Air version startup: 6F
middle 7 Knockdown -24 Standing 18/21/24 All
high 7 Knockdown -40 Standing 18/21/24 All
ES 7 Knockdown Standing 0/0/0 All
Skull Sting
     
<img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/8.gif" border="0" > + K
(Air)
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 31 Standing 12/12+1xn/12+3xn Standing Knocks down on air hit.
     
Landing time: 9F
middle 33 Standing 12/12+1xn/12+3xn Standing
high 35 Standing 12/12+1xn/12+3xn Standing
ES 29 Standing 0/0/0 Standing
Hell's Gate
     
<img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/6a.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth Guard Direction Remark
low - - Crouching 12 - Invincible frames: 57F
Ending: 6F
middle - - Crouching 12 -
high - - Crouching 12 -
ES - - - - - -
Death Phrase
       (GC only)

<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 9 Knockdown -34 Standing 0/4/9 Ground Invincible frames: 13F
middle 9 Knockdown -34 Standing 0/4/9 Ground
high 9 Knockdown -34 Standing 0/4/9 Ground
ES 9 Knockdown -34 Standing 0/0/0 Ground
Skull Punish
       
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" ><img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit) Guard Direction Remark
low - - - Standing - -
middle 2 Knockdown - Standing 12/12 Throw
high 2 Knockdown - Standing 12/12 Throw
ES 2 Knockdown - Standing 0/0 Throw

EX Moves

<a name="ex">EX Super Moves</a>
Hell Dunk
     
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 52 Knockdown - Crouching Throw
Death Voltage
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/1.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + KK
(Air)
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 7 Knockdown -41 Standing All Landing time: 8F
Evil Scream
     
<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/4.gif" border="0" > + PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 16 Knockdown -14 Standing Ground

Dark Force

<a name="df">Dark Force</a>
Ultimate Undead
     
Same Strenght P+K
Startup Invincibility Ending After Pos Contents
62 70 32 Standing His normal moves change.
Can't crouch walk, use special moves and throw.
Can guard cancel though.




Normal Moves (Dark Force)
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Cancelable? Remark
Standing Jab (LP) 5 +15 +14 Standing 0/0/0 Ground no
Strong (MP) 10 +9 +8 Standing 0/0/0 Ground no
Fierce (HP) 7 Knockdown -5 Standing 0/0/0 Ground no
Short (LK) 5 +15 +14 Standing 0/0/0 Ground no
Forward (MK) 10 +9 +8 Standing 0/0/0 Ground no
Roundhouse (HK) 7 Knockdown -5 Standing 0/0/0 Ground no
Crouching Jab (LP) 5 +15 +14 Crouching 0/0/0 Crouching no
Strong (MP) 10 +9 +8 Crouching 0/0/0 Crouching no
Fierce (HP) 7 Knockdown -5 Crouching 0/0/0 Ground no
Short (LK) 5 +15 +14 Crouching 0/0/0 Crouching no
Forward (MK) 10 +9 +8 Crouching 0/0/0 Crouching no
Roundhouse (HK) 7 Knockdown -5 Crouching 0/0/0 Ground no




Special Moves (Dark Force)
Ultimate Revenge
       (GC only)

<img src="./Vampire Savior Data - L. Raptor_files/6.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/2.gif" border="0" > <img src="./Vampire Savior Data - L. Raptor_files/3.gif" border="0" > + K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit) Guard Direction Remark
low 5 Knockdown -6 Standing 0/0/0 Ground Invincible frames: 13F
middle 5 Knockdown -6 Standing 0/0/0 Ground
high 5 Knockdown -6 Standing 0/0/0 Ground
ES 5 Knockdown Standing 0/0/0 Ground


Standing Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Crouching Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Jumping Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Command Normals


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Pursuit


Strong
mp
Startup Active Recovery On Hit On Block
6 ? ? -2 [+3] -3 [+2]
Guage Damage Attack Cancels Properties
3/9/15 ? Mid No 2 Hit
  • A Bullet Point
    • More Bullet, less point


Throws


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Specials


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


EX Moves


Jab
lp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Strong
mp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Fierce
hp
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Short
lk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Forward
mk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Roundhouse
hk
Startup Active Recovery On Hit On Block
- - - - -
Guage Damage Attack Cancels Properties
0/0/0 0/0 Mid Yes -
  • A Bullet Point
    • More Bullet, less point


Dark Force

Coming Soon

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