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Capcom vs SNK 2/Terry/Combos
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< Capcom vs SNK 2 | Terry
Combos
All damage values were recorded with a Ratio 2 C-Terry vs a Ratio 2 C-Ryu at full health.
All combos will be written using Numpad Notation. If you're having trouble reading numpad, refer to this visual aide.
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2LK > 2LK > 2LK > 5LK | Anywhere | 1050 | 10 | Very Easy | Without meter, this is about your best from 2LK. Very simple combo, builds good meter, and you can easily add a 236236K to the end. |
2LK > 2LK > 2LK > 214LK | Anywhere | 630 | 6 | Very Easy | A more gimmicky light combo, as 214LK won't actually combo but it will make them block and leave you very safe. Don't use this too often, especially against P/K Groove. |
2LP, 3HP > 214LP | Anywhere | 3045 | 29 | Medium | A slightly difficult link from 2P. Requires you to be close to the opponent, so very situational, but it is great damage from lights. |
cl.HP(1) > 3HP > 214LP | Anywhere | 3150 | 30 | Easy | Target Combo into 214LP. Decent damage and good punish combo, what you want to land without meter. |
cl.HP > 214MP | Anywhere | 2940 | 28 | Very Easy | Cancel into 214MP. Does less damage than the above combo, but 214MP gives a better knockdown and corner carry. Can't do Target Combo into 214MP. |
j.HK, cl.HP > 214LP | Anywhere | 3990 | 38 | Very Easy | After any heavy jump-in you're too far out for Target Combo, so just do this instead. |
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2LK > 2LK > 5LK > 236236K, 214HP/[2]8HP | Anywhere | 4541/5433/6851 | 26 | Easy | Basic light confirm into super. Very versatile, can be done with only 2LK or with only 5LK and works from very far out. You can do this combo easily by doing 2LK, 236LK, 236K. The [2]8HP followup is corner only, and you have to get all hits for it to do more damage. |
cl.HP > 236236K, 214HP/[2]8HP | Anywhere | 5040/5932/7350 | 12 | Very Easy | A simple heavy into super. Getting both hits of cl.HP makes it very very easy to do this combo, and it does very good damage. |
2MK > 236236K, 214HP/[2]8HP | Anywhere | 4620/5591/7008 | 8 | Easy | Poke into super. Can do the super as a bit of a late cancel to hitconfirm, nice for footsies. |
Custom Combos
Terry's Custom Combo Slide by GunterJPN