SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.
![]() |
Want to be an editor? Join the SuperCombo Discord and read #server-and-wiki-info for registration. |
Capcom vs SNK 2/Rock/Combos
From SuperCombo Wiki
Views
Actions
Namespaces
Variants
Tools
< Capcom vs SNK 2 | Rock
Combos
Note that all damage values were recorded on a Ratio 2 vs Ratio 2 matchup in C-Groove, and with no damage reduction from lower health. Damage may vary slightly depending on Groove selection and health left.
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2LK (x1-2), cr.MK xx 214HP | Any | 2835 | 25~27 | Easy | While 2LK x3 into 2MK works on a good portion of characters, it does not work on everyone, and even then any version of Hard Edge may not connect depending on the character, if at all (further testing required). Stick to two 2LKs at most. |
2LK, cl.HP > 214HP | Any | 2940 | 28 | Easy | Link from 2LK into cl.HP. Linking into cl.HK gives slightly more damage, but is a tighter link. Decent corner carry. |
360P > PPP, 214HP(1) | Any | 2310 | 10 | Easy | Combo from Shinkuu Nage break. Don't hold the buttons for too long or you'll get Rakshasa. |
360P > hold PPP, 2HK | Back to corner | 3360 | 20 | Easy | Try to hit the Rakshasa as early as possible. Hitting it deep will let the opponent hit the ground before you can sweep them. You can use a Rising Tackle instead of a cr.HK, but the Rakshasa into Rising Tackle timing is even stricter, and does less damage since the Rising Tackle only seems to hit once. |
Unless otherwise specified, the following combos are done with level 1 supers due to differences in Grooves. Cost will be measured in "bars" if done in C-Groove or any groove, this can refer to stocks as well. Even though it says "1 Stock in Max Mode", keep in mind it costs 1 stock to enter Max Mode in the first place (N-Groove only).
Combo | Groove | Cost | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|---|---|
2LK > 2LP > 2LK, 2MK > 236236K | Any | 1 Bar | Any | 4023 | 15 | Intermediate | Crouching light confirm, linked into crouching MK and cancelled into Shine Knuckle. |
Custom Combos
Rock's Custom Combo Slide by GunterJPN