Capcom vs SNK 2/Blanka/Strategy

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Advanced Strategy

Learn how to utilize the roll cancel hop to roll cancel electricity effectively.

Other

This section is for talking about other stuff related to Blanka that aren't Blanka's basics.

Ways to stop a blocked Blanka Ball

(by Nick T.) (added more content on Mar. 20th, 2007 by Laugh)

(Note: All of this was done on PS2 version, default settings. All characters have to block high. Dummy was set to all guard.)

  • (r) = Reversal Timing
  • (ST) = Strict Timing

-Capcom-

Akuma:

  • (ST) Super jump forward + roundhouse
  • Run up, cr. roundhouse

Balrog:

  • St. fierce
  • Gigaton Blow

Blanka:

  • Fierce Rolling Attack
  • Slide (DF+fierce)
  • Cr. fierce
  • Lv2/3 Direct Lightning

Cammy:

  • St. roundhouse
  • Lv2/3 Spindrive Smasher (Lv3 works even after getting hit by the ball)

Chun-Li:

  • Walk forward, st. strong
  • When Blanka bounces off and is about head level from the ground, do qcf x2 + short. Blanka has to be a bit higher to do qcf x2 + forward.

Dhalsim:

  • St. fierce (works even after getting hit)

Eagle:

  • St. fierce

E. Honda:

  • (r) Fierce Hyakuretsu Harite (1 hit)

Guile:

  • St. roundhouse
  • F + Fierce
  • (ST) Sonic Hurricane

Ken:

  • Toward + roundhouse
  • Run up, cr. roundhouse

Kyosuke:

  • (ST)(r) qcf + forward

Maki:

  • Qcf + forward, forward

M. Bison:

  • Slide (DF+roundhouse)
  • Fierce Psycho Crusher
  • (ST) Mega Psycho Crusher

Morrigan:

  • Walk forward, St. strong
  • (ST) Walk forward, cr. fierce
  • Run up, forward kick

Rolento:

  • Slide (D+roundhouse)
  • Cr. fierce
  • St. fierce
  • (ST) Fierce Patriot Circle (qcf+Fierce x3)
  • (ST) Lv3 Trip Wire

Ryu:

  • (r) Shinkuu Haduken
  • (ST) Super jump forward + roundhouse
  • Run up, cr. roundhouse

Sagat:

When blocking high:

  • St. fierce
  • Tiger Cannon

When blocking low:

  • St. forward
  • Tiger Cannon
  • (ST) St. roundhouse

Sakura:

  • St. roundhouse

Vega:

  • Cr. fierce
  • Cr. strong
  • Slide (D+RH)

Yun:

  • (r) Qcf + fierce

Zangief:

  • St. fierce

-SNK-

Athena:

  • (ST) Super jump forward + roundhouse
  • Run up, cr. fierce

Benimaru:

  • Forward + forward kick
  • (ST) Electric dash super (qcf x2 +k)

Chang:

  • St. fierce
  • (ST) QCF, HCB+P super

Geese:

  • (ST) Standing roundhouse
  • Run up, cr. roundhouse

Hibiki:

  • Qcf + strong

Haohmaru:

  • St. strong
  • St. fierce

Iori:

  • (r) Qcb + fierce (1 hit)
  • Run up, cr. roundhouse
  • (r) qcf, hcb + P super

Joe:

  • Walk forward, st. roundhouse
  • Run up, Slide(D+RH)

Kim:

  • Walk up, fierce
  • Run up, cr. roundhouse
  • (ST) qcb, hcf + K super

King:

  • (ST) Super jump forward + roundhouse
  • Hcb + Forward/RH (Rapid Kicks)
  • Run up, cr. roundhouse

Kyo:

  • (r) Qcf + fierce xx rekka combo
  • (ST) Qcf + strong xx rekka combo
  • Run up, cr. roundhouse

Mai:

  • Walk up, jab
  • Walk up, s. roundhouse
  • Run up, cr. roundhouse

Nakoruru:

  • Qcf + fierce

Raiden:

  • Back, qcb + fierce

Rock:

  • (r) Qcb + strong
  • Run up, cr. roundhouse

Rugal:

  • cr. fierce
  • (r) Gigas Breaker

Terry:

  • (ST) Super jump forward + roundhouse
  • Run up, cr. roundhouse
  • (r) Buster Wolf (1 hit)

Todo:

  • Forward + forward kick
  • qcfx2 + P

Vice:

  • Qcb + fierce xx forward, down > forward + roundhouse

Yamazaki:

  • St. roundhouse

Yuri:

  • St. roundhouse


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Geese
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