Capcom vs SNK/Sagat

From SuperCombo Wiki

Introduction

Move List

 Tiger Shot: QCF+P
 Tiger Blow: DP+P
 Ground Tiger Shot: QCF+K
 Tiger Knee: n DP+K(x QCF-UF+K)

n TIGER DESTROYER: DQCF+P

n TIGER RAID: DQCB+K

x TIGER CANNON: DQCF+P

x GROUND TIGER CANNON: DQCF+K

Throws

Command Moves

Special Moves

Super Moves

The Basics

Combos

    (Jump HK \/ s.HK XX f,d,df + K)
    (Jump HK \/ s.HP XX f,d,df + HP)
    (Jump HK \/ s.HP XX qcf + K)
    (Jump HK \/ s.HP XX qcf + P)
    (Jump HK \/ s.HK XX qcf,qcf + PP)
    (Jump HK \/ s.HK XX qcb,qcb + KK)

EX Combos

    (Jump HK \/ s.HK XX qcf,uf + K)
    (Jump HK \/ s.HP XX f,d,df + HP)
    (Jump HK \/ s.HP XX qcf + K)
    (Jump HK \/ s.HP XX qcf + P)
    (Jump HK \/ s.HK XX qcf,qcf + PP / KK)

EX Changes

CVS Pro Changes

  • Much faster Fireballs when using FP, slower fireballs when using LP.
  • (EX mode) Can combo into a super after the second hit of his standing

roundhouse (can cancel the first hit into a special move still). This allows for (Jump towards) HK, Standing HK 2 hits, level 3/MAX High Tiger Shot super...that's a lot of damage.

  • Improved priority, speed, and recovery time on his Tiger Uppercut.
  • First hit of his Tiger knee knocks down the opponent even if the second hit

misses.

Colors

*sprites ripped and compiled by @laddermatch