All motions assume character is facing left side of screen.
: Move Forward
: Move Backwards/Stand Block
/: Crouching
: Crouch Block
//: Jump
: Back Dash
: Dash / Run (depending on which option is enabled)
Holding during Run: Keep on Running
Tap then : Super Jump
during Run: Super Jump
: Light Punch
: Light Kick
: Heavy Punch
: Heavy Kick
/+/ near opponent: Throw
/+/ just after you get grabbed: Throw Tech
+: Roll
+ in SNK Groove: Charge
+ just before you hit the ground: Delayed Wakeup