Introduction
Move List
Amazon River Run: DF+2
Surprise Fwd/Back: (B+)KK
Electric Thunder: *P
Roll Attack: HC+P
n Back Step Roll: HC+K
n Vertical Roll: VC+K
n DIRECT LIGHTNING: SHC+P
n SHOUT OF EARTH: SVC+P,(*P)
x GRAND SHAVE ROLL: SHC+P(hold to delay)
Throws
Command Moves
Special Moves
Super Moves
The Basics
Combos
o1 :: 19 hit :: capcom :: marvelous!!!! :: SF2Freak Combo Ex.
Opponent in corner. Punch Throw [9 hit], LV-1 Shout Of Earth [6 hit], LV-2 Shout Of Earth (When close, f + HP (charge db), df,db,uf + LP (charge db), df,db,uf + HP)
o2 :: 4 hit :: capcom / snk :: great! j.Roundhouse \/ c.Short (> c.Short) > db + Roundhouse XX LV-3/MAX Direct Lightning (Jump HK (charge db) \/ c.LK > db + HK XX f,b,f + PP)
o3 :: 4 hit :: capcom / snk :: great! :: J.C. Combo Ex. #2 Stand close. c.Short > c.Short > b + Fierce [1 hit] XX Fierce Rolling Attack ((charge db) c.LK > c.LK (rotate b) > b + HP XX f + HP)
o4 :: 4 hit :: capcom / snk :: great! :: SF2Freak Combo Ex. j.Roundhouse \/ c.Short (> c.Short) > db + Roundhouse XX Fierce Rolling Attack (Jump HK (charge db) \/ c.LK > db + HK XX f + HP)
o5 :: 4 hit :: capcom / snk :: great! :: J.C. Combo Ex. #2 j.Fierce \/ c.Short > b + Fierce [1 hit] XX Fierce Rolling Attack (Jump HP (charge db) \/ c.LK (rotate b) > b + HP XX f + HP)
[ Xtra ]
- Combo o1 You can press the buttons rapidly to add an extra hits to the throw. The first Shout Of Earth has to be canceled into immediately after Blanka kicks them into the corner. It`s a toss-up if you want to also press the buttons to make him get in a couple of more hits. However one of the last hits is needed to "pop" the opponent back up so that the second Shout Of Earth can connect.
- Combo o2,o4 You can add the extra c.Short against large opponents, and some medium opponents.
EX Version
o1 :: 4 hit :: capcom / snk :: great! :: J.C. Combo Ex. #2 Stand close. c.Short > c.Short > b + Fierce [1 hit] XX Fierce Rolling Attack ((charge db) c.LK > c.LK (rotate b) > b + HP XX f + HP)
o2 :: 4 hit :: capcom / snk :: great! :: SF2Freak Combo Ex. j.Roundhouse \/ c.Short (> c.Short) > db + Roundhouse XX Fierce Rolling Attack (Jump HK (charge db) \/ c.LK > db + HK XX f + HP)
o3 :: 4 hit :: capcom / snk :: great! :: J.C. Combo Ex. #2 j.Fierce \/ c.Short > b + Fierce [1 hit] XX Fierce Rolling Attack (Jump HP (charge db) \/ c.LK (rotate b) > b + HP XX f + HP)
EX Changes
CVS Pro Changes
- Regular Blanka's ball is much faster and has more priority over ground attacks.
- He doesn't bounce as far away when the ball is blocked in regular allowing him to be punished easier (from Laicram at shroyuken.com forums).
- His electric ball super is also much improved and comes out faster.
- No vertical ball for regular Blanka anymore.
- Getting his electricity to come out requires you to really jam on those buttons.
- EX Blanka now has the vertical ball!
- Regular Blanka no longer has his suprise forward or suprise back (found by
basic at shoryuken.com forums).
- Regular Blanka's Back Step Rolling knocks down if it hits (found by bellreisa
at shoryuken.com forums).