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Difference between revisions of "Soulcalibur VI"

From SuperCombo Wiki
 
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| publisher    = Bandai Namco Entertainment
 
| publisher    = Bandai Namco Entertainment
 
| system      = PlayStation 4, Xbox One
JP: ''October 18, 2018''
WW: ''October 19, 2018''
 
| system      = PlayStation 4, Xbox One
JP: ''October 18, 2018''
WW: ''October 19, 2018''
| system2      = Steam
WW: ''October 19, 2018''
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| system2      = Steam (WW: ''October 19, 2018'')
 
| netcode      = Delay-based
 
| netcode      = Delay-based
 
| website      = [https://www.bandainamcoent.com/games/soulcalibur-vi Official homepage]
 
| website      = [https://www.bandainamcoent.com/games/soulcalibur-vi Official homepage]
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}}
 
}}
  
[[File:SCVI_Transparent.png|300px]]
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'''Welcome back to the Stage of History!'''
  
'''Welcome back to the Stage of History!'''
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Introducing the newest entry in the SOULCALIBUR series! Experience all-new gameplay mechanics with the most beautiful graphics the weapons-based fighting genre has ever seen. SCVI introduces the Reversal Edge, Soul Charge and Lethal Hits mechanics while bringing a new cast of guests in 2B, Geralt of Rivia and Haohmaru.
  
 
== SCVI Roadmap ==
 
== SCVI Roadmap ==
[[File:icon controls.png|bottom| link= Soulcalibur_VI/Controls & Notation]] '''[[Soulcalibur_VI/Controls & Notation|Controls & Notation]]''' - Notation system and input types. [[File:20%.gif]]
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See a full overview of wiki progress on the [[SuperCombo Wiki:Roadmap/SCVI|Roadmap page.]] Join the [https://discord.io/srk-wiki SuperCombo Wiki Editor's Discord] for meta discussion in the #SCVI channel.
[[File:icon hud.png|bottom| link= Soulcalibur_VI/HUD]] '''[[Soulcalibur_VI/HUD|HUD]]''' - About on-screen elements seen during gameplay. [[File:20%.gif]]
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[[File:icon glossary.png|bottom| link= Soulcalibur_VI/Glossary]] '''[[Soulcalibur_VI/Glossary|Glossary]]''' - Brief definitions of Soulcalibur terminology. [[File:00%.gif]]
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Frame data and move properties are supplied by [https://www.framecalibur.com/ FrameCalibur]. To improve this shared data set that powers SCVI Wiki and more join the [https://discord.gg/XhnVuFe FrameCalibur Discord] and request changes in '''#bug-report'''.
[[File:icon system.png|bottom| link= Soulcalibur_VI/System]] '''[[Soulcalibur_VI/System|System]]''' - Explanations of the game's various mechanics. [[File:00%.gif]]
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{{#lst:SuperCombo Wiki:Roadmap/SCVI|Main}}
[[File:icon system.png|bottom| link= Soulcalibur_VI/Stages]] '''[[Soulcalibur_VI/Stages|Stages]]''' - Listing of and details on the game's stages. [[File:00%.gif]]
 
[[File:icon faq.png|bottom| link= Soulcalibur_VI/Resources]] '''[[Soulcalibur_VI/Resources|Resources]]''' - Directory of helpful external resources. [[File:00%.gif]]
 
  
 
{{Navbox-SCVI}}
 
{{Navbox-SCVI}}
  
 
[[Category:Soulcalibur VI]]
 
[[Category:Soulcalibur VI]]

Latest revision as of 03:50, 1 February 2022

SOULCALIBUR VI
(SCVI, SC6)
SCVI Logo.png
Developers

Project Soul

Publishers

Bandai Namco Entertainment

Systems

PlayStation 4, Xbox One
JP: October 18, 2018
WW: October 19, 2018

Steam (WW: October 19, 2018)
Official Websites

Official homepage

Soulcalibur VI Patch Notes
Online Play

Delay-based

Player Resources

Soulcalibur Portal

Community Channels

The Training Stage of History Discord

French Soulcalibur Community

Welcome back to the Stage of History!

Introducing the newest entry in the SOULCALIBUR series! Experience all-new gameplay mechanics with the most beautiful graphics the weapons-based fighting genre has ever seen. SCVI introduces the Reversal Edge, Soul Charge and Lethal Hits mechanics while bringing a new cast of guests in 2B, Geralt of Rivia and Haohmaru.

SCVI Roadmap

See a full overview of wiki progress on the Roadmap page. Join the SuperCombo Wiki Editor's Discord for meta discussion in the #SCVI channel.

Frame data and move properties are supplied by FrameCalibur. To improve this shared data set that powers SCVI Wiki and more join the FrameCalibur Discord and request changes in #bug-report.

In Progress / Completed To-do
  • Frame Data by FrameCalibur in place.
  • Create and fill out all system pages with relevant data for FrameCalibur's notations.
  • Create Stages page.
  • Create Resources page.
  • Add Intros and Key Moves for all character overviews.
  • Fill out combos, matchups, strategies and resources per character.
  • Advanced mechanics explanations.


SCVI Navigation

General
Controls & Notation
HUD
Glossary
System
Stages
Resources
Characters
2B
Amy
Astaroth
Azwel
Cassandra
Cervantes
Geralt
Groh
Haohmaru
Hilde
Hwang
Ivy
Kilik
Maxi
Mitsurugi
Nightmare
Raphael
Seong Mi-na
Setsuka
Siegfried
Sophitia
Taki
Talim
Tira
Voldo
Xianghua
Yoshimitsu
Zasalamel
Inferno