UMVC3/Wolverine

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Revision as of 06:45, 3 December 2011 by Justin Robinson (talk | contribs) (Created page with '{{UMvC3Header}} {{UMvC3CharacterHeader|Wolverine|wolverine||TBW |}} <br> <br> {{ UMvC3CharacterDataBox | 950,000 | ? | No | No | 0 | 25.0 | 45.0 | 65.0 | ? | ...')
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Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Wolverine

Umvc3 wolverine face.jpg


In a nutshell TBW




Character Vitals

CHARACTER DATA
Health:
950,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
25.0 %
45.0 %
65.0 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
10.0 s
15.0 s
20.0 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 1:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 2:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 3:
? %
 ? %
 ? %
 ? %
 ? %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Tornado Claw (M)
direct tiltup
35,000 x 3
softknockdown
Fatal Claw
Beta2.png Berserker Barrage (M)
direct front
30,000 x 3
Berserker Barrage X
Gamma2.png Berserker Slash (M)
direct front
100,000
softknockdown
Berserker Barrage X

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
53,000
Crouching Light
d + l
48,000
low rpdfire
NOTE: this move chains into itself but if mashed too fast you will get Berserker Rage
Standing Medium
m
67,000
Crouching Medium
d + m
70,000
low
Standing Heavy
h
95,000
Crouching Heavy
d + h
78,000
low softknockdown
Special
s
80,000
launch nocancel
Jumping Light
air l
50,000
high
Jumping Medium
air m
70,000
high
Jumping Heavy
air h
80,000
high
Jumping Special
air s
90,000
high
aircombofinisher
nocancel
Sliding Claw
df + m
70,000
softknockdown
Cross Slash
After st. m
connects
press l
60,000
Pulls character closer to Wolverine
Brutal Claw
After air m
connects
press l
 ?
Pulls Character closer to Wolverine
Dive Kick
Air d + h
75,000
aironly
softknockdown
groundbounce against airborne opponents

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
60,000~100,000
throw hardknockdown
Mashable
Back Throw
b + h
60,000~100,000
throw hardknockdown
Mashable
Forward Air Throw
air f + h
60,000~100,000
airthrow hardknockdown
Mashable
Back Air Throw
air b + h
60,000~100,000
airthrow hardknockdown
Mashable

Special Moves

Name
Command
Damage
Notes (glossary)
Berserker Barrage (L)
qcf + l
35,000 x 2
Mashable (Adds 2 extra hits)
softknockdown when mashed
Berserker Barrage (M)
qcf + m
30,000 x 4
Mashable (Adds 2 extra hits)
softknockdown when mashed
Berserker Barrage (H)
qcf + h
28,000 x 6
Mashable (Adds 2 extra hits)
softknockdown when mashed
Tornado Claw (L)
dp + l
30,000 x 3
softknockdown
Mashable (Adds upto 4 extra hits)
Tornado Claw (M)
dp + m
30,000 x 4
Mashable (Adds upto 6 extra hits)
Tornado Claw (H)
dp + h
30,000 x 5
Mashable (Adds upto 6 extra hits)
Berserker Rage (L)
l x 3
20,000 x 5
Mashable
Berserker Rage (M)
m x 3
20,000 x 5
Mashable
Berserker Rage (H)
h x 3
20,000 x 5
Mashable
Berserker Slash (L)
db + l
100,000
Berserker Slash (M)
db + m
100,000
Berserker Slash (H)
db + h
100,000
Drill Claw
s + atk
80,000
airok
Can be directed 8 ways

Hyper Moves

Name
Command
Damage
Notes (glossary)
Berserker Barrage X
qcf + atk + atk
286,200~343,600
Mashable
Fatal Claw
dp + atk + atk
302,100~362,500
Mashable
Berserker Charge
d d + atk + atk
Speeds up Wolverine for a short period of time.
Wolverine retains this state when tagged out.
(Gives NO damage bonuses)
Weapon X
dp + atk + atk
440,000
startupinv
Level 3 Hyper.

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Strategy vs. Wolverine