Super Street Fighter IV AE/Balrog

From SuperCombo Wiki

Introduction

Move Analysis

Normal Moves

Normal Throws

Command Normals

Focus / Saving Attack

Special Moves

Super Move

Ultra Moves

The Basics

Combos

Strategy

Matchups

Frame Data

Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Close Jab.gif HL 20 50 20 ch/sp/su 4 2 7 +2 +5
Close Strong.gif HL 70 100 40 sp/su 6 4 12 -2 +4
Close Fierce.gif HL 120 200 60 su 5 5 16 -3 +2
Close Short.gif HL 40 50 20 ch/sp/su 3 2 7 +2 +5
Close Forward.gif HL 90 100 40 sp/su 5 4 13 -3 0
Close Roundhouse.gif HL 100 200 60 su 7 2 13 +3 +7
Far Jab.gif HL 20 50 20 ch/sp/su 4 2 4 +5 +8
Far Strong.gif HL 90 100 40 su 7 2 16 -4 -1
Far Fierce.gif HL 100 200 60 - 9 4 21 -7 -3
Far Short.gif HL 40 50 20 ch/su 4 2 10 -1 +2
Far Forward.gif HL 90 100 40 su 9 3 12 -1 +2
Far Roundhouse.gif HL 110 200 60 - 8 2 20 -4 0
crouch Jab.gif HL 20 50 20 ch/sp/su 3 2 5 +4 +7
crouch Strong.gif HL 70 100 40 sp/su 7 4 12 -2 +1
crouch Fierce.gif HL 90 200 60 su 7 5 21 -8 -3
crouch Short.gif L 30 50 20 sp/su 4 2 9 0 +3
crouch Forward.gif L 70 100 40 su 8 2 8 +4 +7
crouch Roundhouse.gif L 90 120 60 su 8 2 22 -6 -
Jump up Jab.gif H 50 50 20 - 5 2 - - -
Jump up Strong.gif H 90 100 40 - 5 4 - - -
Jump up Fierce.gif H 110 200 60 - 5 9 - - -
Jump up Short.gif H 50 50 20 - 5 3 - - -
Jump up Forward.gif H 80 100 40 - 6 2 - - -
Jump up Roundhouse.gif H 110 200 60 - 5 2 - - -
Jump forward Jab.gif H 50 50 20 - 4 3 - - -
Jump forward Strong.gif H 80 100 40 - 7 3 - - -
Jump forward Fierce.gif H 90 200 60 - 6 7 - - -
Jump forward Short.gif H 50 50 20 - 5 6 - - -
Jump forward Forward.gif H 80 100 40 - 7 2 - - -
Jump forward Roundhouse.gif H 100 200 60 - 8 6 - - -
Focus Attack LVL 1 HL 90 100 20 - 21 2 35 -21 -21
Focus attack LVL 2 HL 120 150 40 - 17+12 2 35 -15 -
Focus attack LVL 3 - 170 200 60 - 65 2 35 - -
Forward Throw 0.93 130 160 40 - 3 2 20 - -
Back throw 0.93 130 100 40 - 3 2 20 - -
Dash Straight Jab.gif HL 100 100 20/30 su 13[4] 7 17 -3 -2
Dash Straight Strong.gif HL 110 150 20/30 su 22[7] 6 19 -6 -1
Dash Straight Fierce.gif HL 120 200 20/30 su 35[7] 6 20 -8 -1
Dash Straight EX.gif HL 120 200 -250/0 su 35[7] 6 17 -2 +2
Dash Upper Short.gif HL 100 100 20/30 su 14[5] 4 20 -3 -1
Dash Upper Forward.gif HL 110 150 20/30 su 22[7] 4 20 -5 +1
Dash Upper Roundhouse.gif HL 120 200 20/30 su 35[7] 4 21 -7 +1
Dash Upper EX.gif HL 120 200 -250/0 su 35[7] 4 18 -1 +4
Dash Ground Straight Jab.gif L 90 100 20/30 su 22[13] 8 21 -8 -
Dash Ground Straight Strong.gif L 100 150 20/30 su 29[14] 8 21 -10 -
Dash Ground Straight Fierce.gif L 110 200 20/30 su 42[14] 8 21 -11 -
Dash Ground Straight EX.gif L 110 200 -250/0 su 42[14] 8 17 -3 -
Dash Swing Blow Jab.gif H 80 100 20/30 su 31[22] 5 21 -5 +10
Dash Swing Blow Strong.gif H 90 150 20/30 su 38[23] 5 21 -7 +10
Dash Swing Blow Fierce.gif H 100 200 20/30 su 51[23] 5 21 -8 +10
Dash Swing Blow EX.gif H 100 200 -250/0 su 51[23] 5 21 -5 +10
Dash Ground Smash Short.gif HL 100 100 20/30 su 21[12] 8 20 -5 -
Dash Ground Smash Forward.gif HL 110 150 20/30 su 28[13] 8 20 -7 -
Dash Ground Smash Roundhouse.gif HL 120 200 20/30 su 41[13] 8 20 -9 -
Dash Ground Smash EX.gif HL 120 200 -250/0 su 41[13] 8 16 -3 -
Buffalo Headbutt Jab.gif HL 100 200 30/40 - 8 11 10+22 -22 -
Buffalo Headbutt Strong.gif HL 100 200 30/40 - 10 11 10+22 -22 -
Buffalo Headbutt Fierce.gif HL 100 200 30/40 - 12 11 10+22 -21 -
Buffalo Headbutt EX.gif HL 100 200 -250/0 - 12 11 10+22 -21 -
Turn Punch LVL1 HL 130 200 30/40 su 30 7 13 -2 +2
Turn Punch LVL2 HL 150 210 30/40 su 30 7 16 -5 -1
Turn Punch LVL3 HL 180 220 30/40 su 30 8 18 -8 -4
Turn Punch LVL4 HL 210 230 30/40 su 30 9 21 -12 -8
Turn Punch LVL5 HL 250 240 30/40 su 30 10 22 -14 -10
Turn Punch LVL6 HL 280 250 30/40 su 30 11 24 -17 -13
Turn Punch LVL7 HL 410 260 30/40 su 30 12 26 -20 -16
Turn Punch LVL8 HL 460 270 30/40 su 30 13 29 -24 -20
Turn Punch LVL9 HL 510 280 30/40 su 30 15 32 -29 -25
Turn Punch Final HL 560 290 30/40 su 30 16 36 -34 -30
Super Combo HL 60x4*105 0 -1000/0 - 1+9 6(8)6(7)6(8)6(15)3 31 -14 -
Super Combo (???) HL 60x4*105 0 -1000/0 - 1+7 6(8)6(8)6(8)6(16)3 31 -
Ultra Combo 1 HL 45x2*38x2*45x2*38x2*53x3 0 0/0 - 0+11 3*3(8)3*3(7)3*3(8)3*3(15)1x3 39 -26 -
Ultra Combo 1 (???) HL 45x2*38x2*45x2*38x2*53x3 0 0/0 - 0+10 3*3(8)3*3(7)3*3(8)3*3(16)1x3 39 -26 -
Ultra Combo 2 1.09 300 700 0/0 - 0+1 3 58 - -
Block Super Meter Frames
Move Name HL Damage Stun Gain Cancel Ability Startup Active Recovery On Guard On Hit Notes
Notes: