The King of Fighters 2002/Seth

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< The King of Fighters 2002
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Anywhere: 1. C(1), f+B, f+A - 25%
2. C(1)/D, b+A, hcb+K, f+B - 40%
3. C(1)/D, b+A, qcf hcb+B - 70%
4. C(1)/D, b+A, qcf+A(1), (S)qcf hcb+B(Buffer:qcb+B), qcfx2+P - 80%
5. A/B, df+B, qcf+A(1), (S)qcf hcb+B(Buffer:qcb), qcfx2+P - 70%

Corner:
1. d d+P(counter), hcb+B, qcfx2+P - 50%
2. C(1)/D, b+A, hcb+K, qcfx2+P - 47%

Attack Strings:
1. Jump A, qcf+B
2. C, f+B, f+A
3. D, b+A, hcb+K f+K/d+K
4. Crouch AA, df+B, hcb+K f+K/d+K

Move Properties:
-cancellable normals are close A, crouch A, close B, close C(1), crouch C, close D, jump A, jump C
-CD is cancellable into command moves, specials and DMs; has autoguard
-close D, df+B and d+K followup of hcb+K, are low attacks
-qcf+B in air, b+B are overheads
-qcf+C and qcf+A on the first hit, are supercancellable

Strategies: