The King of Fighters '98/Daimon

From SuperCombo Wiki

INTRODUCTION

 Fighting Style:        Judo plus Garyuu Kakutou Jutsu (Self-made
                        fighting techniques)
 Birthday:              5 / 5
 Age:                   29
 Birthplace:            Japan
 Blood Type:            A
 Height:                204cm
 Weight:                138kg
 Hobby:                 Understanding nature
 Favorite Food:         Zaru soba
 Best Sport:            Judo
 Most Important:        His geta (wooden shoes)
 Dislikes:              Detailed machinery

Gameplay and Character overview

Goro Daimon is definately in the upper tiers when it comes to making your team. Has strong defense, great throws for a grappler character, and overall good damaging moves and combos. He is quite quick for a big guy.

SPECIAL MOVES

 Juuji Shime                    When close, b / f + C
 Okuri Ashi Barai               When close, b / f + D
 Tsukami Tataki Tsuke           Within throw range, b / f + C / D
 Tama Tsubushi                  f + A
 Zujou Barai                    df + C
 Jiraishin                      f,d,df + P
 Chou Oosotogari                When close, f,d,df + K
 Chou Ukemi                     qcb + K
 Nekko Gaeshi                   qcf + K
 Tenchi Gaeshi                  When close, hcb,f + P
 Ura Nage                       hcb,f + K
 Kumo Tsukami Nage              hcf + A
 Kirikabu Gaeshi                hcf + C

DESPERATION MOVES

 Jigoku Gokuraku Otoshi         When close, hcb,hcb + P
 Arashi no Yama (Nekko Nuki)    When close, hcf,hcf + K
 A.n.Y. (Zoku Kirikabu Gaeshi)  hcf + K from Nekko Nuki
 A.n.Y. (Bukko Nuki Ura Nage)   f,d,df + K from Z.K.G. (DM only)
 A.n.Y. (Zoku Tenchi Gaeshi)    f,d,df + K from Z.K.G. (SDM only)

COMBOS

Standing A,+3+C Jump-in D, Land C+ 63214,6+C Standing A, DP+ B or D