http://photobucket.com/albums/a347/givequicheachance/dudley-stance-short.gif
Command List
Combo Key
- s. = Standing
- c. = Crouching
- j. = Jumping
- lk/lp = Light Kick/Light Punch
- mk/mp = Medium Kick/Medium Punch
- hk/hp = Hard Kick/Hard Punch
- ~ = Link
- dp = Dragon Punch (f,d,df+p/k)
In combo area if a combo has [EX] after a move it indicates that move can be done in the normal or EX version.
Moves List
Normal Moves
Throws
Liver Crusher | LP + LK |
Dynamite Throw | B or F + LP + LK |
Special Normals
Slipping Jab | F + LP |
Stomach Blow | F + MP |
Liver Blow | F + MK |
Step Straight | F + HP |
Dart Shot | F + HK |
Special Moves
Cross Counter | F, DF, D, DB, B + P | (EX) |
Machine Gun Blow | B, DB, D, DF, F + P | (EX) |
Jet Upper | F, D, DF + P | (EX) |
Short Swing Blow | F, DF, D, DB, B + K | (EX) |
Ducking | B, DB, D, DF, F + K | |
-> Ducking Straight | During Ducking, P | |
-> Ducking Upper | During Ducking, K |
Super Arts
I | Rocket Uppercut | D, DF, F, D, DF, F + P | 2 stocks |
II | Rolling Thunder | D, DF, F, D, DF, F + P (press P rapidly) | 1 stock |
III | Corkscrew Blow | D, DF, F, D, DF, F + P | 3 stocks |
Combos
Combos will be indicated with the characters they can be done on, most of dudley's combos are character specific
Target Combos
- LP -> MP -> MK
- F + LP -> MP
- D + LK > MK
- MK -> HK -> HP
- LK -> MK -> MP -> HP
- F + MK -> MK -> HP
- D + LK -> D + MP -> D + HP
- MP -> MK -> HP
- F + HK -> MK
Basic Standing Combos
s.Hk -> Lp Machine Gun Blow |
c.Lk -> Jet Upper [EX] |
c.Lp -> Jet Upper [EX] |
s.Hk -> Ducking Upper (makoto only) |
s.mp -> Jet Upper [EX] |
Liver Blow -> Jet Upper [EX] |
Advanced Combos: Midscreen
Shotos, Urien, Hugo, Twelve & Twins
- s. roundhouse x EX MGB -> twds + forward x fierce Jet Uppercut
- s. roundhouse x EX MGB -> forward Ducking Uppercut/Ducking Straight
- c. roundhouse -> forward Ducking Uppercut/Ducking Straight
- c. roundhouse -> twds + forward x fierce Jet Uppercut
- c. roundhouse -> jab MGB -> forward Ducking Uppercut
Chun-Li
- s. roundhouse x EX MGB -> c. roundhouse -> forward Ducking Uppercut
- c. roundhouse -> c. roundhouse -> forward Ducking Uppercut
Elena
- s. roundhouse x EX MGB -> c. roundhouse -> dash -> c. strong x fierce Jet Uppercut
- c. roundhouse -> c. roundhouse -> dash -> c. strong x fierce Jet Uppercut
Makoto
- s. roundhouse x EX MGB -> twds + forward x fierce Jet Uppercut
- s. roundhouse x EX MGB -> forward Ducking Uppercut/Ducking Straight
- c. roundhouse -> forward Ducking Uppercut/Ducking Straight
- c. roundhouse -> jab MGB -> c. roundhouse -> forward Ducking Uppercut
Dudley
- s. roundhouse x EX MGB -> forward Ducking Uppercut
- c. roundhouse -> c. roundhouse -> dash -> fierce Jet Uppercut
Q
- s. roundhouse x EX MGB -> jab MGB -> short SSB
- s. roundhouse x EX MGB -> jab MGB -> twds + forward x fierce Jet Uppercut
Remy
- s. roundhouse x EX MGB -> forward Ducking Uppercut
Necro
- s. roundhouse x EX MGB -> twds + forward x fierce Jet Uppercut
- c. roundhouse -> forward Ducking Uppercut
Alex
- s. roundhouse x EX MGB -> forward Ducking Uppercut
- s. roundhouse x EX MGB -> twds + forward x fierce Jet Uppercut
- c. roundhouse -> c. roundhouse -> forward Ducking Uppercut
Oro
- s. roundhouse x EX MGB -> forward Ducking Uppercut
- c. roundhouse -> c. roundhouse -> forward Ducking Uppercut
Advanced Combos: Corner
Any character that in the corner that has a combo listed with more then one c. roundhouse it means that they can also be subject to this combo
- c.Hk x6 or c.Hk x5 then an ender... those would be fp, f+fk, mk, mp, basically anything that will reset your opponent.
Shotos, Urien, Hugo, Twelve & Twins
- s. roundhouse x EX MGB -> jab MGB -> twds + forward x fierce Jet Uppercut
- s. roundhouse x EX MGB -> jab MGB -> jab MGB -> short SSB
- c. roundhouse -> jab MGB -> EX Jet Uppercut -> fierce Jet Uppercut
- c. roundhouse -> jab MGB -> jab MGB -> twds + forward x fierce Jet Uppercut or SSB
vs. Urien and Twelve #3 is done without jab MGB. so after the EX Jet, it's twds + forward x fierce Jet.
vs. Hugo #3 looks like so: c. roundhouse -> EX Jet Uppercut -> s. strong x fierce Jet Uppercut
Chun Li
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> forward Ducking Uppercut/Ducking Straight
- s. roundhouse x EX MGB -> c. roundhouse x 3 -> jab MGB -> short SSB
- c. roundhouse x 5 -> forward Ducking Uppercut/Ducking Straight
- c. roundhouse x 4 -> jab MGB -> short SSB
Elena
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> fierce Jet Uppercut
- s. roundhouse x EX MGB -> fierce Jet Uppercut -> fierce Jet Uppercut
- c. roundhouse x 5 -> fierce Jet Uppercut
- c. roundhouse -> fierce Jet Uppercut -> fierce Jet Uppercut
Makoto
- s. roundhouse x EX MGB -> jab MGB -> c. roundhouse -> jab MGB -> c. roundhouse -> fierce Jet Uppercut
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> fierce Jet Uppercut
- s. roundhouse x EX MGB -> c. roundhouse x 2 -> jab MGB -> c. roundhouse -> dash -> s. strong x fierce Jet Uppercut
Dudley
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> forward Ducking Uppercut
- s. roundhouse x EX MGB -> jab MGB -> c. roundhouse -> jab MGB -> c. roundhouse -> forward Ducking Uppercut
- c. roundhouse x 5 -> forward Ducking Uppercut
- c. roundhouse -> jab MGB -> c. roundhouse -> jab MGB -> c. roundhouse -> forward Ducking Uppercut
Q
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> fierce Jet Uppercut
- s. roundhouse x EX MGB -> fierce Jet Uppercut -> s. strong x fierce Jet Uppercut
both may be initiated with c. roundhouse instead of s. roundhouse x EX MGB.
Remy
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> forward Ducking Uppercut
- c. roundhouse -> EX Jet Uppercut -> twds + forward x fierce Jet Uppercut
- c. roundhouse x5 (ability to mix up PEAK height Lp MGB instead of the C. RH) ender... mostly use HP
Necro
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> forward Ducking Uppercut
- c. roundhouse x 5 -> forward Ducking Uppercut
Alex
- s. roundhouse x EX MGB -> forward Ducking Uppercut
- s. roundhouse x EX MGB -> twds + forward x fierce Jet Uppercut
- c. roundhouse -> c. roundhouse -> forward Ducking Uppercut
Oro
- s. roundhouse x EX MGB -> c. roundhouse x 4 -> forward Ducking Uppercut
- c. roundhouse -> EX Jet Uppercut -> twds + forward x fierce Jet Uppercut
Strategies
Mixup Game
Credits
Editor: Shodokan123 (as of 2/27/06, Will Update Weekly)
Basics: Aniversary Edition Strategy Guide
Advanced Combos: Kal El