Muhammad Avdol (モハメド・アヴドゥル Mohamedo Avuduru) is a neutral-focused character with strong anti-air options and low skill-floor but who can struggle confirming into proper combos and getting back the life lead without going against his usually safe gameplan.
Pros | Cons |
+ Very easy to pick up + The best anti-air toolset in the game + Strong normals giving him an oppressive presence in neutral from a safe distance + Versatile projectiles giving him more depth on both offense and defense + Only character with an invincible air unblockable dp + Remote gives him insane options in exchange for taking a big risk + Above average system tools (wakeup, prejump, guard cancel, movement, tandem) ? Stand on Ankh, the best super in the game but banned in most if not all competitive settings |
- Most hits don't result in combos and those combos rarely go into big damage, especially against crouchers - Lacks a good way to open up people through mixups or stand damage pressure making him reliant on keeping the life lead - While big, his moves can be very risky to whiff |