Introduction
The Good:
- Easy to master
- Effective Corner Options
- Good Anti Air
- Varied Special Moves
- Chargeable Super
- Exceed cheap damage
The Bad:
- Requires a lot of stocks and MAXIMUM Mode for main combos
- Not many midscreen combos
- R.E.D. Kick can't hit short hitbox characters
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Hatsugane
Press CD when near Issetsu Seoi Nage
Command Moves
Geshiki: Naraku Otoshi
- d + C in air
Geshiki: Goufu You
- f + B
88 Shiki
- df + D
Special Moves
114 Shiki: Aragami
- qcf + A
- Follow Ups:
- 128 Shiki: Konokizu
- qcf + P
- 127 Shiki: Yanosabi
- press P
- 125 Shiki: Nanase
- press K
- 127 Shiki: Yanosabi
- hcb + P
- Geshiki: Migiri Ugachi
- press P
- 125 Shiki: Nanase
- press K
- 212 Shiki: Kototsuki You
- hcb + K
- 128 Shiki: Konokizu
- Follow Ups:
115 Shiki: Dokugami
- qcf + C
- Follow Ups:
- 401 Shiki: Tsumi Yomi
- hcb + P
- 402 Shiki: Batsu Yomi
- f + P
- 100 Shiki: Oniyaki
- f,d,df + P
- 401 Shiki: Tsumi Yomi
- Follow Ups:
75 Shiki Kai
- qcf + K,K
212 Shiki: Kototsuki You
- hcb + K
100 Shiki: Oniyaki
- f,d,df + P
R.E.D. Kick
- b,d,db + K
Super Moves
182 Shiki
- qcf,qcf + P (can hold)
Ura 108 Shiki: Orochinagi
- qcb,hcf + P (can hold)
Exceed Move
qcf,qcf + AC Saishuu Kessen Ougi "Mushiki"