UMVC3/Felicia

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< UMVC3
Revision as of 00:44, 17 January 2012 by Mike spragg (talk | contribs)
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Felicia

Umvc3 felicia face.jpg

TBW


In a nutshell

TBW


Character Vitals

CHARACTER DATA
Health:
880,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
15 %
35 %
55 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
? s
 ? s
 ? s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
50 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
50 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
50 %


Video Walkthrough

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Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Rolling Buckler
~Rolling Slide
direct front
30,000 , 50,000
no combo
low strk on 2nd hit
Dancing Flash
Beta2.png Cat Spike M
direct front
90,000
groundbounce vs airborne opponent
Dancing Flash
Gamma2.png Sand Splash
shot front
49,000 + 40,000 X 2
(81,300)
proj otg
Dancing Flash

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
35,000
rpdfire
Crouching Light
d + l
44,000
low rpdfire
Standing Medium
m
55,000
Crouching Medium
d + m
53,000
Standing Heavy
h
30,000 X 3
(77,100)
Crouching Heavy
d + h
65,000
low softknockdown
Special
s
70,000
launch nocancel
Toy Touch
df + m
50,000
low otg
jcancel
Kitty Slash
b + h
40,000 X 2
(74,000)
Jumping Light
air l
45,000
high
Jumping Medium
air m
55,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
70,000
high aircombofinisher

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Rolling Buckler L
qcf + l
50,000
Rolling Buckler M
qcf + m
60,000
Rolling Buckler H
qcf + h
70,000
Neko Punch
l During:
Rolling Buckler
40,000
softknockdown
Rolling Slide
m During:
Rolling Buckler
60,000
low softknockdown
Rolling Uppercut
h During:
Rolling Buckler
40,000 X 3
108,300
strk
Cat Spike L
dp + l
80,000
N/A
Cat Spike M
dp + m
90,000
stagger vs grounded opponent
groundbounce vs airborne opponent
Cat Spike H
dp + h
100,000
groundbounce high
Delta Kick
rdp + atk
30,000 + 25,000 + 60,000
(101,000)
strk for first hit
softknockdown for 2nd hit
2nd hit vs airborne triggers 3rd hit
softknockdown on 3rd hit
Air Delta Kick
air rdp + atk
30,000 + 25,000 + 60,000
(101,000)
strk for first hit
softknockdown for 2nd hit
2nd hit vs airborne triggers 3rd hit
groundbounce softknockdown on 3rd hit
Hell Cat L
hcb + l
102,000 in 7 hits
throw hardknockdown
Hell Cat M
hcb + m
126,000 in 10 hits
throw hardknockdown
Hell Cat H
hcb + h
156,000 in 13 hits
throw hardknockdown
Sand Splash L
charge b , f + l
25,000 + 40,000
(61,000)
proj otg
Sand Splash M
charge b , f + m
61,000 + 25,000 X 2
(82,700)
proj otg
Sand Splash H
charge b , f + h
40,000 + 25,000 X 3
(100,900)
proj otg
EX Charge
d , d + h charge
0
Builds meter as you charge
1 H.C. Gauge per 4 seconds
Cat & Mouse
atk + s
0
dodge

Hyper Moves

Name
Command
Damage
Notes (glossary)
Dancing Flash
qcf + atk + atk
0
N/A
Kitty's Helper
qcb + atk + atk
25,000 per hit
Summons helper.
Attacks when Felicia attacks.
All helper attacks hit high
Please Help Me
dp + atk + atk
400,000 at 30 hits
440,000 at 70 hits
proj
Hold m to force capture Kitty to middle of screen
Hold h to force Kitty to full screen
Level 3 Hyper.


Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy