SSBM/Yoshi/Introduction

From SuperCombo Wiki

Introduction

He is currently ranked 21st on the current tier list, in the F tier. Yoshi has a good combo ability, as well as some decent approach opptions. However, Yoshi's biggest flaw is his lack of a "true" third jump; this creates a reliance on his large double jump, causing Yoshi to be extremely easy to edgeguard and gimp. His high falling speed also makes him a target for combos. Additionally, his shield acts as a double edged sword; while it makes Yoshi immune to shield stabbing, it also lacks effects other characters have. Yoshi has bad matchups all around, with only one being considered favourable, and he has the dubious distinction of being the only character that has an even matchup against Pichu.

Strengths Weaknesses
  • Egg Shield: Yoshi's shield game is unique in that he cannot be shieldpoked, also gaining extra pushback from lightshielding and parrying.

Dino Tank Having double jump armor ontop of being one of the heavier characters in the game Yoshi is able to live to higher percents than most of the cast and take trades favorably

  • Egg Shield: Yoshi's shield is also unique in that he cannot jump out of it, making certain defensive situations harder for him than those with a normal shield.