Introduction
The Good:
- Easy to Learn
- Great Parry Command Moves
- Varied Type Specials
- Excellent Exceed for follow up combos
The Bad:
- Not many MAXIMUM Mode options
- Overhead Special can't hit small hitbox characters
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Command Moves
Hyouchuu Wari
- f + A
Joudan Uke
- f + B
Gedan Uke
- df + B
Special Moves
Ko'ou Ken
- qcf + P
Mouko Raijin Setsu
- qcf + K
Kohou Shippuu Ken
- qcb + P
Hien Shippuu Kyaku
- hcb + K
Zanretsu Ken
- f,b,f + P
Kohou
- f,d,df + P
Super Moves
Haou Shoukou Ken
- f,hcf + P
Ryuuko Ranbu
- qcf,hcb + P
Exceed Move
Tenchi Haou Ken
- qcf,qcf + AC
The Basics
Gameplan
Some Combos 1.-cr.LK,cr.HP, Ko oh Ken
2.-cr.LK (x2),cl.LK,B Hien ShipuKyaku
3.-Jumping HP/HK,cl.HP,Hien Shipukyaku