Ninja Masters/Nobunaga

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Introduction

Move list

Normal Moves

Command Moves

Special Moves

qcf+ P:

Nobunaga smacks his opponent away.


dp+ P:

Nobunaga swings his sword upwards at an ark.

The powered version flashes colours.


qcf+K:

Nobunaga floats forward, performing a combo on the opponent.

His " disarmed " version knocks the enemy in to the air; if his weapon is drawn, he smacks them down to the ground instead.


qcb, hcf + AB:

Nobunaga plunges his sword in to the ground, creating a ring of blue fire around himself. The powered version becomes red, and uses up the super meter.

As a note, you can sometimes knock people out of the air with the initial "sword plunge " motion of this move.


forward, rdp + D:

Command throw.

Nobunaga grabs the opponent with one hand, charges energy up in his other, and punches the enemy to the other side of the screen.



charge back, forward + P, back-forward P, back-forward P:

Nobunaga flies forward and rams the enemy with his cape. If you perform the second part, he then dives towards the opponent again with his knee; for the third part, he performs an upward slash with his sword, knocking the opponent away.

NOTE: You only need to charge for the first part; the other two parts are simply " forward-back " motions, done very quickly.


Charge down, up + K, K:

Nobunaga leaps in to the air and rams the opponent with his cape.

If you hit a " kick " button a second time, he then dives down at an angle, slamming the opponent with his knee.

EX moves

Combos

Deadly Move

Super Deadly Move