The King of Fighters 2002/Shermie: Difference between revisions

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1. CD, qcb+K/qcb+P<br>
1. CD, qcb+K/qcb+P<br>
2. Crouch B, qcb+B/(f+B, qcb+B)<br>
2. Crouch B, qcb+B/(f+B, qcb+B)<br>
3. CD(whiff), hcf+K<br>
3. CD(whiff), hcf+K
5. Crouch B,


'''Move Properties:'''<br>
'''Move Properties:'''<br>

Revision as of 02:44, 14 March 2006

Anywhere:
1. A, B, qcb+A/hcf+P, qcf+K - 25%
2. A, B, hcfx2+P - 35%
3. AA, B, hcbx2+P - 30%
4. c.B hcf+P/qcb+A, qcf+K
5. CD(counter hit), qcb+P - 40-45%

Attack Strings:
1. CD, qcb+K/qcb+P
2. Crouch B, qcb+B/(f+B, qcb+B)
3. CD(whiff), hcf+K

Move Properties:
-cancellable normals are close A, far A, crouch A, close B, far B, crouch B, close C, crouch C
-CD is cancellable into specials and DMs
-f+B is an overhead
-qcb+K has partial invincibility when she is in the air

Strategies:
-crouch B can go under high projectiles like Athena/Kensou's

-more to come