Tekken 6/Bruce Irvin: Difference between revisions

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== Movelist ==
== Movelist ==
=== (n) Neutral ===
=== (n) Neutral ===
==== <i>(1) Left Punch</i> ====
==== <i>(input) Name</i> ====
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=
|name=Left Punch
|name=name
|input=1
|input=input
|data=
|data=
  {{AttackData-UMVC3
  {{AttackData-UMVC3
  |damage=
  |damage=
  |guard=High
  |guard=High
|startup=0 / 0
|active=0 / 0
|recovery=0 / 0
|onhit=0 / 0
|onblock=0 / 0
|properties=-
|description=
insert description.
}}
}}
<br>
{{MoveData
|image=
|caption=
|name=Left Right Combo
|input=1 2
|data=
{{AttackData-UMVC3
|damage=
|guard=High, High
|startup=0 / 0
|active=0 / 0
|recovery=0 / 0
|onhit=0 / 0
|onblock=0 / 0
|properties=-
|description=
insert description.
}}
}}
<br>
{{MoveData
|image=
|caption=
|name=One Two Body Blow
|input=1 2 1
|data=
{{AttackData-UMVC3
|damage=
|guard=High, High, Mid
|startup=0 / 0
|active=0 / 0
|recovery=0 / 0
|onhit=0 / 0
|onblock=0 / 0
|properties=-
|description=
insert description.
}}
}}
<br>
{{MoveData
|image=
|caption=
|name=One Two Low Kick
|input=1 2 3
|data=
{{AttackData-UMVC3
|damage=
|guard=High, High, Low
  |startup=0 / 0
  |startup=0 / 0
  |active=0 / 0
  |active=0 / 0

Latest revision as of 05:21, 11 January 2024

Introduction

Pick if you like: Avoid if you dislike:
  • Insert Reason
  • Insert Reason


Movelist

(n) Neutral

(input) Name

name
input
Damage Startup Active Recovery
- 0 / 0 0 / 0 0 / 0
On Hit On Block Guard Properties
0 / 0 0 / 0 High -

insert description.


(f) Forward

(df) Down + Forward

(d) Down

(db) Down + Back

(b) Back

(ub) Up + Back

(u) Up

(uf) Up + Forward

Motion Input

Crouch

(ws) While Standing

(ss) Side Step

(cd) Crouch Dash

Sway

Taunt

Other

Throws

Navigation