< Tekken 6
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= | <div class="sc-rounded" style="padding: 0.2rem; margin-bottom: 0.6rem;"><!-- | ||
-->{{btn|Tekken_6/Bruce_Irvin|Overview}}<!-- | |||
-->{{btn|Tekken_6/Bruce_Irvin/Combos|Combos}}<!-- | |||
-->{{btn|Tekken_6/Bruce_Irvin/Strategy|Strategy}}<!-- | |||
-->{{btn|Tekken_6/Bruce_Irvin/Resources|Matchups}}<!-- | |||
-->{{btn|Tekken_6/Bruce_Irvin/Resources|Resources}}<!-- | |||
-->{{#vardefine:cargoTable|SF6_FrameData}}</div><noinclude>[[Category:Street Fighter 6]]</noinclude> | |||
= | == Introduction == | ||
= | {{ ReasonsToPick | ||
| pick= | |||
* Insert Reason | |||
| avoid= | |||
* Insert Reason | |||
}} | |||
<br> | |||
== Movelist == | |||
=== (n) Neutral === | |||
==== <i>(1) Left Punch</i> ==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Left Punch | |||
|input=1 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High | |||
|startup=0 / 0 | |||
|active=0 / 0 | |||
|recovery=0 / 0 | |||
|onhit=0 / 0 | |||
|onblock=0 / 0 | |||
|properties=- | |||
|description= | |||
insert description. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Left Right Combo | |||
|input=1 2 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High, High | |||
|startup=0 / 0 | |||
|active=0 / 0 | |||
|recovery=0 / 0 | |||
|onhit=0 / 0 | |||
|onblock=0 / 0 | |||
|properties=- | |||
|description= | |||
insert description. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=One Two Body Blow | |||
|input=1 2 1 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High, High, Mid | |||
|startup=0 / 0 | |||
|active=0 / 0 | |||
|recovery=0 / 0 | |||
|onhit=0 / 0 | |||
|onblock=0 / 0 | |||
|properties=- | |||
|description= | |||
insert description. | |||
}} | |||
}} | |||
<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=One Two Low Kick | |||
|input=1 2 3 | |||
|data= | |||
{{AttackData-UMVC3 | |||
|damage= | |||
|guard=High, High, Low | |||
|startup=0 / 0 | |||
|active=0 / 0 | |||
|recovery=0 / 0 | |||
|onhit=0 / 0 | |||
|onblock=0 / 0 | |||
|properties=- | |||
|description= | |||
insert description. | |||
}} | |||
}} | |||
<br> | |||
=== (f) Forward === | |||
=== (df) Down + Forward === | |||
=== (d) Down === | |||
=== (db) Down + Back === | |||
=== (b) Back === | |||
=== (ub) Up + Back === | |||
=== (u) Up === | |||
=== (uf) Up + Forward === | |||
=== Motion Input === | |||
=== Crouch === | |||
=== (ws) While Standing === | |||
=== (ss) Side Step === | |||
=== (cd) Crouch Dash === | |||
=== Sway === | |||
=== Taunt === | |||
=== Other === | |||
=== Throws === | |||
== Navigation == | |||
[[Category:Tekken 6]] | [[Category:Tekken 6]] |
Revision as of 05:19, 11 January 2024
Introduction
Pick if you like: | Avoid if you dislike: |
---|---|
|
|
Movelist
(n) Neutral
(1) Left Punch
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 0 / 0 | 0 / 0 | 0 / 0 |
On Hit | On Block | Guard | Properties |
0 / 0 | 0 / 0 | High | - |
insert description. |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 0 / 0 | 0 / 0 | 0 / 0 |
On Hit | On Block | Guard | Properties |
0 / 0 | 0 / 0 | High, High | - |
insert description. |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 0 / 0 | 0 / 0 | 0 / 0 |
On Hit | On Block | Guard | Properties |
0 / 0 | 0 / 0 | High, High, Mid | - |
insert description. |
Damage | Startup | Active | Recovery |
---|---|---|---|
- | 0 / 0 | 0 / 0 | 0 / 0 |
On Hit | On Block | Guard | Properties |
0 / 0 | 0 / 0 | High, High, Low | - |
insert description. |