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| == Normal Hit ==
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| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
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| |-
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| ! Combo !! Damage !! # of Hits !! Difficulty !! Notes
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| |-
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| | uf4 > db2 > f1 > b1 <small>B!</small> > uf3 > f1 > ff2 || 0 || 0 || {{clr|4|Easy}} || Orbital Heel 1
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| |-
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| | uf4 > db2 > f1 > b3,f~421 || 0 || 0 || {{clr|4|Easy}} || Orbital Heel 2
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| |-
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| | fb2 > f1+2 > f1 > b1 <small>B!</small> > uf3 > f1 > ff2 || 0 || 0 || {{clr|4|Easy}} || Jet Upper 1
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| |-
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| | fb2 > f1+2 > f1 > b3,f~421 || 0 || 0 || {{clr|4|Easy}} || Jet Upper 2
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| |-
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| | d1+2~2 > b2 > 1 > f1 > b1 > uf3 > d32 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |-
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| | ws2~f2 > b1 <small>B!</small> > db2 > 334 || 0 || 0 || {{clr|4|Easy}} || Fisherman's Slam 1
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| |-
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| | df3 > ws3 > db2 > f1 > b1 <small>B!</small> > uf3 > d32 || 0 || 0 || {{clr|4|Easy}} || Snake Edge 1
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| |}
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| == Counter Hit ==
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| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
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| |-
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| ! Combo !! Damage !! # of Hits !! Difficulty !! Notes
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| |-
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| | 3+4 > Dash > db2 > f1 > b1 <small>B!</small> > uf3 > d32 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |-
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| | f3 > db2 > f1 > b1 <small>B!</small> > uf3 > d32 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |}
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| == Wall Combos ==
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| Wall Combos are combos that can be used after opponent has hit the wall.
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| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
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| |-
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| ! Combo !! Damage !! # of Hits !! Difficulty !! Notes
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| |-
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| | ... > uf3 > db1+2 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |-
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| | ... > b3,f~34 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |}
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| == Combos into Wall ==
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| {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
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| |-
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| ! Combo !! Damage !! # of Hits !! Difficulty !! Notes
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| |-
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| | ws1 > b21~ss > db2 > f1 > b3,f~421 <small>W!</small> > b1 <small>B!</small> > d1+2~f34 || 0 || 0 || {{clr|4|Easy}} || Insert Note
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| |}
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| == Mini Combos ==
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