(Created page with "== Character Info == Pilaf Machine, a mech suit designed by Pilaf's forces used to enhance Pilaf's physical abilities. == Moveset == === Blasts === ===== Blast 1 ===== *Pilaf Barrier :*2 Blast Stocks :*Usable during hitstun :*Immunity to Melee Attacks, Ki Blasts and B2/UBs :*Lasts _ Seconds *False Courage :*2 Blast Stocks :*Takes 1.5 seconds :*Boosts Defense by 12.5% :*Activates Brickwall :*Effects last 10 Seconds ===== Blast 2/Ultimate Blast ===== *Gigant Rock Throw :*3...") |
(→Blast 1: Fixed False Courage description.) |
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Line 8: | Line 8: | ||
:*Usable during hitstun | :*Usable during hitstun | ||
:*Immunity to Melee Attacks, Ki Blasts and B2/UBs | :*Immunity to Melee Attacks, Ki Blasts and B2/UBs | ||
:*Lasts | :*Lasts 2.5 econds | ||
*False Courage | *False Courage | ||
:*2 Blast Stocks | :*2 Blast Stocks | ||
:*Takes 1.5 seconds | :*Takes 1.5 seconds | ||
:*Boosts Defense by 12.5% | :*Boosts Defense by 12.5% | ||
:* | :*Cannot be stunned by Ki Blasts & Melee Attacks | ||
:*Effects last 10 Seconds | :*Effects last 10 Seconds | ||
===== Blast 2/Ultimate Blast ===== | ===== Blast 2/Ultimate Blast ===== | ||
*Gigant Rock Throw | *Gigant Rock Throw |
Revision as of 14:26, 1 August 2023
Character Info
Pilaf Machine, a mech suit designed by Pilaf's forces used to enhance Pilaf's physical abilities.
Moveset
Blasts
Blast 1
- Pilaf Barrier
- 2 Blast Stocks
- Usable during hitstun
- Immunity to Melee Attacks, Ki Blasts and B2/UBs
- Lasts 2.5 econds
- False Courage
- 2 Blast Stocks
- Takes 1.5 seconds
- Boosts Defense by 12.5%
- Cannot be stunned by Ki Blasts & Melee Attacks
- Effects last 10 Seconds
Blast 2/Ultimate Blast
- Gigant Rock Throw
- 3 Ki Bars
- Projectile
- 5910 Damage Unboosted
- 6510 Damage Boosted
- Rolling Smash
- 4 Ki Bars
- Strike
- Unblockable
- 7730 Damage Unboosted
- 8510 Damage Boosted
- Great Pilaf Operation
- 5 Ki Bars
- Target Rush
- 12730 Damage Unboosted
- 14010 Damage Boosted
Rushing Techniques
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Flying Kick
- Cannot be Vanished
- Cannot be Charged
- Lightly stuns opponent
- Overhead Guard
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Heavy Finish
- Can be Vanished
- Can be Charged
- Stuns opponent
- Mid Guard on Level 1&2 Charge
- Crushes any Guard on Level 3 Charge
- Lift Strike
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep on Level 3 Charge
- Ground Slash
- Can be Vanished
- Can be Charged
- Low or Mid Guard on Level 1&2 Guard
- Sweep Guard on Level 3 Charge
- Auto-Counter