Soulcalibur VI/Siegfried/Introduction: Difference between revisions

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== Introduction ==
== Introduction ==
After losing to Kilik and his comrades in the form of Nightmare, Siegfried awoke in an unfamiliar place. Though slowly clawing back control of his consciousness from Soul Edge's grasp, he was unable to free himself from the unforgiving memories of his time spent as the cursed sword's puppet. Before long he was confronted with a memory he'd kept repressed deep inside: the memory of having killed his own father...
Siegfried's iconic zweihander grants him incredible damage and range, and his skills with his blade mean he doesn't sacrifice speed and agility for its benefits. Similar to Nightmare, the sheer size of his attacks make him comfortable at midrange but his speed and stance mixups allow him to dish out devastating pressure up close. Whenever he's low on life, his opponent must be wary of his Dark Legacy powerup - which grants Siegfried a range of benefits including access to new lethal hits and some grisly techniques from his memories as Nightmare.
 
{{ProConTable
|pros=
*Big sword
*Pretty
*Stances go brrr
|cons=
*Siegfried
}}

Revision as of 10:45, 1 January 2022

Introduction

Siegfried's iconic zweihander grants him incredible damage and range, and his skills with his blade mean he doesn't sacrifice speed and agility for its benefits. Similar to Nightmare, the sheer size of his attacks make him comfortable at midrange but his speed and stance mixups allow him to dish out devastating pressure up close. Whenever he's low on life, his opponent must be wary of his Dark Legacy powerup - which grants Siegfried a range of benefits including access to new lethal hits and some grisly techniques from his memories as Nightmare.

Strengths Weaknesses
  • Big sword
  • Pretty
  • Stances go brrr
  • Siegfried