m (fix motion tags) |
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{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Space Punch | inj1 | 3.00 | High}} | {{ MoveListRow | Space Punch | {{inj1}} | 3.00 | High}} | ||
{{ MoveListRow | Alien Jab | inj2 | 5.00 | Med}} | {{ MoveListRow | Alien Jab | {{inj2}} | 5.00 | Med}} | ||
{{ MoveListRow | Mars Kick | inj3 | 9.00 | Med knockdown}} | {{ MoveListRow | Mars Kick | {{inj3}} | 9.00 | Med knockdown}} | ||
{{ MoveListRow | Ankle Breaker | b + inj1 | 5.00 | Low}} | {{ MoveListRow | Ankle Breaker | {{b}} + {{inj1}} | 5.00 | Low}} | ||
{{ MoveListRow | Martian Slam | b + inj2 | 5.00 | Ovrhd knockdown}} | {{ MoveListRow | Martian Slam | {{b}} + {{inj2}} | 5.00 | Ovrhd knockdown}} | ||
{{ MoveListRow | Trauma Punch | b + inj3 | 12.45 | Med wallbounce Hold h <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | {{ MoveListRow | Trauma Punch | {{b}} + {{inj3}} | 12.45 | Med {{wallbounce}} Hold {{h}} <br>to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Ravage Blow | f + inj1 | 3.00 | Med}} | {{ MoveListRow | Ravage Blow | {{f}} + {{inj1}} | 3.00 | Med}} | ||
{{ MoveListRow | Heel Drop | f + inj2 | 5.00 | Med}} | {{ MoveListRow | Heel Drop | {{f}} + {{inj2}} | 5.00 | Med}} | ||
{{ MoveListRow | Powering Overhead | f + inj3 | 11.00 | Ovrhd groundbounce Hold<br> h to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | {{ MoveListRow | Powering Overhead | {{f}} + {{inj3}} | 11.00 | Ovrhd {{groundbounce}} Hold<br> {{h}} to charge attack, pressing Meter<br>Burn during charge will add armor<br>to attack (1 bar), cancel by<br>dashing forward or backwards}} | ||
{{ MoveListRow | Quick Pain | d + inj1 | 2.00 | Med}} | {{ MoveListRow | Quick Pain | {{d}} + {{inj1}} | 2.00 | Med}} | ||
{{ MoveListRow | Double Punch | d + inj2 | 5.00 | Med launches opponent into air on hit}} | {{ MoveListRow | Double Punch | {{d}} + {{inj2}} | 5.00 | Med launches opponent into air on hit}} | ||
{{ MoveListRow | Mental Trip | d + inj3 | 7.00 | Low knockdown}} | {{ MoveListRow | Mental Trip | {{d}} + {{inj3}} | 7.00 | Low knockdown}} | ||
{{ MoveListRow | Sole Crush | inj1 aironly | 5.00 | Ovrhd}} | {{ MoveListRow | Sole Crush | {{inj1}} {{aironly}} | 5.00 | Ovrhd}} | ||
{{ MoveListRow | Flying Fist | inj2 aironly | 7.00 | Ovrhd}} | {{ MoveListRow | Flying Fist | {{inj2}} {{aironly}} | 7.00 | Ovrhd}} | ||
{{ MoveListRow | Air Claw | inj3 aironly | 11.00 | Ovrhd knockdown}} | {{ MoveListRow | Air Claw | {{inj3}} {{aironly}} | 11.00 | Ovrhd knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Combo Attacks === | === Combo Attacks === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Shattered Psyche | inj1 , inj1 | 4.90 | High , Med}} | {{ MoveListRow | Shattered Psyche | {{inj1}} , {{inj1}} | 4.90 | High , Med}} | ||
{{ MoveListRow | Ravaged World | inj1 , inj1 , inj2 | 11.22 | High , Med , Ovrhd <br> knockdown leaves opponent 1/4th screen away}} | {{ MoveListRow | Ravaged World | {{inj1}} , {{inj1}} , {{inj2}} | 11.22 | High , Med , Ovrhd <br> {{knockdown}} leaves opponent 1/4th screen away}} | ||
{{ MoveListRow | Alien Invasion | inj1 , inj1 , u + inj3 | 7.61 | High , Med , Med <br> knockdown}} | {{ MoveListRow | Alien Invasion | {{inj1}} , {{inj1}} , {{u}} + {{inj3}} | 7.61 | High , Med , Med <br> knockdown}} | ||
{{ MoveListRow | Sole Survivor | f + inj1 , inj2 | 5.85 | Med , Med }} | {{ MoveListRow | Sole Survivor | {{f}} + {{inj1}} , {{inj2}} | 5.85 | Med , Med }} | ||
{{ MoveListRow | Big Green Buddy | f + inj1 , inj2 , inj3 | 12.17 |High , Med , Ovrhd <br> knockdown leaves opponent half screen away}} | {{ MoveListRow | Big Green Buddy | {{f}} + {{inj1}} , {{inj2}} , {{inj3}} | 12.17 |High , Med , Ovrhd <br> {{knockdown}} leaves opponent half screen away}} | ||
{{ MoveListRow | Light to the Light | b + inj1 , inj3 | 13.55 | Low , Med <br> knockdown full screen away}} | {{ MoveListRow | Light to the Light | {{b}} + {{inj1}} , {{inj3}} | 13.55 | Low , Med <br> {{knockdown}} full screen away}} | ||
{{ MoveListRow | Darkness in the Heart | inj2 , inj2 | 6.90 | Med , Med}} | {{ MoveListRow | Darkness in the Heart | {{inj2}} , {{inj2}} | 6.90 | Med , Med}} | ||
{{ MoveListRow | Stranded | inj2 , inj2 , inj2 | 15.02 | Med , Med , Ovrhd <br> knockdown}} | {{ MoveListRow | Stranded | {{inj2}} , {{inj2}} , {{inj2}} | 15.02 | Med , Med , Ovrhd <br> knockdown}} | ||
{{ MoveListRow | Extraterrestrial | inj2 , inj2 , b + inj3 | 13.22 | Med , Med , Med <br>launches opponent into air}} | {{ MoveListRow | Extraterrestrial | {{inj2}} , {{inj2}} , {{b}} + {{inj3}} | 13.22 | Med , Med , Med <br>launches opponent into air}} | ||
{{ MoveListRow | Zero Hour | b + inj2 , inj3 , inj3 , inj3| 13.47 | Ovrhd , Med , Med , Med <br> knockdown 1/4th screen away <br> after inputting b + inj2 immediately mash inj3 to better connect the string}} | {{ MoveListRow | Zero Hour | {{b}} + {{inj2}} , {{inj3}} , {{inj3}} , inj3| 13.47 | Ovrhd , Med , Med , Med <br> {{knockdown}} 1/4th screen away <br> after inputting {{b}} + {{inj2}} immediately mash {{inj3}} to better connect the string}} | ||
{{ MoveListRow | Clear Mind | f + inj2 , d + inj3 | 11.30 | Med , Low <br> knockdown that slides under opponent to the other side}} | {{ MoveListRow | Clear Mind | {{f}} + {{inj2}} , {{d}} + {{inj3}} | 11.30 | Med , Low <br> {{knockdown}} that slides under opponent to the other side}} | ||
{{ MoveListRow | Reckoning | f + inj2 , u + inj1 | 9.50 | Med , Med <br> launches opponent into the air}} | {{ MoveListRow | Reckoning | {{f}} + {{inj2}} , {{u}} + {{inj1}} | 9.50 | Med , Med <br> launches opponent into the air}} | ||
{{ MoveListRow | Bloodwynd | f + inj2 , u + inj1 , inj1 + inj3 | 19.78 | Med , Med , unblockable <br> knockdown}} | {{ MoveListRow | Bloodwynd | {{f}} + {{inj2}} , {{u}} + {{inj1}} , {{inj1}} + {{inj3}} | 19.78 | Med , Med , {{unblockable}} <br> knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Bounce Cancels === | === Bounce Cancels === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Trauma Punch | f , f , mburn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | {{ MoveListRow | Trauma Punch | {{f}} , {{f}} , {{mburn}} | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> groundbounce}} | ||
{{ MoveListRow | Powering Overhead | b , b , mburn | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | {{ MoveListRow | Powering Overhead | {{b}} , {{b}} , {{mburn}} | Cancel | During a combo, burn two bars to<br>cancel the combo and perform a<br> wallbounce}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Character Powers === | === Character Powers === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Air Dash | b , b <br>OR<br> f , f | - | aironly goes about quarter screen }} | {{ MoveListRow | Air Dash | {{b}} , {{b}} <br>OR<br> {{f}} , {{f}} | - | {{aironly}} goes about quarter screen }} | ||
{{ MoveListRow | Air Dash (Meter Burn) | mburn during Air Dash | - | aironly can use more meter to continue Air Dash by pressing mburn again as meter allows }} | {{ MoveListRow | Air Dash (Meter Burn) | {{mburn}} during Air Dash | - | {{aironly}} can use more meter to continue Air Dash by pressing {{mburn}} again as meter allows }} | ||
{{ MoveListRow | Alien Malleability | Trt | - | Increases range and combo potential }} | {{ MoveListRow | Alien Malleability | Trt | - | Increases range and combo potential }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Throws === | === Throws === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Forward Throw | f + inj1 + inj3 | 11.00 | Throw <br> leaves opponent full screen away}} | {{ MoveListRow | Forward Throw | {{f}} + {{inj1}} + {{inj3}} | 11.00 | Throw <br> leaves opponent full screen away}} | ||
{{ MoveListRow | Back Throw | b + inj1 + inj3 | 11.00 | Throw <br> leaves opponent full screen away}} | {{ MoveListRow | Back Throw | {{b}} + {{inj1}} + {{inj3}} | 11.00 | Throw <br> leaves opponent full screen away}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Martian Grab | d , b + inj1 <br>Alternate Command: <br> qcb + inj1 | 10.00 | Low grab that leaves the opponent on the other side of Martian Manhunter}} | {{ MoveListRow | Martian Grab | {{d}} , {{b}} + {{inj1}} <br>Alternate Command: <br> {{qcb}} + {{inj1}} | 10.00 | Low grab that leaves the opponent on the other side of Martian Manhunter}} | ||
{{ MoveListRow | Martian Grab (Meter Burn) | mburn during Martian Grab| 7.00 | Pressing mburn during Martian Grab causes a grounbounce allowing for a free follow up attack }} | {{ MoveListRow | Martian Grab (Meter Burn) | {{mburn}} during Martian Grab| 7.00 | Pressing {{mburn}} during Martian Grab causes a grounbounce allowing for a free follow up attack }} | ||
{{ MoveListRow | Psyche Orb | d , f + inj1 <br>Alternate Command: <br> qcf + inj1 | 8.00 | Places a Med orb of pure telekinetic energy about 1/4th screen that detonates after a short while <br> causes knockdown}} | {{ MoveListRow | Psyche Orb | {{d}} , {{f}} + {{inj1}} <br>Alternate Command: <br> {{qcf}} + {{inj1}} | 8.00 | Places a Med orb of pure telekinetic energy about 1/4th screen that detonates after a short while <br> causes knockdown}} | ||
{{ MoveListRow | Psyche Orb (Meter Burn) | mburn during Psyche Orb | 8.00 | Pressing mburn during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | {{ MoveListRow | Psyche Orb (Meter Burn) | {{mburn}} during Psyche Orb | 8.00 | Pressing {{mburn}} during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | ||
{{ MoveListRow | Close Psyche Orb | d , f + inj1 , b <br>Alternate Command: <br> qcf + inj1 , b | 8.00 | Places a Med orb of pure telekinetic energy directly in front of Martian Manhunter that detonates after a short while <br> causes knockdown}} | {{ MoveListRow | Close Psyche Orb | {{d}} , {{f}} + {{inj1}} , {{b}} <br>Alternate Command: <br> {{qcf}} + {{inj1}} , {{b}} | 8.00 | Places a Med orb of pure telekinetic energy directly in front of Martian Manhunter that detonates after a short while <br> causes knockdown}} | ||
{{ MoveListRow | Close Psyche Orb (Meter Burn) | mburn during Close Psyche Orb | 8.00 | Pressing mburn during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | {{ MoveListRow | Close Psyche Orb (Meter Burn) | {{mburn}} during Close Psyche Orb | 8.00 | Pressing {{mburn}} during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | ||
{{ MoveListRow | Mid Psyche Orb | d , f + inj1 , f <br>Alternate Command: <br> qcf + inj1 , f | 8.00 |Places a Med orb of pure telekinetic energy about half screen that detonates after a short while <br> causes knockdown}} | {{ MoveListRow | Mid Psyche Orb | {{d}} , {{f}} + {{inj1}} , {{f}} <br>Alternate Command: <br> {{qcf}} + {{inj1}} , {{f}} | 8.00 |Places a Med orb of pure telekinetic energy about half screen that detonates after a short while <br> causes knockdown}} | ||
{{ MoveListRow | Mid Psyche Orb (Meter Burn) | mburn during Mid Psyche Orb | 8.00 | Pressing mburn during Psyche Orb creates a more powerful orb that explodes on contact with the opponent }} | {{ MoveListRow | Mid Psyche Orb (Meter Burn) | {{mburn}} during Mid Psyche Orb | 8.00 | Pressing {{mburn}} during Psyche Orb creates a more powerful orb that explodes on contact with the opponent }} | ||
{{ MoveListRow | Far Psyche Orb | d , f + inj1 , u <br>Alternate Command: <br> qcf + inj1 , u | 8.00 | Places a Med orb of pure telekinetic energy about 3/4th screen that detonates after a short while <br> causes knockdown}} | {{ MoveListRow | Far Psyche Orb | {{d}} , {{f}} + {{inj1}} , {{u}} <br>Alternate Command: <br> {{qcf}} + {{inj1}} , {{u}} | 8.00 | Places a Med orb of pure telekinetic energy about 3/4th screen that detonates after a short while <br> causes knockdown}} | ||
{{ MoveListRow | Far Psyche Orb (Meter Burn) | mburn during Far Psyche Orb | 8.00 | Pressing mburn during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | {{ MoveListRow | Far Psyche Orb (Meter Burn) | {{mburn}} during Far Psyche Orb | 8.00 | Pressing {{mburn}} during Psyche Orb creates a more powerful orb that explodes on contact with the opponent}} | ||
{{ MoveListRow | Alien Pillar | d , b + inj2 <br>Alternate Command: <br> qcb + inj2 | 6.00 | Summons a Med beam about 1/4th screen that erupts from the ground <br> launches opponent into the air }} | {{ MoveListRow | Alien Pillar | {{d}} , {{b}} + {{inj2}} <br>Alternate Command: <br> {{qcb}} + {{inj2}} | 6.00 | Summons a Med beam about 1/4th screen that erupts from the ground <br> launches opponent into the air }} | ||
{{ MoveListRow | Alien Pillar (Meter Burn) | mburn during Alien Pillar | 8.00 | Pressing mburn during Alien Pillar allows for a follow up attack }} | {{ MoveListRow | Alien Pillar (Meter Burn) | {{mburn}} during Alien Pillar | 8.00 | Pressing {{mburn}} during Alien Pillar allows for a follow up attack }} | ||
{{ MoveListRow | Close Alien Pillar | d , b + inj2 , b<br>Alternate Command: <br> qcb + inj2 , b | 6.00 | Summons a Med beam directly in front of Martian Manhunter that erupts from the ground <br> launches opponent into the air }} | {{ MoveListRow | Close Alien Pillar | {{d}} , {{b}} + {{inj2}} , b<br>Alternate Command: <br> {{qcb}} + {{inj2}} , {{b}} | 6.00 | Summons a Med beam directly in front of Martian Manhunter that erupts from the ground <br> launches opponent into the air }} | ||
{{ MoveListRow | Far Alien Pillar | d , b + inj2 , f <br>Alternate Command: <br> qcb + inj2 , f | 6.00 | Summons a Med beam about half screen that erupts from the ground <br> launches opponent into the air }} | {{ MoveListRow | Far Alien Pillar | {{d}} , {{b}} + {{inj2}} , {{f}} <br>Alternate Command: <br> {{qcb}} + {{inj2}} , {{f}} | 6.00 | Summons a Med beam about half screen that erupts from the ground <br> launches opponent into the air }} | ||
{{ MoveListRow | Full Alien Pillar | d , b + inj2 , u <br>Alternate Command: <br> qcb + inj2 , u| 6.00 | Summons a Med beam about 3/4th screen that erupts from the ground <br> launches opponent into the air }} | {{ MoveListRow | Full Alien Pillar | {{d}} , {{b}} + {{inj2}} , {{u}} <br>Alternate Command: <br> {{qcb}} + {{inj2}} , u| 6.00 | Summons a Med beam about 3/4th screen that erupts from the ground <br> launches opponent into the air }} | ||
{{ MoveListRow | Telekinetic Strike | d , d + m <br>Alternate Command: <br> d , d + m | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 45 degree angle}} | {{ MoveListRow | Telekinetic Strike | {{d}} , {{d}} + {{m}} <br>Alternate Command: <br> {{d}} , {{d}} + {{m}} | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 45 degree angle}} | ||
{{ MoveListRow | Telekinetic Strike (Meter Burn) | mburn during Telekinetic Strike | 10.00 | Pressing mburn during Telekinetic Strike calls down two additional bolts at 30, 45, and 60 degree angles }} | {{ MoveListRow | Telekinetic Strike (Meter Burn) | {{mburn}} during Telekinetic Strike | 10.00 | Pressing {{mburn}} during Telekinetic Strike calls down two additional bolts at 30, 45, and 60 degree angles }} | ||
{{ MoveListRow | Close Telekinetic Strike | d , d + inj2 , b <br>Alternate Command: <br> d , d + inj2 , b | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 60 degree angle }} | {{ MoveListRow | Close Telekinetic Strike | {{d}} , {{d}} + {{inj2}} , {{b}} <br>Alternate Command: <br> {{d}} , {{d}} + {{inj2}} , {{b}} | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 60 degree angle }} | ||
{{ MoveListRow | Far Telekinetic Strike | d , d + inj2 , f <br>Alternate Command: <br> d , d + inj2 , f | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 30 degree angle }} | {{ MoveListRow | Far Telekinetic Strike | {{d}} , {{d}} + {{inj2}} , {{f}} <br>Alternate Command: <br> {{d}} , {{d}} + {{inj2}} , {{f}} | 8.00 | Calls down a single, focused Ovrhd bolt of energy at a downward 30 degree angle }} | ||
{{ MoveListRow | Psionic Push | b , f + inj3 <br>Alternate Command: <br> hcf + inj3 | 8.00 | Focused short range blast that sends opponent flying}} | {{ MoveListRow | Psionic Push | {{b}} , {{f}} + {{inj3}} <br>Alternate Command: <br> {{hcf}} + {{inj3}} | 8.00 | Focused short range blast that sends opponent flying}} | ||
{{ MoveListRow | Psionic Push (Meter Burn) | mburn during Psionic Push | 8.00 | Pressing mburn teleports Martian Manhunter to his opponents location before blasting them to the ground }} | {{ MoveListRow | Psionic Push (Meter Burn) | {{mburn}} during Psionic Push | 8.00 | Pressing {{mburn}} teleports Martian Manhunter to his opponents location before blasting them to the ground }} | ||
{{ MoveListRow | Phase Charge | b , f + inj2 <br>Alternate Command: <br> hcf + inj2 | 7.70 | Phases through opponent causing knockdown }} | {{ MoveListRow | Phase Charge | {{b}} , {{f}} + {{inj2}} <br>Alternate Command: <br> {{hcf}} + {{inj2}} | 7.70 | Phases through opponent causing {{knockdown}} }} | ||
{{ MoveListRow | Phase Charge (Meter Burn) | mburn during Phase Change | 9.69 | Opponent knockdown next to Martian Manhunter, allowing follow up attacks}} | {{ MoveListRow | Phase Charge (Meter Burn) | {{mburn}} during Phase Change | 9.69 | Opponent {{knockdown}} next to Martian Manhunter, allowing follow up attacks}} | ||
{{ MoveListRow | Phase Assault | d , b + inj3 <br>Alternate Command: <br> qcb + inj3 | 5.00 | Teleport that ends with a Med uppercut <br> launches opponent into the air to allow follow up attacks}} | {{ MoveListRow | Phase Assault | {{d}} , {{b}} + {{inj3}} <br>Alternate Command: <br> {{qcb}} + {{inj3}} | 5.00 | Teleport that ends with a Med uppercut <br> launches opponent into the air to allow follow up attacks}} | ||
{{ MoveListRow | Air Phase Assault | d , b + inj3 <br>Alternate Command: <br> qcb + inj3 | 5.00 | Teleport that ends with a Med uppercut <br> launches opponent into the air to allow follow up attacks }} | {{ MoveListRow | Air Phase Assault | {{d}} , {{b}} + {{inj3}} <br>Alternate Command: <br> {{qcb}} + {{inj3}} | 5.00 | Teleport that ends with a Med uppercut <br> launches opponent into the air to allow follow up attacks }} | ||
{{ MoveListRow | Downward Phase Assault | d , b + inj3 , d <br>Alternate Command: <br> qcb + inj3 , d | 8.00 | Teleport that ends with an Ovrhd strike from above <br> causes knockdown}} | {{ MoveListRow | Downward Phase Assault | {{d}} , {{b}} + {{inj3}} , {{d}} <br>Alternate Command: <br> {{qcb}} + {{inj3}} , {{d}} | 8.00 | Teleport that ends with an Ovrhd strike from above <br> causes knockdown}} | ||
{{ MoveListRow | Air Downward Phase Assault | d , b + inj3 , d <br>Alternate Command: <br> qcb + inj3 , d | 8.00 | Teleport that ends with an Ovrhd strike from above <br> causes knockdown}} | {{ MoveListRow | Air Downward Phase Assault | {{d}} , {{b}} + {{inj3}} , {{d}} <br>Alternate Command: <br> {{qcb}} + {{inj3}} , {{d}} | 8.00 | Teleport that ends with an Ovrhd strike from above <br> causes knockdown}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Super Move === | === Super Move === | ||
{{InjusticeMoveListHeader}} | {{InjusticeMoveListHeader}} | ||
{{ MoveListRow | Son of Mars | Super Command | 33.75 | 1/4th screen Med strk <br> If hit, Martian Manhunter teleports the opponent to Mars to deliver a savage beating <br> First hit: 10.00 then 5.70, 0.95, 2.85, 2.85, 11.40}} | {{ MoveListRow | Son of Mars | Super Command | 33.75 | 1/4th screen Med {{strk}} <br> If hit, Martian Manhunter teleports the opponent to Mars to deliver a savage beating <br> First hit: 10.00 then 5.70, 0.95, 2.85, 2.85, 11.40}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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|} | |} | ||
[[Category: Injustice: Gods Among Us]] | [[Category:Injustice: Gods Among Us]] |
Latest revision as of 00:34, 9 December 2020
Martian Manhunter
J'onn J'onzz is the last surviving member of his race. A martian holocaust killed his wife and daughter, nearly driving him mad, until he was brought to Earth in an accident caused by scientist Saul Erdel. His natural abilities include super-strength, super-speed, invulnerability, flight, shape-shifting, intangibility and telepathy. He has been a member of almost every incarnation of the Justice League of America. Although he holds great reverence for his homeworld, he has come to greatly respect his adopted world as well and protects it as his home. In his secret identity, to blend into humanity, he is a gritty hard-boiled police officer.
In a nutshell
Character Info
Type:
Power
Real Name:
J'onn J'onzz
Debut:
Detective Comics #225
(November 1955)
Voice Actor:
Carl Lumbly
Move List
Normal Moves
Name
Command
Damage
Notes
SU
RC
OG
OH
Space Punch
3.00
High
Alien Jab
5.00
Med
Mars Kick
9.00
Med knockdown
Ankle Breaker
+
5.00
Low
Martian Slam
+
5.00
Ovrhd knockdown
Trauma Punch
+
12.45
Med Hold
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Ravage Blow
+
3.00
Med
Heel Drop
+
5.00
Med
Powering Overhead
+
11.00
Ovrhd Hold
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Quick Pain
+
2.00
Med
Double Punch
+
5.00
Med launches opponent into air on hit
Mental Trip
+
7.00
Low knockdown
Sole Crush
5.00
Ovrhd
Flying Fist
7.00
Ovrhd
Air Claw
11.00
Ovrhd knockdown
Combo Attacks
Name
Command
Damage
Notes
SU
RC
OG
OH
Shattered Psyche
,
4.90
High , Med
Ravaged World
, ,
11.22
High , Med , Ovrhd
leaves opponent 1/4th screen away
leaves opponent 1/4th screen away
Alien Invasion
, , +
7.61
High , Med , Med
knockdown
knockdown
Sole Survivor
+ ,
5.85
Med , Med
Big Green Buddy
+ , ,
12.17
High , Med , Ovrhd
leaves opponent half screen away
leaves opponent half screen away
Light to the Light
+ ,
13.55
Low , Med
full screen away
full screen away
Darkness in the Heart
,
6.90
Med , Med
Stranded
, ,
15.02
Med , Med , Ovrhd
knockdown
knockdown
Extraterrestrial
, , +
13.22
Med , Med , Med
launches opponent into air
launches opponent into air
Zero Hour
+ , , , inj3
13.47
Ovrhd , Med , Med , Med
1/4th screen away
after inputting + immediately mash to better connect the string
1/4th screen away
after inputting + immediately mash to better connect the string
Clear Mind
+ , +
11.30
Med , Low
that slides under opponent to the other side
that slides under opponent to the other side
Reckoning
+ , +
9.50
Med , Med
launches opponent into the air
launches opponent into the air
Bloodwynd
+ , + , +
19.78
Med , Med ,
knockdown
knockdown
Bounce Cancels
Name
Command
Damage
Notes
SU
RC
OG
OH
Trauma Punch
, ,
Cancel
During a combo, burn two bars to
cancel the combo and perform a
groundbounce
cancel the combo and perform a
groundbounce
Powering Overhead
, ,
Cancel
During a combo, burn two bars to
cancel the combo and perform a
wallbounce
cancel the combo and perform a
wallbounce
Character Powers
Name
Command
Damage
Notes
SU
RC
OG
OH
Air Dash
,
OR
,
OR
,
-
goes about quarter screen
Air Dash (Meter Burn)
during Air Dash
-
can use more meter to continue Air Dash by pressing again as meter allows
Alien Malleability
Trt
-
Increases range and combo potential
Throws
Name
Command
Damage
Notes
SU
RC
OG
OH
Forward Throw
+ +
11.00
Throw
leaves opponent full screen away
leaves opponent full screen away
Back Throw
+ +
11.00
Throw
leaves opponent full screen away
leaves opponent full screen away
Special Moves
Name
Command
Damage
Notes
SU
RC
OG
OH
Martian Grab
, +
Alternate Command:
+
Alternate Command:
+
10.00
Low grab that leaves the opponent on the other side of Martian Manhunter
Martian Grab (Meter Burn)
during Martian Grab
7.00
Pressing during Martian Grab causes a grounbounce allowing for a free follow up attack
Psyche Orb
, +
Alternate Command:
+
Alternate Command:
+
8.00
Places a Med orb of pure telekinetic energy about 1/4th screen that detonates after a short while
causes knockdown
causes knockdown
Psyche Orb (Meter Burn)
during Psyche Orb
8.00
Pressing during Psyche Orb creates a more powerful orb that explodes on contact with the opponent
Close Psyche Orb
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
8.00
Places a Med orb of pure telekinetic energy directly in front of Martian Manhunter that detonates after a short while
causes knockdown
causes knockdown
Close Psyche Orb (Meter Burn)
during Close Psyche Orb
8.00
Pressing during Psyche Orb creates a more powerful orb that explodes on contact with the opponent
Mid Psyche Orb
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
8.00
Places a Med orb of pure telekinetic energy about half screen that detonates after a short while
causes knockdown
causes knockdown
Mid Psyche Orb (Meter Burn)
during Mid Psyche Orb
8.00
Pressing during Psyche Orb creates a more powerful orb that explodes on contact with the opponent
Far Psyche Orb
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
8.00
Places a Med orb of pure telekinetic energy about 3/4th screen that detonates after a short while
causes knockdown
causes knockdown
Far Psyche Orb (Meter Burn)
during Far Psyche Orb
8.00
Pressing during Psyche Orb creates a more powerful orb that explodes on contact with the opponent
Alien Pillar
, +
Alternate Command:
+
Alternate Command:
+
6.00
Summons a Med beam about 1/4th screen that erupts from the ground
launches opponent into the air
launches opponent into the air
Alien Pillar (Meter Burn)
during Alien Pillar
8.00
Pressing during Alien Pillar allows for a follow up attack
Close Alien Pillar
, + , b
Alternate Command:
+ ,
Alternate Command:
+ ,
6.00
Summons a Med beam directly in front of Martian Manhunter that erupts from the ground
launches opponent into the air
launches opponent into the air
Far Alien Pillar
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
6.00
Summons a Med beam about half screen that erupts from the ground
launches opponent into the air
launches opponent into the air
Full Alien Pillar
, + ,
Alternate Command:
+ , u
Alternate Command:
+ , u
6.00
Summons a Med beam about 3/4th screen that erupts from the ground
launches opponent into the air
launches opponent into the air
Telekinetic Strike
, +
Alternate Command:
, +
Alternate Command:
, +
8.00
Calls down a single, focused Ovrhd bolt of energy at a downward 45 degree angle
Telekinetic Strike (Meter Burn)
during Telekinetic Strike
10.00
Pressing during Telekinetic Strike calls down two additional bolts at 30, 45, and 60 degree angles
Close Telekinetic Strike
, + ,
Alternate Command:
, + ,
Alternate Command:
, + ,
8.00
Calls down a single, focused Ovrhd bolt of energy at a downward 60 degree angle
Far Telekinetic Strike
, + ,
Alternate Command:
, + ,
Alternate Command:
, + ,
8.00
Calls down a single, focused Ovrhd bolt of energy at a downward 30 degree angle
Psionic Push
, +
Alternate Command:
+
Alternate Command:
+
8.00
Focused short range blast that sends opponent flying
Psionic Push (Meter Burn)
during Psionic Push
8.00
Pressing teleports Martian Manhunter to his opponents location before blasting them to the ground
Phase Charge
, +
Alternate Command:
+
Alternate Command:
+
7.70
Phases through opponent causing
Phase Charge (Meter Burn)
during Phase Change
9.69
Opponent next to Martian Manhunter, allowing follow up attacks
Phase Assault
, +
Alternate Command:
+
Alternate Command:
+
5.00
Teleport that ends with a Med uppercut
launches opponent into the air to allow follow up attacks
launches opponent into the air to allow follow up attacks
Air Phase Assault
, +
Alternate Command:
+
Alternate Command:
+
5.00
Teleport that ends with a Med uppercut
launches opponent into the air to allow follow up attacks
launches opponent into the air to allow follow up attacks
Downward Phase Assault
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
8.00
Teleport that ends with an Ovrhd strike from above
causes knockdown
causes knockdown
Air Downward Phase Assault
, + ,
Alternate Command:
+ ,
Alternate Command:
+ ,
8.00
Teleport that ends with an Ovrhd strike from above
causes knockdown
causes knockdown
Super Move
Name
Command
Damage
Notes
SU
RC
OG
OH
Son of Mars
Super Command
33.75
1/4th screen Med
If hit, Martian Manhunter teleports the opponent to Mars to deliver a savage beating
First hit: 10.00 then 5.70, 0.95, 2.85, 2.85, 11.40
If hit, Martian Manhunter teleports the opponent to Mars to deliver a savage beating
First hit: 10.00 then 5.70, 0.95, 2.85, 2.85, 11.40
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
TBW
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Space Punch | 8 | 23 | -7 | 2 |
Alien Jab | 8 | 23 | -7 | 2 |
Mars Kick | 10 | 28 | -2 | 41 |
Ankle Breaker | 11 | 21 | -6 | 13 |
Martian Slam | 18 | 37 | -19 | 20 |
Trauma Punch | 29 | 24 | 10 | 65 |
Ravage Blow | 5 | 16 | 0 | 3 |
Heel Drop | 11 | 18 | -3 | 41 |
Powering Overhead | 30 | 18 | 8 | 62 |
Quick Pain | 6 | 15 | -1 | 11 |
Double Punch | 7 | 26 | -10 | 53 |
Mental Trip | 12 | 27 | -13 | 9 |
Sole Crush | 7 | 14 | 23 | 7 |
Flying Fist | 8 | 21 | -9 | 12 |
Air Claw | 8 | 27 | -5 | 49 |
Forward Throw | 10 | 21 | - | - |
Back Throw | 10 | 21 | - | - |
Shattered Psyche | 10 | 17 | -2 | 2 |
Ravaged World | 18 | 25 | 2 | 35 |
Alien Invasion | 13 | 34 | -28 | 35 |
Sole Survivor | 11 | 19 | -5 | 16 |
Big Green Buddy | 28 | 21 | 1 | 47 |
Light to the Light | 13 | 29 | 1 | 45 |
Darkness in the Heart | 15 | 21 | -1 | 14 |
Stranded | 22 | 18 | -4 | 12 |
Extraterrestrial | 31 | 24 | 4 | 54 |
Zero Hour | 13 | 32 | -6 | 25 |
Clear Mind | 18 | 26 | -10 | 15 |
Reckoning | 16 | 26 | -14 | 45 |
Bloodwynd | 10 | 45 | -11 | 0 |
Martian Grab | 13 | 23 | -10 | 18 |
Martian Grab (Meter Burn) | 0 | - | - | 32 |
Psyche Orb (All Versions) | 13 | 43 | 35 | 47 |
Psyche Orb (Meter Burn All Versions) | 11 | 43 | 25 | 68 |
Alien Pillar (All Versions) | 22 | 31 | -17 | 45 |
Alien Pillar (Meter Burn) | 12 | 24 | 0 | 70 |
Telekinetic Strike | 29 | 18 | -9 | 16 |
Telekinetic Strike (Meter Burn) | 13 | 6 | 4 | 21 |
Close Telekinetic Strike | 29 | 18 | -9 | 13 |
Far Telekinetic Strike | 29 | 18 | -4 | 21 |
Psionic Push | 14 | 32 | -6 | 44 |
Psionic Push (Meter Burn) | 0 | - | - | - |
Phase Charge | 23 | 38 | -19 | 50 |
Phase Charge (Meter Burn) | 0 | - | - | 60 |
Phase Assault | 28 | 36 | -36 | 56 |
Air Phase Assault | 28 | 36 | -36 | 23 |
Downward Phase Assault | 26 | 36 | -8 | 43 |
Air Downward Phase Assault | 26 | 36 | -8 | 43 |
Son Of Mars | 19 | 33 | -17 | 0 |
Trait:Alien Malleability | 0 | 0 | - | 0 |
Trait: Air Dash | - | - | - | - |
Trait: Air Dash (Meter Burn) | - | - | - | - |