No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
== Unique Moves == | == Unique Moves == | ||
One-Two Puncher - f+A | '''One-Two Puncher - f+A''' | ||
*Cancellable on the first hit, second hit is a no-recovery overhead attack | |||
Slide Punch - df+B | '''Slide Punch - df+B''' | ||
*Sliding attack that knocks down | |||
== Special Moves == | == Special Moves == | ||
Machine Gun Puncher - hcf+A/C (tap A/C | '''Machine Gun Puncher - hcf+A/C (tap A/C)''' | ||
*tap A and C to increase number of hits. Last hit either counter wires or no-recovery knockdown. | |||
Forbidden Eagle - dp+A/C | '''Forbidden Eagle - dp+A/C''' | ||
*C version comes out slower but launches. Can also negate projectiles. | |||
Dash Puncher - charge b,f+A/C | '''Dash Puncher - charge b,f+A/C''' | ||
*Dashing uppercut, launches on hit | |||
Puncher Vision (Forward) - qcf+B/D | '''Puncher Vision (Forward) - qcf+B/D''' | ||
*Immune to high and mid-level attacks for part of dash | |||
Puncher Vision (Backward) - qcb+B/D | '''Puncher Vision (Backward) - qcb+B/D''' | ||
*same as PV forward | |||
'''Puncher Upper - f+A during Puncher Vision''' | |||
*juggles upon hitting, can cancel into PV afterwards | |||
'''Punch Straight - f+C during Puncher Vision''' | |||
*Guard crushes if block, can cancel into PW afterwards | |||
'''Puncher Weaving - b+A/C (can hold) during Puncher Vision''' | |||
*Vanessa bends over and starts to weav back and forth allwoing her to dodge some high and mid-level attacks, hold button down to stay in stance. | |||
Puncher Weaving - qcb+A/C (can hold) | '''Puncher Weaving - qcb+A/C (can hold)''' | ||
*Vanessa bends over and starts to weav back and forth allwoing her to dodge some high and mid-level attacks, hold button down to stay in stance. | |||
'''Dash Puncher - f+A/C during Puncher Weaving''' | |||
*performs Dash Puncher while standing still. | |||
'''Parrying Puncher - b+A/C during Puncher Weaving''' | |||
*Autoguards before the punch. | |||
'''Puncher Vision (Foward) - f+B/D during Puncher Weaving''' | |||
*same as regular PV. | |||
'''Puncher Vision (Backward) - b+B/D during Puncher Weaving''' | |||
*same as regular PV. | |||
== Desperation Moves == | == Desperation Moves == | ||
Champion Puncher - qcfx2+A/C | '''Champion Puncher - qcfx2+A/C''' | ||
*Vanessa does 3 punches, then finishes with a standing Dash Puncher. DM can catch opponents juggled from Forbidden Eagle or Dash Puncher. | |||
Crazy Puncher - qcb,hcf+A/C | '''Crazy Puncher - qcb,hcf+A/C''' | ||
*Invincible during start-up flash. Dashes under jumping/mid-air opponents. Dash is much faster than before. | |||
== Leader Desperation Moves == | == Leader Desperation Moves == | ||
MAX Puncher - qcfx2+E | '''MAX Puncher - qcfx2+E''' | ||
*Vanessa goes into MAX Mode(from KoF 2002) for around 5 seconds. Allows her to cancel moves that are normally un-cancellable moves and cancel special moves with another special move. She can also do either DM without using any meter, but it ends MAX Mode. | |||
Puncher Finish - qcfx2+CE (Dream Cancel only) | '''Puncher Finish - qcfx2+CE (Dream Cancel only)''' | ||
*Can only be used if the DM hits. Has a different animation for each DM. When Dream Canceled from Champion Puncher, Vanessa performs a move similar to her Gaia Gear MAX DM from KoF 2002. When Dream Canceled from Crazy Pucnher, she performs a move similar to her MAX DM version of Crazy Puncher from KoF 2002. | |||
[http://www.shoryuken.com/wiki/index.php/The_King_of_Fighters_XI back to KOF XI main page] | [http://www.shoryuken.com/wiki/index.php/The_King_of_Fighters_XI back to KOF XI main page] | ||
'''Bold text''' |
Revision as of 01:41, 11 May 2007
Body Tosses
Dynamite Puncher - b/f+C/D
Unique Moves
One-Two Puncher - f+A
- Cancellable on the first hit, second hit is a no-recovery overhead attack
Slide Punch - df+B
- Sliding attack that knocks down
Special Moves
Machine Gun Puncher - hcf+A/C (tap A/C)
- tap A and C to increase number of hits. Last hit either counter wires or no-recovery knockdown.
Forbidden Eagle - dp+A/C
- C version comes out slower but launches. Can also negate projectiles.
Dash Puncher - charge b,f+A/C
- Dashing uppercut, launches on hit
Puncher Vision (Forward) - qcf+B/D
- Immune to high and mid-level attacks for part of dash
Puncher Vision (Backward) - qcb+B/D
- same as PV forward
Puncher Upper - f+A during Puncher Vision
- juggles upon hitting, can cancel into PV afterwards
Punch Straight - f+C during Puncher Vision
- Guard crushes if block, can cancel into PW afterwards
Puncher Weaving - b+A/C (can hold) during Puncher Vision
- Vanessa bends over and starts to weav back and forth allwoing her to dodge some high and mid-level attacks, hold button down to stay in stance.
Puncher Weaving - qcb+A/C (can hold)
- Vanessa bends over and starts to weav back and forth allwoing her to dodge some high and mid-level attacks, hold button down to stay in stance.
Dash Puncher - f+A/C during Puncher Weaving
- performs Dash Puncher while standing still.
Parrying Puncher - b+A/C during Puncher Weaving
- Autoguards before the punch.
Puncher Vision (Foward) - f+B/D during Puncher Weaving
- same as regular PV.
Puncher Vision (Backward) - b+B/D during Puncher Weaving
- same as regular PV.
Desperation Moves
Champion Puncher - qcfx2+A/C
- Vanessa does 3 punches, then finishes with a standing Dash Puncher. DM can catch opponents juggled from Forbidden Eagle or Dash Puncher.
Crazy Puncher - qcb,hcf+A/C
- Invincible during start-up flash. Dashes under jumping/mid-air opponents. Dash is much faster than before.
Leader Desperation Moves
MAX Puncher - qcfx2+E
- Vanessa goes into MAX Mode(from KoF 2002) for around 5 seconds. Allows her to cancel moves that are normally un-cancellable moves and cancel special moves with another special move. She can also do either DM without using any meter, but it ends MAX Mode.
Puncher Finish - qcfx2+CE (Dream Cancel only)
- Can only be used if the DM hits. Has a different animation for each DM. When Dream Canceled from Champion Puncher, Vanessa performs a move similar to her Gaia Gear MAX DM from KoF 2002. When Dream Canceled from Crazy Pucnher, she performs a move similar to her MAX DM version of Crazy Puncher from KoF 2002.
back to KOF XI main page Bold text