Monster/Orju: Difference between revisions

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236a <br>
236a <br>
開 (Kai), Enchant
開 (Kai), Enchant (powers up other special moves)


214a (air also)<br>
214a (air also)<br>
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236b<br>
236b<br>
墳 (?) Energy Trust
墳 (?) Energy Trust
=== Enchanted Moves ===
236a (Kai), Enchant puts an "Enchant Circle" around Orju, which powers up his other special moves. Likewise, his 236c "Super Enchant" will also put an enchant circle around Orju. These Enchant circles will modify the special move properties depending on what Enchant type it is, and what Shift you're in.


== Super Special ==
== Super Special ==

Revision as of 16:16, 1 February 2007

Orju's Portrait

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Introduction

Moves List

Normal Moves

Special Moves

236a
開 (Kai), Enchant (powers up other special moves)

214a (air also)
閃 (Sen) Shoulder Check

623a
閻 (En) Uppercut

236b
墳 (?) Energy Trust

Enchanted Moves

236a (Kai), Enchant puts an "Enchant Circle" around Orju, which powers up his other special moves. Likewise, his 236c "Super Enchant" will also put an enchant circle around Orju. These Enchant circles will modify the special move properties depending on what Enchant type it is, and what Shift you're in.

Super Special

214c (1 stock)
水晶の竜 (Dragon of Crystal), Super Shoulder Check

236c (level 1)
氷の舞姫 (Dance of Ice), Super Ice Enchant

236c (level 2)
雷神の杖 (Cane of the Lightning God), Super Bolt Enchant

236c (level 3)
炎の魔人 (Demon of Flame), Super Flame Enchant

Absurd Special

236,236d (3 stocks plus shift)
大道無極 (One Way Street) No Outlet / Super Energy Field.

Shift

Monster

Freedom

Tranquility

Strategies