Mortal Kombat X/Erron Black: Difference between revisions

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Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.
==Play Style==


==Move List==
==Move List==

Revision as of 05:52, 27 August 2015

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Biography

Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.

Move List

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Straight Punch FP High 2.00% 0.50% 8 4 15 -1 4 17
Rising Hook B FP High 3.00% 0.75% 11 7 10 2 24 21
Pistol Whip F FP Overhead 3.00% 0.75% 16 3 22 -16 7 24
Low Kut D FP Mid 2.00% 0.50% 8 2 15 -6 14 14
Hard Hook BP High 3.00% 0.75% 9 4 31 -7 0 22
Quick Snap B BP Mid 5.00% 1.25% 15 4 18 -4 56 24
Push Off F BP Mid 5.00% 1.25% 14 6 31 -9 4 24
Spur Punch D BP High 14.00% 3.50% 8 6 42 -22 20 0
Quick Kick FK High 5.00% 1.25% 13 3 27 -2 18 20
Shin Kicker B FK Low 5.00% 1.25% 14 2 24 -12 5 19
Quick Boot F FK Mid 5.00% 1.25% 14 5 28 -5 1 22
Hop Kick D FK Low 2.00% 0.50% 11 1 17 -5 4 18
High Boot BK High 7.00% 1.75% 16 3 28 2 8 26
Pistol Trip B BK Low 7.00% 1.75% 17 3 27 -12 20 0
Boot Drop F BK Overhead 11.00% 2.75% 24 8 49 -21 8 0
Saddle Strike D BK Low 3.00% 0.75% 11 1 20 -3 22 22
Jump Front Punch FP Overhead 5.00% 1.25% 8 4 25 2 14 0
Jump Back Punch BP Overhead 5.00% 1.25% 10 4 25 2 25 0
Jump Front Kick FK Overhead 7.00% 1.75% 10 6 25 -2 51 0
Jump Back Kick BK Overhead 7.00% 1.75% 10 5 25 -2 51 0
Jump Up Punch FP or BP Overhead 7.00% 1.75% 11 6 25 -5 53 0
Jump Up Kick FK or BK Overhead 7.00% 1.75% 11 3 25 -3 37 0
Throw (Towards) F + TH Throw 12.00% 0.00% 10 2 24 -8 -10 32
*Enhance F + TH, BL N/A 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH Throw 12.00% 0.00% 10 2 24 -8 -10 32
*Enhance TH, BL N/A 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Badlands FP, FP Mid 2.00% 0.50% 8 3 12 2 24 14
Wrangler FP, FP, BP Mid 7.00% 1.75% 15 8 5 -10 48 0
Abandoned FP, FP, B FK Low 5.00% 1.25% 15 4 23 -9 12 24
High Noon FP, BP Mid 3.00% 0.75% 10 4 20 -1 11 18
Widow Maker FP, BP, FP Overhead 7.00% 1.75% 21 2 42 -7 8 0
Dirty Move B FP, BP Mid 5.00% 1.25% 20 3 18 1 11 29
Dry Gulch B FP, BP, D FP Low 7.00% 1.75% 21 5 37 -24 9 0
Flush F FP, BP Mid 5.00% 1.25% 16 5 41 -23 -7 26
Jawing F FP, BP, BP Mid 7.00% 1.75% 15 4 40 -12 29 0
Bluff F FP, FK Low 5.00% 1.25% 13 2 27 -15 10 18
Above Snakes F FP, FK, BP Mid 7.00% 1.75% 12 9 41 -14 21 0
Packing Heat BP, FP, FP Mid 4.85% 1.25% 13 14 23 -8 11 33
Put 'em Up BP, FP, FP, BP, BP Mid 7.75% 2.00% 11 17 24 -1 44 34
Peacemaker F BP, BK Mid 3.00% 0.75% 16 4 16 -2 36 23
Firefly F BP, BK, BP Mid 7.00% 1.75% 19 9 34 -7 40 0
Nailed FK, BP Mid 7.00% 1.75% 21 9 40 -13 2 0
Gunfighter B FK, BP Mid 3.00% 0.75% 14 3 32 -12 4 22
Goner B FK, BP, D FP Low 5.00% 1.25% 23 9 25 -16 6 0
Deal In Lead B FK, BP, U FP Mid 5.00% 1.25% 18 4 28 -14 42 0
Ace High B FK, FK Mid 5.00% 1.25% 13 3 26 -9 12 19
Ash-Hopper B FK, FK, BK Mid 7.00% 1.75% 15 2 29 -8 33 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Grenade B F FK Low 9.00% 2.13% 23 200 -166 -16 21 0
Sand Shot B F FK+BL Low 10.60% 3.37% 20 21 23 7 63 0
Close Sand Shot B F FK + BL B Low 10.60% 3.37% 15 7 23 7 63 0
Far Sand Shot B F FK + BL F Low 10.60% 3.37% 15 7 23 7 63 0
Caltrops D B FK N/A 7.50% 7.50% 40 301 -294 -46 -46 0
Double Trops D B FK + BL N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Close Caltrops D B FK, B N/A 7.50% 7.50% 40 301 -294 -46 -46 0
Close Double Trops D B FK + BL , B N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Far Caltrops D B FK, F N/A 7.50% 7.50% 40 301 -294 -46 -46 0
Far Double Trops D B FK + BL, F N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Sand Slide B F BK Low 10.00% 2.25% 17 14 28 -25 27 0
Slide Shots B F BK+BL Low 15.56% 2.25% 17 14 28 -15 -3 0
Sand Gust D B BK High 8.00% 2.00% 19 4 25 -1 40 0
Dust Storm D B BK + BL High 13.00% 2.62% 19 4 25 -1 40 0
Sand Trap D B F BP Throw 13.00% 1.12% 16 2 33 -17 -2 166
*Enhance BL N/A 6.00% 6.00% 1 0 91 -91 -91 0
Quick Sand D B F BP + BL Throw 13.00% 1.12% 16 2 33 -17 -2 166
*Enhance BL N/A 6.00% 6.00% 1 0 91 -91 -91 0
Trick Shot SS + BL Mid 35.00% 3.25% 34 4 39 -6 15 0

Variations

Marksman

Gains unique Special Attacks utilizing a Long Rifle.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Long Shot D F FP Mid 10.00% 2.25% 24 200 -142 -30 7 0
*Delay Hold FP High 100.00% 100.00% 1 1 1 1 -1 1
*Cancel F F or B B High 100.00% 100.00% 1 1 1 1 -1 1
Sniper Shot D F FP + BL Mid 16.00% 3.00% 24 200 -142 -22 11 0
*Delay Hold FP High 100.00% 100.00% 1 1 1 1 -1 1
*Cancel F F or B B High 100.00% 100.00% 1 1 1 1 -1 1
Swing Shot D B BP Mid 8.00% 2.00% 29 3 35 -2 45 35
*Enhance BL Mid 12.00% 2.50% 37 200 -173 9 65 0
Unload D B FP High 11.31% 4.50% 42 236 -151 -31 21 0
Barrage D B FP + BL Low 14.21% 4.87% 30 233 -187 15 77 0

Gunslinger

Gains Standoff Stance and multiple trick shots with revolvers.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Money Shot D F FP Mid 6.00% 1.75% 28 12 20 -14 8 0
Close Money Shot D F FP, B Mid 6.00% 1.75% 2 8 21 -12 10 0
Far Money Shot D F FP, F Mid 6.00% 1.75% 2 13 16 -12 10 0
Barrage D F FP + BL Mid 18.00% 5.25% 28 33 11 -10 12 0
Stand Off D B FP N/A 0.00% 0.00% 1 0 11 -11 -11 330
*Holster FP N/A 0.00% 0.00% 1 0 9 -9 -9 0
*Spin Shot BK Mid 9.75% 3.25% 22 212 -163 -19 34 0
*Quick Shot BP Mid 10.00% 3.25 14 31 18 -31 16 0
*Low Shot FK Low 10.05% 8.12% 17 70 31 -59 18 0

Outlaw

Gains unique attacks utilizing a salvaged tarkatan Arm Blade.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Tarkatan Poke B BP, FP Mid 3.00% 0.75% 26 2 26 -9 26 28
Double Poke B BP, FP, FP Mid 2.85% 0.71% 19 2 34 -18 19 25
Killing Time F BP, BP Mid 3.00% 0.75% 20 2 25 1 23 29
Simple Plunder F BP, BP, BP Mid 5.00% 1.25% 17 2 34 -8 38 25
Tarkatan Strike F FK, BP + BK Mid 10.00% 0.50% 15 2 34 -8 15 0
Sand Toss D B BK Mid 3.00% 1.37% 18 4 29 -20 45 0
Sand Throw D B BK + BL Mid 3.00% 1.37% 18 4 29 -20 45 0
Tarkatan Stab D F BP Mid 19.00% 1.37% 25 3 37 -22 25 0
Tarkatan Infection D F BP + BL Mid 23.50% 1.37% 25 3 37 -22 25 0

Finishing Moves

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Storm (Mid) D B FD FP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Six-Shooter (Far) B F B F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Tunnel Vision TH or FP + FK N/A N/A N/A N/A N/A N/A N/A N/A N/A
Serenity D B F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Quick Draw D B FP, BK N/A N/A N/A N/A N/A N/A N/A N/A N/A
Sword In The Stone D F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Swing Low D B BP N/A N/A N/A N/A N/A N/A N/A N/A N/A