< UMVC3
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{{UMvC3MoveListHeader}} | {{UMvC3MoveListHeader}} | ||
{{MoveListRow | | {{MoveListRow | Violent Ax L | qcf + l | 110,000 | strk }} | ||
{{MoveListRow | Violent Ax M | qcf + m | 50,000 + 80,000 <br> (122,000) | stagger on 1st hit <br> strk on 2nd hit }} | |||
{{MoveListRow | Violent Ax H | qcf + h | 50,000 <br> + 60,000 <br> + 70,000 <br> (160,600) | stagger on 1st hit <br> strk on 2nd hit <br> groundbounce <br> softknockdown on 3rd hit }} | |||
{{MoveListRow | Wild Swing | air qcf + s | 30,000 X 5 + 50,000 <br> (152,300) | capture <br> does not scale normally. <br> hardknockdown }} | |||
{{MoveListRow | Hoodlum Launcher L | dp + l | 50,000 + 100,000 <br> (140,000) | cptr launcher }} | |||
{{MoveListRow | Hoodlum Launcher M | dp + m | 50,000 + 100,000 <br> (140,000) | throw launcher }} | |||
{{MoveListRow | Hoodlum Launcher H | dp + h | 50,000 + 100,000 <br> (140,000) | anti-air throw <br> launcher }} | |||
{{MoveListRow | Flying Piledriver L | hcb + l | 160,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Flying Piledriver M | hcb + m | 190,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Flying Piledriver H | hcb + h | 220,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Sky-High Back Drop L | air hcb + l | 160,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Sky-High Back Drop M | air hcb + m | 190,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Sky-High Back Drop H | air hcb + h | 220,000 | throw <br> hardknockdown }} | |||
{{MoveListRow | Double Lariat | atk + s | 40,000 X 3 <br> (108,300) | hardknockdown <br> Haggar deals 100,000 <br> damage to himself. }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{UMvC3MoveListHeader}} | {{UMvC3MoveListHeader}} | ||
{{MoveListRow | | {{MoveListRow | Rapid Fire Fist | qcf + atk + atk | 50,000 + 20,000 X 9 (~ 42) <br> + 50,000 + 100,000 <br> (276,800 ~ 396,600) | strk on second to last hit <br> groundbounce <br> hardknockdown on final hit <br> mashable }} | ||
{{MoveListRow | | {{MoveListRow | Giant Haggar Press | dp + atk + atk | 30,000 X 7 + 200,000 <br> (328,400) | otg proj on final hit }} | ||
{{MoveListRow | | {{MoveListRow | Final Haggar Buster | hcb + atk + atk | 540,000 in 8 hits <br> (504,000 in 26 hits) | throw <br> hardknockdown <br> Spin 360 for extra damage <br> Level 3 Hyper. | level3 }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 23:20, 16 January 2012
![UMvC3Logo.png](/images/3/3b/UMvC3Logo.png)
![UMvC3HeaderButtons.png](/images/f/f7/UMvC3HeaderButtons.png)
Mike Haggar
TBW
In a nutshell
TBW
Character Vitals
CHARACTER DATA
Health:
1,200,000
Stronger
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
40 %
65 %
90 %
X-Factor Speed Boost:
? %
? %
? %
X-Factor Duration:
? s
? s
? s
MINIMUM DAMAGE SCALING
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
15 %
15 %
15 %
15 %
30 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
30 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
30 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
30 %
Video Walkthrough
EmbedVideo is missing a required parameter.
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
65,000
Crouching Light
d + l
62,000
low
Standing Medium
m
83,000
Crouching Medium
d + m
80,000
low
Standing Heavy
h
100,000
groundbounce
softknockdown
softknockdown
Crouching Heavy
d + h
97,000
low otg
hardknockdown
only cancels into Steel Pipe
hardknockdown
only cancels into Steel Pipe
Special
s
100,000
launch nocancel
Steel Pipe
f + h
110,000
stagger vs grounded opponent
groundbounce
hardknockdown vs airborne opponent
groundbounce
hardknockdown vs airborne opponent
Jumping Light
air l
58,000
high
Jumping Medium
air m
75,000
high
Jumping Heavy
air h
100,000
high
Jumping Special
air s
110,000
high aircombofinisher
Head Butt
air u + h
100,000
dizzy on counterhit
unique hardknockdown on airborne counterhit
unique hardknockdown on airborne counterhit
Air Steel Pipe
"Dat Pipe!!"
"Dat Pipe!!"
air d + h
120,000
groundbounce
hardknockdown
hardknockdown
Throws
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown
Special Moves
Violent Ax L
qcf + l
110,000
strk
Violent Ax M
qcf + m
50,000 + 80,000
(122,000)
(122,000)
stagger on 1st hit
strk on 2nd hit
strk on 2nd hit
Violent Ax H
qcf + h
50,000
+ 60,000
+ 70,000
(160,600)
+ 60,000
+ 70,000
(160,600)
stagger on 1st hit
strk on 2nd hit
groundbounce
softknockdown on 3rd hit
strk on 2nd hit
groundbounce
softknockdown on 3rd hit
Wild Swing
air qcf + s
30,000 X 5 + 50,000
(152,300)
(152,300)
capture
does not scale normally.
hardknockdown
does not scale normally.
hardknockdown
Hoodlum Launcher L
dp + l
50,000 + 100,000
(140,000)
(140,000)
cptr launcher
Hoodlum Launcher M
dp + m
50,000 + 100,000
(140,000)
(140,000)
throw launcher
Hoodlum Launcher H
dp + h
50,000 + 100,000
(140,000)
(140,000)
anti-air throw
launcher
launcher
Flying Piledriver L
hcb + l
160,000
throw
hardknockdown
hardknockdown
Flying Piledriver M
hcb + m
190,000
throw
hardknockdown
hardknockdown
Flying Piledriver H
hcb + h
220,000
throw
hardknockdown
hardknockdown
Sky-High Back Drop L
air hcb + l
160,000
throw
hardknockdown
hardknockdown
Sky-High Back Drop M
air hcb + m
190,000
throw
hardknockdown
hardknockdown
Sky-High Back Drop H
air hcb + h
220,000
throw
hardknockdown
hardknockdown
Double Lariat
atk + s
40,000 X 3
(108,300)
(108,300)
hardknockdown
Haggar deals 100,000
damage to himself.
Haggar deals 100,000
damage to himself.
Hyper Moves
Rapid Fire Fist
qcf + atk + atk
50,000 + 20,000 X 9 (~ 42)
+ 50,000 + 100,000
(276,800 ~ 396,600)
+ 50,000 + 100,000
(276,800 ~ 396,600)
strk on second to last hit
groundbounce
hardknockdown on final hit
mashable
groundbounce
hardknockdown on final hit
mashable
Giant Haggar Press
dp + atk + atk
30,000 X 7 + 200,000
(328,400)
(328,400)
otg proj on final hit
Final Haggar Buster
hcb + atk + atk
540,000 in 8 hits
(504,000 in 26 hits)
(504,000 in 26 hits)
throw
hardknockdown
Spin 360 for extra damage
Level 3 Hyper.
hardknockdown
Spin 360 for extra damage
Level 3 Hyper.