UMVC3/X-23: Difference between revisions

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{{MoveListRow | Rage Trigger | qcf + atk + atk | 245,400~294,600 | Mashable. }}
{{MoveListRow | Rage Trigger | qcf + atk + atk | 245,400~294,600 | Mashable. }}
{{MoveListRow | Weapon X Prime | dp + atk + atk | 280,900 | }}
{{MoveListRow | Weapon X Prime | dp + atk + atk | 280,900 | }}
{{MoveListRow | Silent Kill | qcb + atk + atk | 400,000 | hardknockdown <br> Level 3 Hyper.| level3 }}
{{MoveListRow | Silent Kill | qcb + atk + atk | 0 | Level 3 Hyper. <br> Turns invisible. | level3 }}
{{MoveListRow | Silent Kill Follow-up | s during Silent Kill | 400,000 | airok <br> unblockable <br> hardknockdown | level3 }}
{{MoveListFooter}}
{{MoveListFooter}}
NOTE --Silent Kill, X23's Lvl 3 Hyper, makes her invisible for a short period of time and has access to the unblockable second <br>
NOTE -- Silent Kill, X23's Lvl 3 Hyper, makes her invisible for a short period of time and opens up her unblockable <br> follow-up that costs no additional meter. This is activated by getting close to your opponent and pressing {{#motion: s}} . You can  <br>
part of her Hyper that costs no additional meter. This is activated by getting close to your opponent and pressing [[File:s.png]]. You can  <br>
still be hit while in the invisible state, as well as use any of her moves except for her {{#motion: s}} attacks, as the {{#motion: s}} unblockable <br> replaces her normal {{#motion: s}} attacks, including her {{#motion: launch}}.
still be hit while in the invisible state as well as use any other moves accept [[File:s.png]] as a [[File:launch.png]].


== Strategy ==
== Strategy ==

Revision as of 08:49, 1 December 2011

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

X-23

Umvc3 x23 face.jpg


In a nutshell TBW




Character Vitals

CHARACTER DATA
Health:
830,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
1-3 (Move Specific)
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
20.0 %
40.0 %
60.0 %
X-Factor Speed Boost:
? %
 ? %
 ? %
X-Factor Duration:
11.0 s
16.0 s
21.0 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 1:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 2:
? %
 ? %
 ? %
 ? %
 ? %
X-Factor Lvl 3:
? %
 ? %
 ? %
 ? %
 ? %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Neck Slice
direct front
80,000
Rage Trigger
Beta2.png Crescent Scythe (H)
direct tiltup
108,000
Rage Trigger
Gamma2.png Ankle Slice
direct front
80,000
otg low
Rage Trigger

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
40,000
rpdfire
Crouching Light
d + l
35,000
low rpdfire
Standing Medium
m
54,000
Crouching Medium
d + m
50,400
low
Standing Heavy
h
68,000
Crouching Heavy
d + h
63,000
low softknockdown
Special
s
80,000
launch nocancel
Jumping Light
air l
40,000
high
Jumping Medium
air m
50,000
high
Jumping Heavy
air h
70,000
high
Jumping Special
air s
70,000
high aircombofinisher
nocancel
Falling Claw
air d + h
68,000
Cancel to TAC or Talon Attack

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Neck Slice
qcf + l
85,000~135,400
Chargeable
Ankle Slice
qcf + m
85,000~135,400
Chargeable
Decapitating Slice
qcf + h
120,000
Chargeable throw
hardknockdown
Talon Attack (L)
qcf + l
90,000
aironly
hardknockdown (Only after an s launch combo)
Talon Attack (M)
qcf + m
90,000
aironly
Talon Attack (H)
qcf + h
90,000
aironly
Crescent Scythe (L)
dp + l
85,000
airok
Crescent Scythe (M)
dp + m
104,500
airok
Crescent Scythe (H)
dp + h
119,200
airok
Mirage Feint (L)
dp + l
Chargeable, Can be canceled with s
Mirage Feint (M)
dp + m
Chargeable, Can be canceled with s
Mirage Feint (H)
dp + h
Chargeable, Can be canceled with s

Hyper Moves

Name
Command
Damage
Notes (glossary)
Rage Trigger
qcf + atk + atk
245,400~294,600
Mashable.
Weapon X Prime
dp + atk + atk
280,900
Silent Kill
qcb + atk + atk
0
Level 3 Hyper.
Turns invisible.
Silent Kill Follow-up
s during Silent Kill
400,000
airok
unblockable
hardknockdown

NOTE -- Silent Kill, X23's Lvl 3 Hyper, makes her invisible for a short period of time and opens up her unblockable
follow-up that costs no additional meter. This is activated by getting close to your opponent and pressing {{#motion: s}} . You can
still be hit while in the invisible state, as well as use any of her moves except for her {{#motion: s}} attacks, as the {{#motion: s}} unblockable
replaces her normal {{#motion: s}} attacks, including her {{#motion: launch}}.

Strategy

Tips and Tricks

Combos

Basic Strategy

Advanced Strategy

Strategy vs. X-23