The King of Fighters 2002/Kim: Difference between revisions

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'''Counterhit:'''<br>
'''Counterhit:'''<br>
1. CD(counterhit), _d u+D d+D - 35% (Corner)<br>
1. CD(counterhit), _d u+D d+D - 35% (Corner)<br>
2. CD(counterhit), _d u+D(1), (S)qcfx2+K, _d u+D(1), (S)qcfx2+K, _d u+D d+D/qcb hcf+K - 80%
2. CD(counterhit), _d u+D(1), (S)qcfx2+K, _d u+D(1), (S)qcfx2+K, _d u+D d+D/qcb hcf+K - 80%<br>
3. Jump CD(counterhit), qcf+K(air) - 20%


'''Attack Strings:'''<br>
'''Attack Strings:'''<br>
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cancellable on the first hit; qcb+Ax3 and qcb+Cx3 are supercancellable on the last hit;
cancellable on the first hit; qcb+Ax3 and qcb+Cx3 are supercancellable on the last hit;


'''Strategies:'''
'''Strategies:'''<br>
-to build meter, keep a relatively large distance from the opponent, and jump backwards with qcf+B
 
-jump A is a very good crossup that also has decent priority against some anti-airs. After a knockdown with his qcb+P, uf+K, d+K chains, it is a good idea to attempt a crossup A into a combo to see if the opponent is skilled at blocking crossups. To make it less obvious, it is best to hyper hop over the opponent with a jump A because the move crosses up even at times when you think it would whiff
 
-Kim has a bug that allows him to cancel his d d+B when he has less than two stocks, by doing qcb hcf+BD when it hits. He will flash as if doing a maxmode cancel, yet this cancel does not require being in maxmode. In addition, if done Kim has two stocks or more, he will simply supercancel the move into the DM, which is probably not desirable. To actually make use of this, the d d+B should be cancelled after a close crouch A, or by itself, but not after a close C since you get pushed back too far to followup with anything useful

Revision as of 14:38, 21 May 2006

Anywhere:
1. C, qcfx2+D, _d u+D d+D/qcb hcf+K - 45%/50%
2. C, qcb+B, (S)qcfx2+K, qcb hcf+K/(_d u+D, d+D) - 70%/65%
3. Crouch B, Crouch A, qcb+P, uf+K, d+K - 30%

Corner:
1. C, qcfx2+K, _d u+D(1), (S)qcfx2+D, _d u+D(1), (S)qcfx2+D, _d u+D, d+D - 90%

Max Mode Activation:
1. C/f+B, BC, C, qcb hcf+ABCD - 65%
2. C/f+B, BC, C, qcb+Px2, qcb+D, _d u+D, d+D - 50%
3. C/f+B, BC, C, qcb+Px2, qcb+B, (S)qcfx2+K, _d u+D(1), (S)qcfx2+K, _d u+D, d+D - 95% (Corner)
4. C/f+B, BC, run C, qcb+Cx3, (S)qcb hcf+BD - 80%

Counterhit:
1. CD(counterhit), _d u+D d+D - 35% (Corner)
2. CD(counterhit), _d u+D(1), (S)qcfx2+K, _d u+D(1), (S)qcfx2+K, _d u+D d+D/qcb hcf+K - 80%
3. Jump CD(counterhit), qcf+K(air) - 20%

Attack Strings:
1. Crouch A/D, qcb+P, uf+K, d+K
2. Crouch D, d d+B/qcb+K/f+B
3. CD(whiff), qcfx2+K

Move Properties:
-cancellable normals are close A, crouch A, close B, close C(2), crouch C, close D, crouch D, jump A
-CD is cancellable into specials and DMs
-f+B, d+D after _d u+D, d+K followup of qcb+P uf+K, and qcb+A after qcb+Ax2 are overheads
-crouch A combos into standing C
-d d+K is a low attack, negates normal ground projectiles; d d+D is a knockdown as well
-qcb+B, qcb+P uf+K and d d+B are supercancellable; _d u+D is super cancellable on the first hit; qcb+Ax3 and qcb+Cx3 are supercancellable on the last hit;

Strategies:
-to build meter, keep a relatively large distance from the opponent, and jump backwards with qcf+B

-jump A is a very good crossup that also has decent priority against some anti-airs. After a knockdown with his qcb+P, uf+K, d+K chains, it is a good idea to attempt a crossup A into a combo to see if the opponent is skilled at blocking crossups. To make it less obvious, it is best to hyper hop over the opponent with a jump A because the move crosses up even at times when you think it would whiff

-Kim has a bug that allows him to cancel his d d+B when he has less than two stocks, by doing qcb hcf+BD when it hits. He will flash as if doing a maxmode cancel, yet this cancel does not require being in maxmode. In addition, if done Kim has two stocks or more, he will simply supercancel the move into the DM, which is probably not desirable. To actually make use of this, the d d+B should be cancelled after a close crouch A, or by itself, but not after a close C since you get pushed back too far to followup with anything useful