Mortal Kombat X/Jacqui Briggs: Difference between revisions

From SuperCombo Wiki
(added frame data section)
 
Line 1: Line 1:
= Frame Data =
=Biography=
{| class=wikitable
Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui  does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax.
=Play Style=
=Move List=
==Basic==
{| class="wikitable"
! Name
! Command
! Move Type
! Damage
! Block Damage
! Start-Up
! Active
! Recover
! Block Adv.
! Hit Adv.
! Cancel
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Quick Jab
| FP
| High
| 2.00%
| 0.50%
| 7
| 2
| 10
| 2
| 11
| 17
|-
|-
| Quick Jab || 1 || High || 2.00 || 0.50 || 7 || 2 || 10 || 0 || 11 || 17
| Light Kut
| B FP
| Mid
| 3.00%
| 0.75%
| 16
| 3
| 23
| 2
| 13
| 27
|-
|-
| Light Kut || b+1 || Mid || 3.00 || 0.75 || 16 || 3 || 23 || 0 || 13 || 27
| Sledge Fist
| F FP
| Mid
| 5.00%
| 1.25%
| 15
| 4
| 14
| 0
| 18
| 25
|-
|-
| Sledge Fist || f+1 || Mid || 5.00 || 1.25 || 15 || 4 || 14 || 0 || 18 || 25
| Low Metal
| D FP
| Mid
| 2.00%
| 0.50%
| 8
| 2
| 16
| -7
| 13
| 18
|-
|-
| Low Metal || d+1 || Mid || 2.00 || 0.50 || 8 || 2 || 16 || -7 || 13 || 18
| Spec Hook
| BP
| High
| 3.00%
| 0.75%
| 13
| 2
| 17
| -1
| 20
| 19
|-
|-
| Spec Hook || 2 || High || 3.00 || 0.75 || 13 || 2 || 17 || -1 || 20 || 19
| Downward Hammer
| B BP
| Overhead
| 7.00%
| 1.75%
| 17
| 3
| 34
| -5
| 33
| 26
|-
|-
| Downward Hammer || b+2 || Overhead || 7.00 || 1.75 || 17 || 3 || 34 || -5 || 33 || 33
| Turnaround Punch
| F BP
| Mid
| 3.00%
| 0.75%
| 17
| 4
| 25
| -1
| 10
| 26
|-
|-
| Turnaround Punch || f+2 || Mid || 3.00 || 0.75 || 17 || 4 || 25 || -1 || 10 || 26
| Rising Steel
| D BP
| High
| 14.00%
| 3.50%
| 11
| 5
| 39
| -18
| 26
| 0
|-
|-
| Rising Steel || d+2 || High || 14.00 || 3.50 || 12 || 4 || 40 || -18 || 26 || 0
| Side Boot
| FK
| High
| 5.00%
| 1.25%
| 14
| 2
| 21
| -4
| 8
| 21
|-
|-
| Side Boot || 3 || High || 5.00 || 1.25 || 14 || 2 || 21 || -4 || 8 || 21
| Steel Toe
| B FK
| Low
| 3.00%
| 0.75%
| 16
| 2
| 21
| -2
| 6
| 25
|-
|-
| Steel Toe || b+3 || Low || 3.00 || 0.75 || 16 || 2 || 21 || -2 || 6 || 25
| Roundhouse
| F FK
| Mid
| 9.00%
| 2.25%
| 24
| 3
| 30
| -5
| 45
| 0
|-
|-
| Roundhouse || f+3 || Mid || 9.00 || 2.25 || 24 || 3 || 30 || -5 || 45 || 0
| *Downward Hammer
| B BP
| Overhead
| 7.00%
| 1.75%
| 17
| 3
| 34
| -5
| 33
| 26
|-
|-
| *Downward Roundhouse || b+2 || Overhead || 7.00 || 1.75 || 17 || 3 || 34 || -5 || 33 || 33
| *Toe Stomp
| B BK
| Low
| 3.00%
| 0.75%
| 16
| 2
| 21
| -2
| 6
| 25
|-
|-
| *Toe Stomp || b+4 || Low || 3.00 || 0.75 || 16 || 2 || 21 || -2 || 6 || 25
| Low Heel
| D FK
| Low
| 2.00%
| 0.50%
| 8
| 2
| 15
| -4
| 11
| 15
|-
|-
| Low Heel || d+3 || Low || 2.00 || 0.50 || 8 || 2 || 15 || -4 || 11 || 15
| Fast Knee
| BK
| Mid
| 5.00%
| 1.25%
| 11
| 2
| 29
| -13
| -1
| 18
|-
|-
| Fast Knee || 4 || Mid || 5.00 || 1.25 || 11 || 2 || 29 || -13 || -1 || 18
| Helicopter
| B BK
| Low
| 7.00%
| 1.75%
| 17
| 2
| 27
| -10
| 22
| 0
|-
|-
| Helicopter || b+4 || Low || 7.00 || 1.75 || 17 || 2 || 27 || -10 || 22 || 0
| Hop Kick
| F BK
| Mid
| 9.00%
| 2.25%
| 33
| 3
| 15
| 2
| 47
| 0
|-
|-
| Hop Kick || f+4 || Mid || 9.00 || 2.25 || 33 || 3 || 15 || 0 || 47 || 0
| *Downward Hammer
| B BP
| Overhead
| 7.00%
| 1.75%
| 17
| 3
| 34
| -5
| 33
| 26
|-
|-
| *Downward Hammer || b+2 || Overhead || 7.00 || 1.75 || 17 || 3 || 34 || -5 || 33 || 33
| *Toe Stomp
| B BK
| Low
| 3.00%
| 0.75%
| 16
| 2
| 21
| -2
| 6
| 25
|-
|-
| *Toe Stomp || b+4 || Low || 3.00 || 0.75 || 16 || 2 || 21 || -2 || 6 || 25
| Deep Sweep
| D BK
| Low
| 3.00%
| 0.75%
| 13
| 2
| 22
| -6
| 18
| 22
|-
|-
| Deep Sweep || d+4 || Low || 3.00 || 0.75 || 13 || 2 || 22 || -6 || 18 || 22
| Stanky Leg
| BK, U BK
| Mid
| 7.00%
| 2.25%
| 3
| 5
| 15
| 2
| 59
| 0
|-
|-
| Jump Front Punch || 1 || Overhead || 5.00 || 1.25 || 8 || 4 || 25 || 0 || 12 || 35
| Jump Front Punch
| FP
| Overhead
| 5.00%
| 1.25%
| 8
| 4
| 25
| 2
| 12
| 35
|-
|-
| Jump Back Punch || 2 || Overhead || 5.00 || 1.25 || 11 || 5 || 25 || 0 || 21 || 39
| Jump Back Punch
| BP
| Overhead
| 7.00%
| 1.25%
| 11
| 5
| 25
| 2
| 21
| 39
|-
|-
| Jump Front Kick || 3 || Overhead || 7.00 || 1.75 || 9 || 12 || 25 || -4 || 49 || 37
| Jump Front Kick
| FK
| Overhead
| 7.00%
| 1.75%
| 9
| 12
| 25
| -4
| 49
| 37
|-
|-
| Jump Back Kick || 4 || Overhead || 7.00 || 1.75 || 11 || 6 || 26 || -3 || 50 || 38
| Jump Back Kick
| BK
| Overhead
| 7.00%
| 1.75%
| 11
| 6
| 25
| -3
| 50
| 38
|-
|-
| Jump Up Punch || 1 or 2 || Overhead || 7.00 || 1.75 || 11 || 6 || 27 || -7 || 51 || 0
| Jump Up Front Punch
| FP or BP
| Overhead
| 7.00%
| 1.75%
| 11
| 6
| 27
| -7
| 51
| 0
|-
|-
| Jump Up Kick || 3 or 4 || Overhead || 7.00 || 1.75 || 11 || 3 || 27 || -5 || 35 || 0
| Jump Up Back Punch
| FK or BK
| Overhead
| 7.00%
| 1.75%
| 11
| 3
| 27
| -5
| 35
| 0
|-
|-
| Thow (towards) || f+L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 0 || 32
| Throw (towards)
| F+TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| 0
| 32
|-
|-
| *Enhance || f+L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| *Throw (towards)
| F+TH, BL
| Throw
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|-
|-
| Throw (away) || L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 0 || 32
| Throw (away)
| TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| 0
| 32
|-
|-
| *Enhance || L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| *Throw (away)
| TH, BL
| Throw
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|}
==Kombo==
{| class="wikitable"
! Name
! Command
! Move Type
! Damage
! Block Damage
! Start-Up
! Active
! Recover
! Block Adv.
! Hit Adv.
! Cancel
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Quick Steel
| FP, FP
| Mid
| 3.00%
| 0.75%
| 7
| 2
| 13
| 2
| 25
| 17
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Trained Killer
| FP, FP, BK
| Mid
| 5.00%
| 1.25%
| 9
| 3
| 23
| 2
| 47
| 20
|-
|-
| Quick Steel || 1,1 || Mid || 3.00 || 0.75 || 7 || 1 || 14 || 0 || 25 || 17
| Operative
| FP, BP
| Mid
| 3.00%
| 0.75%
| 9
| 4
| 15
| 2
| 21
| 17
|-
|-
| Trained Killer || 1,1,4 || Mid || 5.00 || 1.25 || 10 || 4 || 24 || 0 || 45 || 24
| Tank
| FP, BP, FP
| Mid
| 2.00%
| 0.50%
| 15
| 3
| 24
| 1
| 22
| 25
|-
|-
| Operative || 1,2 || Mid || 3.00 || 0.75 || 9 || 4 || 15 || 0 || 21 || 17
| Bouncing Betty
| FP, BP, FP, BP
| Mid
| 5.00%
| 1.25%
| 16
| 2
| 22
| 2
| 9
| 28
|-
|-
| Tank || 1,2,1 || Mid || 2.00 || 0.50 || 15 || 3 || 24 || 0 || 22 || 25
| Cranked
| B FP, BP
| Mid
| 9.65%
| 0.75%
| 16
| 1
| 35
| -18
| 23
| 0
|-
|-
| Bouncing Betty || 1,2,1,2 || Mid || 5.00 || 1.25 || 16 || 2 || 22 || 0 || 9 || 28
| Gunner
| B FP, BK
| Low
| 2.00%
| 0.50%
| 17
| 2
| 21
| 2
| 16
| 22
|-
|-
| Cranked || b+1,2 || Mid || 9.65 || 0.75 || 16 || 1 || 35 || -18 || 23 || 0
| Hawkeye
| B FP, BK, BP
| Mid
| 7.00%
| 1.75%
| 24
| 2
| 33
| -7
| 17
| 0
|-
|-
| Gunner || b+1,4 || Low || 2.00 || 0.50 || 17 || 2 || 21 || 0 || 16 || 22
| Red Team
| F FP, BP
| Mid
| 3.00%
| 0.75%
| 20
| 1
| 17
| 2
| 33
| 27
|-
|-
| Hawkeye || b+1,4,2 || Mid || 7.00 || 1.75 || 24 || 2 || 33 || -7 || 17 || 0
| The Trenches
| F FP, BP, FP
| Overhead
| 5.00%
| 1.25%
| 18
| 2
| 20
| 2
| 6
| 0
|-
|-
| Red Team || f+1,2 || Mid || 3.00 || 0.75 || 20 || 1 || 17 || 0 || 33 || 27
| Danger Zone
| BP, FP
| Mid
| 2.00%
| 0.50%
| 14
| 1
| 12
| 2
| 22
| 21
|-
|-
| The Trenches || f+1,2,1 || Mid || 5.00 || 1.25 || 18 || 2 || 20 || 0 || 6 || 0
| Fully United
| BP, FP, BP
| Mid
| 7.00%
| 1.75%
| 20
| 2
| 23
| -7
| 38
| 0
|-
|-
| Danger Zone || 2,1 || Mid || 2.00 || 0.50 || 14 || 1 || 12 || 0 || 22 || 21
| Snake Eater
| BP, FK
| Mid
| 2.00%
| 0.50%
| 12
| 2
| 30
| -12
| 0
| 19
|-
|-
| Fully United || 2,1,2 || Mid || 7.00 || 1.75 || 20 || 2 || 23 || -7 || 39 || 0
| Artillery
| BP, FK, FK
| Mid
| 3.00%
| 0.75%
| 15
| 2
| 30
| -14
| 8
| 24
|-
|-
| Snake Eater || 2,3 || Mid || 2.00 || 0.50 || 12 || 2 || 30 || -12 || 0 || 19
| Buck Up
| BP, FK, FK, BK
| Mid
| 7.00%
| 1.75%
| 24
| 2
| 19
| 2
| 51
| 0
|-
|-
| Artillery || 2,3,3 || Mid || 3.00 || 0.75 || 15 || 2 || 30 || -14 || 8 || 24
| VTOL
| F BP, U BP
| Mid
| 5.00%
| 1.25%
| 16
| 6
| 31
| -9
| 41
| 0
|-
|-
| Buck Up || 2,3,3,4 || Mid || 7.00 || 1.75 || 24 || 2 || 19 || 0 || 51 || 0
| War Ship
| F BP, U BP, BP+BK
| Mid
| 7.00%
| 1.75%
| 22
| 1
| 28
| 2
| 35
| 0
|-
|-
| VTOL || f+2,u+2 || Mid || 5.00 || 1.25 || 16 || 6 || 31 || -9 || 41 || 0
| Dog Tags
| FK FK
| Mid
| 7.00%
| 1.75%
| 22
| 3
| 36
| -11
| 0
| 31
|-
|-
| War Ship || f+2,u+2,2+4 || Mid || 7.00 || 1.75 || 22 || 1 || 28 || 0 || 35 || 0
| Jacqui's Justice
| B FK, FK
| Low
| 7.00%
| 1.75%
| 18
| 2
| 18
| -7
| 19
| 21
|}
==Special==
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Dog Tags || 3,3 || Mid || 7.00 || 1.75 || 22 || 3 || 36 || -11 || 0 || 31
| Air Ground Smash
| (air) D D BK
| Low
| 9.00%
| 2.13%
| 33
| 3
| 34
| 0
| 14
| 0
|-
|-
| Jacqui's Justice || b+3,3 || Low || 7.00 || 1.75 || 18 || 2 || 18 || -7 || 19 || 21
| Air Ground Tremor
| (air) D D BK+BL
| Low
| 12.00%
| 2.50%
| 33
| 3
| 34
| 0
| 14
| 0
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Air Fake Out
| (air) D U BK
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 28
| -28
| -28
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Forces Rush
| B F FP
| High
| 9.60%
| 1.25%
| 12
| 6
| 42
| -27
| 21
| 0
|-
|-
| Air Ground Smash || d,d+4 (air) || Low || 9.00 || 2.13 || 33 || 3 || 34 || 0 || 14 || 0
| Forces Charge
| B F FP+BL
| High
| 12.60%
| 1.62%
| 12
| 6
| 42
| -27
| 21
| 0
|-
|-
| Air Ground Tremor || d,d+4+R2 (air) || Low || 12.00 || 2.50 || 33 || 3 || 34 || 0 || 14 || 0
| Bionic Dash
| B F BP
| Mid
| 6.00%
| 1.75%
| 25
| 4
| 33
| -19
| 41
| 0
|-
|-
| Air Fake Out || d,u+4 || N/A || 0.00 || 0.00 || 1 || 0 || 28 || -28 || -28 || 0
| Bionic Blast
| B F BP+BL
| Mid
| 16.00%
| 1.37%
| 23
| 2
| 37
| -21
| 20
| 0
|-
|-
| Forces Rush || b,f+1 || High || 9.60 || 1.25 || 12 || 6 || 42 || -27 || 21 || 0
| Gauntlet Strike
| B F BK
| Mid
| 15.00%
| 1.37%
| 16
| 3
| 45
| -31
| 10
| 0
|-
|-
| Force Charge || b,f+1+R2 || High || 12.60 || 1.62 || 12 || 6 || 42 || -27 || 21 || 0
| Gauntlet Flurry
| B F BK+BL
| Mid
| 17.00%
| 1.37%
| 16
| 3
| 45
| -31
| -2
| 0
|-
|-
| Bionic Dash || b,f+2 || Mid || 6.00 || 1.75 || 25 || 4 || 33 || -19 || 41 || 0
| Tech Shield
| D B FP
| N/A
| 0.00%
| 0.00%
| 11
| 28
| 3
| -41
| -41
| 0
|-
|-
| Bionic Blast || b,f+2+R2 || Mid || 9.00 || 1.37 || 23 || 2 || 37 || -21 || 20 || 0
| Advanced Tech
| D B FP+BL
| N/A
| 0.00%
| 0.00%
| 11
| 28
| 3
| -41
| -44
| 0
|-
|-
| Gauntlet Strike || b,f+4 || Mid || 15.00 || 1.37 || 21 || 1 || 47 || -30 || 10 || 0
| Chest Kavity
| SS+BL
| Mid
| 32.00%
| 3.50%
| 22
| 2
| 27
| 7
| 0
| 0
|}
==Variations==
===High Tech===
Gains short rang Plasma Blasts and Plasma Gauntlet Buff.
{| class="wikitable"
! Name
! Sequence
! Move Type
! Damage
! Block Damage
! Start-Up
! Active
! Recover
! Block Adv.
! Hit Adv.
! Cancel
|-
|-
| Gauntlet Flurry || b,f+4+R2 || Mid || 17.00 || 1.37 || 21 || 1 || 47 || -30 || -2 || 0
| Gauntlet Spark
| D B BP
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 60
| -60
| -60
| 0
|-
|-
| Tech Shield || d,b+1 || N/A || 0.00 || 0.00 || 11 || 28 || 3 || -41 || -41 || 0
| Gauntlet Ignite
| D B BP+BL
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 60
| -60
| -60
| 0
|-
|-
| Advance Tech || d,b+1+R2 || N/A || 0.00 || 0.00 || 11 || 28 || 3 || -41 || -44 || 0
| Quick Burst
| D F BP
| Mid
| 10.00%
| 2.25%
| 15
| 7
| 19
| 2
| 14
| 0
|-
|-
| Chest Kavity || L2+R2 || Mid || 29.00 || 3.50 || 22 || 2 || 27 || 7 || 0 || 0
| *Cancel
| F F or B B
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| *Charge Level 1
| Hold BP
| Mid
| 10.00%
| 2.25%
| 2
| 7
| 19
| 2
| 14
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| *Charge Level 2
| Hold BP
| Mid
| 10.00%
| 2.25%
| 2
| 7
| 19
| 2
| 14
| 0
|-
|-
| Shotgun Specific || || || || || ||  ||  ||  ||  ||  
| Plasma Burst
| D F BP+BL
| Mid
| 14.30%
| 3.88%
| 16
| 27
| -41
| 31
| 0
| 0
|}
===Shotgun===
Gains medium rang Shotgun Blast and Low Shotgun Blast.
{| class="wikitable"
! Name
! Sequence
! Move Type
! Damage
! Block Damage
! Start-Up
! Active
! Recover
! Block Adv.
! Hit Adv.
! Cancel
|-
|-
| Back Shot || f+1,2,2+4 || High || 5.00 || 1.25 || 11 || 1 || 18 || -5 || 55 || 0
| Back Shot
| F FP, BP, BP+BK
| High
| 5.00%
| 1.25%
| 11
| 1
| 18
| -5
| 55
| 0
|-
|-
| Single Barrel || d,f+2 || High || 9.00 || 2.13 || 12 || 4 || 25 || -1 || 1 || 0
| Single Barrel
| D F BP
| High
| 9.00%
| 2.13%
| 12
| 4
| 25
| -1
| 1
| 0
|-
|-
| Double Barrel || d,f+2+R2 || High || 14.70 || 4.25 || 12 || 21 || 29 || -5 || 39 || 0
| Double Barrel
| D F BP+BL
| High
| 14.70%
| 4.25%
| 12
| 21
| 29
| -5
| 39
| 0
|-
|-
| Low Blow || d,b+2 || Low || 5.00 || 1.62 || 18 || 6 || 28 || -6 || 17 || 0
| Low Blow
| D B BP
| Low
| 5.00%
| 1.62%
| 18
| 6
| 28
| -6
| 17
| 0
|-
|-
| Low Blast || d,b+2+R2 || Low || 9.00 || 1.62 || 13 || 6 || 28 || -6 || 17 || 0
| Low Blast
|-
| D B BP+BL
|  || - || - || - || - || - || - || - || - || - || -
| Low
|-
| 9.00%
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| 1.62%
|-
| 13
| Full Auto Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
| 6
|-
| 28
| Hand Cannon || d,f+2 || High || 7.42 || 5.00 || 14 || 224 || -172 || -10 || 8 || 58
| -6
|-
| 17
| *Enhance || R2 || Mid || 7.00 || 1.88 || 9 || 200 || -149 || -15 || 22 || 0
| 0
|-
|}
| Low Rocket || d,b+3 || Low || 8.00 || 2.00 || 31 || 4 || 15 || -1 || 57 || 0
===Full Auto===
|-
Gains Long rang Machine Gun and Rocket attacks.
| Rocket Crater || d,b+3+R2 || Low || 12.00 || 2.50 || 31 || 4 || 15 || -1 || 57 || 0
{| class="wikitable"
|-
! Name
| *Delay || Hold 3 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
! Sequence
|-
! Move Type
| Up Rocket || d,b+2 || High || 8.00 || 2.00 || 12 || 200 || -174 || 11 || 44 || 0
! Damage
|-
! Block Damage
| Rocket Power || d,b+2+R2 || High || 11.70 || 3.50 || 23 || 15 || -1 || 34 || 81 || 0
! Start-Up
|-
! Active
|  || - || - || - || - || - || - || - || - || - || -
! Recover
|-
! Block Adv.
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
! Hit Adv.
! Cancel
|-
|-
| High Tech Specific || ||  ||  ||  ||  ||  || || || ||  
| Hand Cannon
| D F BP
| High
| 7.42%
| 5.00%
| 14
| 224
| -172
| -10
| 8
| 58
|-
|-
| Gauntlet Spark || d,b+2 || N/A || 0.00 || 0.00 || 1 || 0 || 60 || -60 || -60 || 0
| *Enhance
| BL
| Mid
| 7.00%
| 1.88%
| 9
| 200
| -149
| -15
| 22
| 0
|-
|-
| Gauntlet Ignite || d,b+2+R2 || N/A || 0.00 || 0.00 || 1 || 0 || 60 || -60 || -60 || 0
| Low Rocket
| D B FK
| Low
| 8.00%
| 2.00%
| 31
| 4
| 15
| -1
| 57
| 0
|-
|-
| Quick Burst || d,f+2 || Mid || 10.00 || 2.25 || 15 || 7 || 19 || 2 || 14 || 0
| Rocket Crater
| D B FK+BL
| Low
| 12.00%
| 2.50%
| 31
| 4
| 15
| -1
| 57
| 0
|-
|-
| *Charge Level 1 || Hold 2 || Mid || 10.00 || 2.25 || 2 || 7 || 19 || 2 || 14 || 0
| *Delay
| (hold) FK
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| *Charge Level 2 || Hold 2 || Mid || 10.00 || 2.25 || 2 || 7 || 19 || 2 || 14 || 0
| Up Rocket
| D B BP
| High
| 8.00%
| 2.00%
| 12
| 200
| -174
| 11
| 44
| 0
|-
|-
| Plasma Burst || d,f+2+R2 || Mid || 14.30 || 3.88 || 16 || 27 || 27 || -41 || 31 || 0
| Rocket Power
| D B BP+BL
| High
| 8.00%
| 2.00%
| 12
| 200
| -174
| 11
| 44
| 0
|}
|}
==Finishing Moves==

Revision as of 14:50, 22 August 2015

Biography

Like her father, Jax, Specialist Jacqueline Sonya ("Jacqui") Briggs has dedicated her life to soldiering, and excels at it. Unlike Cassie Cage, her best friend, Jacqui does not have her father's approval regarding her decision to join a secret Special Forces offshoot. After Jax's horrific experiences as a revenant in the service of Quan Chi, he wants to protect his daughter from a similar fate. Jacqui loves her father but yearns to help Earthrealm in its fight against hostile realms. A part of her wants revenge on those who hurt Jax.

Play Style

Move List

Basic

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Quick Jab FP High 2.00% 0.50% 7 2 10 2 11 17
Light Kut B FP Mid 3.00% 0.75% 16 3 23 2 13 27
Sledge Fist F FP Mid 5.00% 1.25% 15 4 14 0 18 25
Low Metal D FP Mid 2.00% 0.50% 8 2 16 -7 13 18
Spec Hook BP High 3.00% 0.75% 13 2 17 -1 20 19
Downward Hammer B BP Overhead 7.00% 1.75% 17 3 34 -5 33 26
Turnaround Punch F BP Mid 3.00% 0.75% 17 4 25 -1 10 26
Rising Steel D BP High 14.00% 3.50% 11 5 39 -18 26 0
Side Boot FK High 5.00% 1.25% 14 2 21 -4 8 21
Steel Toe B FK Low 3.00% 0.75% 16 2 21 -2 6 25
Roundhouse F FK Mid 9.00% 2.25% 24 3 30 -5 45 0
*Downward Hammer B BP Overhead 7.00% 1.75% 17 3 34 -5 33 26
*Toe Stomp B BK Low 3.00% 0.75% 16 2 21 -2 6 25
Low Heel D FK Low 2.00% 0.50% 8 2 15 -4 11 15
Fast Knee BK Mid 5.00% 1.25% 11 2 29 -13 -1 18
Helicopter B BK Low 7.00% 1.75% 17 2 27 -10 22 0
Hop Kick F BK Mid 9.00% 2.25% 33 3 15 2 47 0
*Downward Hammer B BP Overhead 7.00% 1.75% 17 3 34 -5 33 26
*Toe Stomp B BK Low 3.00% 0.75% 16 2 21 -2 6 25
Deep Sweep D BK Low 3.00% 0.75% 13 2 22 -6 18 22
Stanky Leg BK, U BK Mid 7.00% 2.25% 3 5 15 2 59 0
Jump Front Punch FP Overhead 5.00% 1.25% 8 4 25 2 12 35
Jump Back Punch BP Overhead 7.00% 1.25% 11 5 25 2 21 39
Jump Front Kick FK Overhead 7.00% 1.75% 9 12 25 -4 49 37
Jump Back Kick BK Overhead 7.00% 1.75% 11 6 25 -3 50 38
Jump Up Front Punch FP or BP Overhead 7.00% 1.75% 11 6 27 -7 51 0
Jump Up Back Punch FK or BK Overhead 7.00% 1.75% 11 3 27 -5 35 0
Throw (towards) F+TH Throw 12.00% 0.00% 10 2 24 -8 0 32
*Throw (towards) F+TH, BL Throw 0.00% 0.00% 1 0 0 0 0 0
Throw (away) TH Throw 12.00% 0.00% 10 2 24 -8 0 32
*Throw (away) TH, BL Throw 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Quick Steel FP, FP Mid 3.00% 0.75% 7 2 13 2 25 17
Trained Killer FP, FP, BK Mid 5.00% 1.25% 9 3 23 2 47 20
Operative FP, BP Mid 3.00% 0.75% 9 4 15 2 21 17
Tank FP, BP, FP Mid 2.00% 0.50% 15 3 24 1 22 25
Bouncing Betty FP, BP, FP, BP Mid 5.00% 1.25% 16 2 22 2 9 28
Cranked B FP, BP Mid 9.65% 0.75% 16 1 35 -18 23 0
Gunner B FP, BK Low 2.00% 0.50% 17 2 21 2 16 22
Hawkeye B FP, BK, BP Mid 7.00% 1.75% 24 2 33 -7 17 0
Red Team F FP, BP Mid 3.00% 0.75% 20 1 17 2 33 27
The Trenches F FP, BP, FP Overhead 5.00% 1.25% 18 2 20 2 6 0
Danger Zone BP, FP Mid 2.00% 0.50% 14 1 12 2 22 21
Fully United BP, FP, BP Mid 7.00% 1.75% 20 2 23 -7 38 0
Snake Eater BP, FK Mid 2.00% 0.50% 12 2 30 -12 0 19
Artillery BP, FK, FK Mid 3.00% 0.75% 15 2 30 -14 8 24
Buck Up BP, FK, FK, BK Mid 7.00% 1.75% 24 2 19 2 51 0
VTOL F BP, U BP Mid 5.00% 1.25% 16 6 31 -9 41 0
War Ship F BP, U BP, BP+BK Mid 7.00% 1.75% 22 1 28 2 35 0
Dog Tags FK FK Mid 7.00% 1.75% 22 3 36 -11 0 31
Jacqui's Justice B FK, FK Low 7.00% 1.75% 18 2 18 -7 19 21

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Air Ground Smash (air) D D BK Low 9.00% 2.13% 33 3 34 0 14 0
Air Ground Tremor (air) D D BK+BL Low 12.00% 2.50% 33 3 34 0 14 0
Air Fake Out (air) D U BK N/A 0.00% 0.00% 1 0 28 -28 -28 0
Forces Rush B F FP High 9.60% 1.25% 12 6 42 -27 21 0
Forces Charge B F FP+BL High 12.60% 1.62% 12 6 42 -27 21 0
Bionic Dash B F BP Mid 6.00% 1.75% 25 4 33 -19 41 0
Bionic Blast B F BP+BL Mid 16.00% 1.37% 23 2 37 -21 20 0
Gauntlet Strike B F BK Mid 15.00% 1.37% 16 3 45 -31 10 0
Gauntlet Flurry B F BK+BL Mid 17.00% 1.37% 16 3 45 -31 -2 0
Tech Shield D B FP N/A 0.00% 0.00% 11 28 3 -41 -41 0
Advanced Tech D B FP+BL N/A 0.00% 0.00% 11 28 3 -41 -44 0
Chest Kavity SS+BL Mid 32.00% 3.50% 22 2 27 7 0 0

Variations

High Tech

Gains short rang Plasma Blasts and Plasma Gauntlet Buff.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Gauntlet Spark D B BP N/A 0.00% 0.00% 1 0 60 -60 -60 0
Gauntlet Ignite D B BP+BL N/A 0.00% 0.00% 1 0 60 -60 -60 0
Quick Burst D F BP Mid 10.00% 2.25% 15 7 19 2 14 0
*Cancel F F or B B High 100.00% 100.00% 1 1 1 1 -1 1
*Charge Level 1 Hold BP Mid 10.00% 2.25% 2 7 19 2 14 0
*Charge Level 2 Hold BP Mid 10.00% 2.25% 2 7 19 2 14 0
Plasma Burst D F BP+BL Mid 14.30% 3.88% 16 27 -41 31 0 0

Shotgun

Gains medium rang Shotgun Blast and Low Shotgun Blast.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Back Shot F FP, BP, BP+BK High 5.00% 1.25% 11 1 18 -5 55 0
Single Barrel D F BP High 9.00% 2.13% 12 4 25 -1 1 0
Double Barrel D F BP+BL High 14.70% 4.25% 12 21 29 -5 39 0
Low Blow D B BP Low 5.00% 1.62% 18 6 28 -6 17 0
Low Blast D B BP+BL Low 9.00% 1.62% 13 6 28 -6 17 0

Full Auto

Gains Long rang Machine Gun and Rocket attacks.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Hand Cannon D F BP High 7.42% 5.00% 14 224 -172 -10 8 58
*Enhance BL Mid 7.00% 1.88% 9 200 -149 -15 22 0
Low Rocket D B FK Low 8.00% 2.00% 31 4 15 -1 57 0
Rocket Crater D B FK+BL Low 12.00% 2.50% 31 4 15 -1 57 0
*Delay (hold) FK High 100.00% 100.00% 1 1 1 1 -1 1
Up Rocket D B BP High 8.00% 2.00% 12 200 -174 11 44 0
Rocket Power D B BP+BL High 8.00% 2.00% 12 200 -174 11 44 0

Finishing Moves