Mortal Kombat X/Erron Black: Difference between revisions

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= Frame Data =
{{MKXHeader}}
{| class=wikitable
[[File:80%25.gif]]
 
==Biography==
 
Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.
 
==Play Style==
 
 
 
==Move List==
 
 
 
===Basic===
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Straight Punch
| FP
| High
| 2.00%
| 0.50%
| 8
| 4
| 15
| -1
| 4
| 17
|-
|-
| Straight Punch || 1 || High || 2.00 || 0.50 || 8 || 4 || 15 || -1 || 4 || 17
| Rising Hook
| B FP
| High
| 3.00%
| 0.75%
| 11
| 7
| 10
| 2
| 24
| 21
|-
|-
| Rising Hook || b+1 || High || 3.00 || 0.75 || 11 || 7 || 10 || 0 || 24 || 21
| Pistol Whip
| F FP
| Overhead
| 3.00%
| 0.75%
| 16
| 3
| 22
| -16
| 7
| 24
|-
|-
| Pistol Whip || f+1 || Overhead || 3.00 || 0.75 || 16 || 3 || 22 || -11 || 7 || 24
| Low Kut
| D FP
| Mid
| 2.00%
| 0.50%
| 8
| 2
| 15
| -6
| 14
| 14
|-
|-
| Low Kut || d+1 || Mid || 2.00 || 0.50 || 8 || 2 || 15 || -6 || 14 || 14
| Hard Hook
| BP
| High
| 3.00%
| 0.75%
| 9
| 4
| 31
| -7
| 0
| 22
|-
|-
| Hard Hook || 2 || High || 3.00 || 0.75 || 9 || 4 || 31 || -7 || 0 || 22
| Quick Snap
| B BP
| Mid
| 5.00%
| 1.25%
| 15
| 4
| 18
| -4
| 56
| 24
|-
|-
| Quick Snap || b+2 || Mid || 5.00 || 1.25 || 15 || 4 || 18 || -4 || 56 || 24
| Push Off
| F BP
| Mid
| 5.00%
| 1.25%
| 14
| 6
| 31
| -9
| 4
| 24
|-
|-
| Push Off || f+2 || Mid || 5.00 || 1.25 || 14 || 6 || 31 || -9 || 4 || 24
| Spur Punch
| D BP
| High
| 14.00%
| 3.50%
| 8
| 6
| 42
| -22
| 20
| 0
|-
|-
| Spur Punch || d+2 || High || 14.00 || 3.50 || 8 || 6 || 42 || -22 || 20 || 0
| Quick Kick
| FK
| High
| 5.00%
| 1.25%
| 13
| 3
| 27
| -2
| 18
| 20
|-
|-
| Quick Kick || 3 || High || 5.00 || 1.25 || 13 || 3 || 27 || -2 || 18 || 20
| Shin Kicker
| B FK
| Low
| 5.00%
| 1.25%
| 14
| 2
| 24
| -12
| 5
| 19
|-
|-
| Shin Kicker || b+3 || Low || 5.00 || 1.25 || 14 || 2 || 24 || -8 || 5 || 19
| Quick Boot
| F FK
| Mid
| 5.00%
| 1.25%
| 14
| 5
| 28
| -5
| 1
| 22
|-
|-
| Quick Boot || f+3 || Mid || 5.00 || 1.25 || 14 || 5 || 28 || -5 || 1 || 22
| Hop Kick
| D FK
| Low
| 2.00%
| 0.50%
| 11
| 1
| 17
| -5
| 4
| 18
|-
|-
| Hop Kick || d+3 || Low || 2.00 || 0.50 || 11 || 1 || 17 || -5 || 4 || 21
| High Boot
| BK
| High
| 7.00%
| 1.75%
| 16
| 3
| 28
| 2
| 8
| 26
|-
|-
| High Boot || 4 || High || 7.00 || 1.75 || 16 || 3 || 28 || 0 || 8 || 26
| Pistol Trip
| B BK
| Low
| 7.00%
| 1.75%
| 17
| 3
| 27
| -12
| 20
| 0
|-
|-
| Pistol Trip || b+4 || Low || 7.00 || 1.75 || 17 || 3 || 27 || -12 || 20 || 0
| Boot Drop
| F BK
| Overhead
| 11.00%
| 2.75%
| 24
| 8
| 49
| -21
| 8
| 0
|-
|-
| Boot Drop || f+4 || Overhead || 11.00 || 2.75 || 24 || 8 || 49 || -21 || 8 || 0
| Saddle Strike
| D BK
| Low
| 3.00%
| 0.75%
| 11
| 1
| 20
| -3
| 22
| 22
|-
|-
| Saddle Strike || d+4 || Low || 3.00 || 0.75 || 11 || 1 || 20 || -3 || 22 || 22
| Jump Front Punch
| FP
| Overhead
| 5.00%
| 1.25%
| 8
| 4
| 25
| 2
| 14
| 0
|-
|-
| Jump Front Punch || 1 || Overhead || 5.00 || 1.25 || 8 || 4 || 25 || 0 || 14 || 0
| Jump Back Punch
| BP
| Overhead
| 5.00%
| 1.25%
| 10
| 4
| 25
| 2
| 25
| 0
|-
|-
| Jump Back Punch || 2 || Overhead || 5.00 || 1.25 || 10 || 4 || 25 || 0 || 25 || 0.
| Jump Front Kick
| FK
| Overhead
| 7.00%
| 1.75%
| 10
| 6
| 25
| -2
| 51
| 0
|-
|-
| Jump Front Kick || 3 || Overhead || 7.00 || 1.75 || 10 || 6 || 25 || -2 || 51 || 0
| Jump Back Kick
| BK
| Overhead
| 7.00%
| 1.75%
| 10
| 5
| 25
| -2
| 51
| 0
|-
|-
| Jump Back Kick || 4 || Overhead || 7.00 || 1.75 || 10 || 5 || 25 || -2 || 51 || 0
| Jump Up Punch
| FP or BP
| Overhead
| 7.00%
| 1.75%
| 11
| 6
| 25
| -5
| 53
| 0
|-
|-
| Jump Up Punch || 1 or 2 || Overhead || 7.00 || 1.75 || 11 || 6 || 25 || -5 || 53 || 0
| Jump Up Kick
| FK or BK
| Overhead
| 7.00%
| 1.75%
| 11
| 3
| 25
| -3
| 37
| 0
|-
|-
| Jump Up Kick || 3 or 4 || Overhead || 7.00 || 1.75 || 11 || 3 || 25 || -3 || 37 || 0
| Throw (Towards)
| F + TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| -10
| 32
|-
|-
| Throw (towards) || f+L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || -10 || 32
| *Enhance
| F + TH, BL
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|-
|-
| *Enhance || f+L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| Throw (Away)
| TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| -10
| 32
|-
|-
| Throw (away) || L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || -10 || 32
| *Enhance
| TH, BL
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|}
 
===Kombo===
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| *Enhance || L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| Badlands
| FP, FP
| Mid
| 2.00%
| 0.50%
| 8
| 3
| 12
| 2
| 24
| 14
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Wrangler
| FP, FP, BP
| Mid
| 7.00%
| 1.75%
| 15
| 8
| 5
| -10
| 48
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Abandoned
| FP, FP, B FK
| Low
| 5.00%
| 1.25%
| 15
| 4
| 23
| -9
| 12
| 24
|-
|-
| Badlands || 1,1 || Mid || 2.00 || 0.50 || 8 || 3 || 12 || 0 || 24 || 14
| High Noon
| FP, BP
| Mid
| 3.00%
| 75.00%
| 10
| 4
| 20
| -1
| 11
| 18
|-
|-
| Wrangler || 1,1,2 || Mid || 7.00 || 1.75 || 15 || 8 || 5 || -10 || 48 || 0
| Widow Maker
| FP, BP, FP
| Overhead
| 7.00%
| 1.75%
| 21
| 2
| 42
| -7
| 8
| 0
|-
|-
| Abandoned || 1,1,b+3 || Low || 5.00 || 1.25 || 15 || 4 || 23 || -9 || 12 || 24
| Dirty Move
| B FP, BP
| Mid
| 5.00%
| 1.25%
| 20
| 3
| 18
| 1
| 11
| 29
|-
|-
| High Noon || 1,2 || Mid || 3.00 || 0.75 || 10 || 4 || 20 || 0 || 11 || 18
| Dry Gulch
| B FP, BP, D FP
| Low
| 7.00%
| 1.75%
| 21
| 5
| 37
| -24
| 9
| 0
|-
|-
| Widow Maker || 1,2,1 || Overhead || 7.00 || 1.75 || 21 || 2 || 42 || -7 || 8 || 0
| Flush
| F FP, BP
| Mid
| 5.00%
| 1.25%
| 16
| 5
| 41
| -23
| -7
| 26
|-
|-
| Dirty Move || b+1,2 || Mid || 5.00 || 1.25 || 20 || 3 || 18 || 0 || 11 || 29
| Jawing
| F FP, BP, BP
| Mid
| 7.00%
| 1.75%
| 15
| 4
| 40
| -12
| 29
| 0
|-
|-
| Dry Gulch || b+1,2,d+1 || Low || 7.00 || 1.75 || 21 || 5 || 37 || -24 || 9 || 0
| Bluff
| F FP, FK
| Low
| 5.00%
| 1.25%
| 13
| 2
| 27
| -15
| 10
| 18
|-
|-
| Flush || f+1,2 || Mid || 5.00 || 1.25 || 16 || 5 || 41 || -23 || -7 || 26
| Above Snakes
| F FP, FK, BP
| Mid
| 7.00%
| 1.75%
| 12
| 9
| 41
| -14
| 21
| 0
|-
|-
| Jawing || f+1,2,2 || Mid || 7.00 || 1.75 || 15 || 4 || 40 || -7 || 29 || 0
| Packing Heat
| BP, FP, FP
| Mid
| 4.85%
| 1.25%
| 13
| 14
| 23
| -8
| 11
| 33
|-
|-
| Bluff || f+1,3 || Low || 5.00 || 1.25 || 13 || 2 || 27 || -10 || 10 || 18
| Put 'em Up
| BP, FP, FP, BP, BP
| Mid
| 7.75%
| 2.00%
| 11
| 17
| 24
| -1
| 44
| 34
|-
|-
| Above Snakes || f+1,3,2 || Mid || 7.00 || 1.75 || 12 || 9 || 37 || -10 || 25 || 0
| Peacemaker
| F BP, BK
| Mid
| 300.00%
| 75.00%
| 16
| 4
| 16
| -2
| 36
| 23
|-
|-
| Packing Heat || 2,1,1 || Mid || 4.85 || 1.25 || 13 || 14 || 23 || -8 || 11 || 33
| Firefly
| F BP, BK, BP
| Mid
| 700.00%
| 1.75%
| 19
| 9
| 34
| -7
| 40
| 0
|-
|-
| Put'em Up || 2,1,1,2,2 || Mid || 7.75 || 2.00 || 11 || 17 || 24 || -1 || 44 || 34
| Nailed
| FK, BP
| Mid
| 7.00%
| 1.75%
| 21
| 9
| 40
| -13
| 2
| 0
|-
|-
| Peacemaker || f+2,4 || Mid || 3.00 || 0.75 || 16 || 4 || 16 || -2 || 36 || 23
| Gunfighter
| B FK, BP
| Mid
| 3.00%
| 75.00%
| 14
| 3
| 32
| -12
| 4
| 22
|-
|-
| Firefly || f+2,4,2 || Mid || 7.00 || 1.75 || 19 || 9 || 34 || -7 || 40 || 0
| Goner
| B FK, BP, D FP
| Low
| 5.00%
| 1.25%
| 23
| 9
| 25
| -16
| 6
| 0
|-
|-
| Nailed || 3,2 || Mid || 7.00 || 1.75 || 21 || 9 || 40 || -13 || 2 || 0
| Deal In Lead
| B FK, BP, U FP
| Mid
| 5.00%
| 1.25%
| 18
| 4
| 28
| -14
| 42
| 0
|-
|-
| Gunfighter || b+3,2 || Mid || 3.00 || 0.75 || 14 || 3 || 32 || -7 || 4 || 22
| Ace High
| B FK, FK
| Mid
| 5.00%
| 1.25%
| 13
| 3
| 26
| -9
| 12
| 19
|-
|-
| Goner || b+3,2,d+1 || Low || 5.00 || 1.25 || 23 || 9 || 20 || -11 || 11 || 0
| Ash-Hopper
| B FK, FK, BK
| Mid
| 7.00%
| 1.75%
| 15
| 2
| 29
| -8
| 33
| 0
|}
 
===Special===
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Deal In Lead || b+3,2,u+1 || Mid || 5.00 || 1.25 || 18 || 4 || 23 || -9 || 47 || 0
| Sand Grenade
| B F FK
| Low
| 9.00%
| 213.00%
| 23
| 200
| -166
| -16
| 21
| 0
|-
|-
| Ace High || b+3,3 || Mid || 5.00 || 1.25 || 13 || 3 || 26 || -9 || 12 || 19
| Sand Shot
| B F FK+BL
| Low
| 10.60%
| 3.37%
| 20
| 21
| 23
| 7
| 63
| 0
|-
|-
| Ash-Hopper || b+3,3,4 || Mid || 7.00 || 1.75 || 15 || 2 || 29 || -8 || 33 || 0
| Close Sand Shot
| B F FK + BL B
| Low
| 10.60%
| 3.37%
| 15
| 7
| 23
| 7
| 63
| 0
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Far Sand Shot
| B F FK + BL F
| Low
| 10.60%
| 3.37%
| 15
| 7
| 23
| 7
| 63
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Caltrops
| D B FK
| N/A
| 750.00%
| 7.50%
| 40
| 301
| -294
| -46
| -46
| 0
|-
|-
| Sand Grenade || b,f+3 || Low || 9.00 || 2.13 || 23 || 200 || -166 || -16 || 21 || 0
| Double Trops
| D B FK + BL
| N/A
| 15.00%
| 15.00%
| 43
| 301
| -292
| -51
| -51
| 0
|-
|-
| Sand Shot || b,f+3+R2 || Low || 10.60 || 3.37 || 20 || 21 || 23 || 7 || 63 || 0
| Close Caltrops
| D B FK, B
| N/A
| 7.50%
| 7.50%
| 40
| 301
| -294
| -46
| -46
| 0
|-
|-
| Close Sand Shot || b,f+3+R2,b || Low || 10.60 || 3.37 || 15 || 7 || 23 || 7 || 63 || 0
| Close Double Trops
| D B FK + BL , B
| N/A
| 15.00%
| 15.00%
| 43
| 301
| -292
| -51
| -51
| 0
|-
|-
| Far Sand Shot || b,f+3+R2,f || Low || 10.60 || 3.37 || 15 || 7 || 23 || 7 || 63 || 0
| Far Caltrops
| D B FK, F
| N/A
| 7.50%
| 7.50%
| 40
| 301
| -294
| -46
| -46
| 0
|-
|-
| Caltrops || d,b+3 || N/A || 7.50 || 7.50 || 40 || 301 || -294 || -46 || -46 || 0
| Far Double Trops
| D B FK + BL, F
| N/A
| 15.00%
| 15.00%
| 43
| 301
| -292
| -51
| -51
| 0
|-
|-
| Double Trops || d,b+3+R2 || N/A || 15.00 || 15.00 || 43 || 301 || -292 || -51 || -51 || 0
| Sand Slide
| B F BK
| Low
| 10.00%
| 2.25%
| 17
| 14
| 28
| -25
| 27
| 0
|-
|-
| Close Caltrops || d,b+3,b || N/A || 7.50 || 7.50 || 40 || 301 || -294 || -46 || -46 || 0
| Slide Shots
| B F BK+BL
| Low
| 15.56%
| 2.25%
| 17
| 14
| 28
| -15
| -3
| 0
|-
|-
| Close Double Trops || d,b+3+R2,b || N/A || 15.00 || 15.00 || 43 || 301 || -292 || -51 || -51 || 0
| Sand Gust
| D B BK
| High
| 800.00%
| 2.00%
| 19
| 4
| 25
| -1
| 40
| 0
|-
|-
| Far Caltrops || d,b+3,f || N/A || 7.50 || 7.50 || 40 || 301 || -294 || -46 || -46 || 0
| Dust Storm
| D B BK + BL
| High
| 13.00%
| 2.62%
| 19
| 4
| 25
| -1
| 40
| 0
|-
|-
| Far Double Trops || d,b+3+R2,f || N/A || 15.00 || 15.00 || 43 || 301 || -292 || -51 || -51 || 0
| Sand Trap
| D B F BP
| Throw
| 13.00%
| 1.12%
| 16
| 2
| 33
| -17
| -2
| 166
|-
|-
| Sand Slide || b,f+4 || Low || 10.00 || 2.25 || 17 || 14 || 28 || -25 || 27 || 0
| *Enhance
| BL
| N/A
| 600.00%
| 6.00%
| 1
| 0
| 91
| -91
| -91
| 0
|-
|-
| Slide Shots || b,f+4+R2 || Low || 15.56 || 2.25 || 17 || 14 || 28 || -15 || -3 || 0
| Quick Sand
| D B F BP + BL
| Throw
| 13.00%
| 1.12%
| 16
| 2
| 33
| -17
| -2
| 166
|-
|-
| Sand Gust || d,b+4 || High || 8.00 || 2.00 || 19 || 4 || 25 || -1 || 40 || 0
| *Enhance
| BL
| N/A
| 600.00%
| 6.00%
| 1
| 0
| 91
| -91
| -91
| 0
|-
|-
| Dust Storm || d,b+4+R2 || High || 13.00 || 2.62 || 19 || 4 || 25 || -1 || 40 || 0
| Trick Shot
| SS + BL
| Mid
| 35.00%
| 325.00%
| 34
| 4
| 39
| -6
| 15
| 0
|}
 
===Variations===
 
 
 
====Marksman====
Gains unique Special Attacks utilizing a Long Rifle.
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Sand Trap || d,b,f+2 || Throw || 13.00 || 1.12 || 16 || 2 || 33 || -17 || 20 || 166
| Long Shot
| D F FP
| Mid
| 10.00%
| 2.25%
| 24
| 200
| -142
| -30
| 7
| 0
|-
|-
| *Enhance || R2 || N/A || 6.00 || 6.00 || 1 || 0 || 91 || -91 || -91 || 0
| *Delay
| Hold FP
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| Quick Sand || d,b,f+2+R2 || Throw || 13.00 || 1.12 || 16 || 2 || 33 || -17 || 20 || 166
| *Cancel
| F F or B B
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| *Enhance || R2 || N/A || 6.00 || 6.00 || 1 || 0 || 91 || -91 || -91 || 0
| Sniper Shot
| D F FP + BL
| Mid
| 16.00%
| 3.00%
| 24
| 200
| -142
| -22
| 11
| 0
|-
|-
| Trick Shot || L2+R2 || Mid || 35.00 || 3.25 || 34 || 4 || 39 || -6 || 15 || 0
| *Delay
| Hold FP
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| *Cancel
| F F or B B
| High
| 100.00%
| 100.00%
| 1
| 1
| 1
| 1
| -1
| 1
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Swing Shot
| D B BP
| Mid
| 8.00%
| 2.00%
| 29
| 3
| 35
| -2
| 45
| 35
|-
|-
| Gunslinger Specific || || || || ||  ||  ||  ||  ||  ||  
| *Enhance
| BL
| Mid
| 12.00%
| 2.50%
| 37
| 200
| -173
| 9
| 65
| 0
|-
|-
| Money Shot || d,f+1 || Mid || 6.00 || 1.75 || 28 || 12 || 20 || -14 || 8 || 0
| Unload
| D B FP
| High
| 11.31%
| 4.50%
| 42
| 236
| -151
| -31
| 21
| 0
|-
|-
| Close Money Shot || d,f+1,b || Mid || 6.00 || 1.75 || 2 || 8 || 21 || -12 || 10 || 0
| Barrage
| D B FP + BL
| Low
| 14.21%
| 4.87%
| 30
| 233
| -187
| 15
| 77
| 0
|}
 
====Gunslinger====
Gains Standoff Stance and multiple trick shots with revolvers.
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Far Money Shot || d,f+1,f || Mid || 6.00 || 1.75 || 2 || 13 || 16 || -12 || 10 || 0
| Money Shot
| D F FP
| Mid
| 6.00%
| 1.75%
| 28
| 12
| 20
| -14
| 8
| 0
|-
|-
| Barrage || d,f+1+R2 || Mid || 18.00 || 5.25 || 28 || 33 || 11 || -10 || 12 || 0
| Close Money Shot
| D F FP, B
| Mid
| 6.00%
| 1.75%
| 2
| 8
| 21
| -12
| 10
| 0
|-
|-
| Stand Off || d,b+1 || N/A || 0.00 || 0.00 || 1 || 0 || 11 || -11 || -11 || 330
| Far Money Shot
| D F FP, F
| Mid
| 6.00%
| 1.75%
| 2
| 13
| 16
| -12
| 10
| 0
|-
|-
| *Holster || 1 || N/A || 0.00 || 0.00 || 1 || 0 || 9 || -9 || -9 || 0
| Barrage
| D F FP + BL
| Mid
| 18.00%
| 525.00%
| 28
| 33
| 11
| -10
| 12
| 0
|-
|-
| *Spin Shot || 4 || Mid || 9.75 || 3.25 || 22 || 212 || -163 || -19 || 34 || 0
| Stand Off
| D B FP
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 11
| -11
| -11
| 330
|-
|-
| *Quick Shot || 2 || Mid || 10.00 || 3.25 || 14 || 31 || 18 || -31 || 16 || 0
| *Holster
| FP
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 9
| -9
| -9
| 0
|-
|-
| *Low Shot || 3 || Low || 10.05 || 8.12 || 17 || 70 || 31 || -59 || 18 || 0
| *Spin Shot
| BK
| Mid
| 9.75%
| 325.00%
| 22
| 212
| -163
| -19
| 34
| 0
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| *Quick Shot
| BP
| Mid
| 10.00%
| 3.25
| 14
| 31
| 18
| -31
| 16
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| *Low Shot
| FK
| Low
| 10.05%
| 8.12%
| 17
| 70
| 31
| -59
| 18
| 0
|}
 
====Outlaw====
Gains unique attacks utilizing a salvaged tarkatan Arm Blade.
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Outlaw Specific || || || || ||  ||  ||  ||  ||  ||  
| Tarkatan Poke
| B BP, FP
| Mid
| 3.00%
| 75.00%
| 26
| 2
| 26
| -9
| 26
| 28
|-
|-
| Tarkatan Poke || b+2,1 || Mid || 3.00 || 0.75 || 26 || 2 || 26 || -9 || 26 || 28
| Double Poke
| B BP, FP, FP
| Mid
| 2.85%
| 0.71%
| 19
| 2
| 34
| -18
| 19
| 25
|-
|-
| Double Poke || b+2,1,1 || Mid || 2.85 || 0.71 || 19 || 2 || 34 || -18 || 19 || 25
| Killing Time
| F BP, BP
| Mid
| 3.00%
| 75.00%
| 20
| 2
| 25
| 1
| 23
| 29
|-
|-
| Killing Time || f+2,2 || Mid || 3.00 || 0.75 || 20 || 2 || 25 || 0 || 23 || 29
| Simple Plunder
| F BP, BP, BP
| Mid
| 5.00%
| 1.25%
| 17
| 2
| 34
| -8
| 38
| 25
|-
|-
| Simple Plunder || f+2,2,2 || Mid || 5.00 || 1.25 || 17 || 2 || 34 || -8 || 38 || 25
| Tarkatan Strike
| F FK, BP + BK
| Mid
| 10.00%
| 0.50%
| 15
| 2
| 34
| -8
| 15
| 0
|-
|-
| Tarkatan Strike || f+3,2+4 || Mid || 10.00 || 0.50 || 15 || 2 || 34 || -8 || 15 || 0
| Sand Toss
| D B BK
| Mid
| 3.00%
| 1.37%
| 18
| 4
| 29
| -20
| 45
| 0
|-
|-
| Sand Toss || d,b+4 || Mid || 3.00 || 1.37 || 18 || 4 || 24 || -15 || 50 || 0
| Sand Throw
| D B BK + BL
| Mid
| 3.00%
| 1.37%
| 18
| 4
| 29
| -20
| 45
| 0
|-
|-
| Sand Throw || d,b+4+R2 || Mid || 3.00 || 1.37 || 18 || 4 || 24 || -15 || 50 || 0
| Tarkatan Stab
| D F BP
| Mid
| 19.00%
| 1.37%
| 25
| 3
| 37
| -22
| 25
| 0
|-
|-
| Tarkatan Stab || d,f+2 || Mid || 19.00 || 1.37 || 25 || 3 || 37 || -22 || 25 || 0
| Tarkatan Infection
| D F BP + BL
| Mid
| 23.50%
| 1.37%
| 25
| 3
| 37
| -22
| 25
| 0
|}
 
===Finishing Moves===
 
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Tarkatan Infection || d,f+2+R2 || Mid || 23.50 || 1.37 || 25 || 3 || 37 || -22 || 25 || 0
| Sand Storm (Mid)
| D B FD FP
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Six-Shooter (Far)
| B F B F BP
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Tunnel Vision
| TH or FP + FK
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Marksman Specific || || || || ||  ||  ||  ||  ||  ||  
| Serenity
| D B F BP
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| Long Shot || d,f+1 || Mid || 10.00 || 2.25 || 24 || 200 || -142 || -30 || 7 || 0
| Quick Draw
| D B FP, BK
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| *Delay || Hold 1 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
| Sword In The Stone
| D F BP
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
| N/A
|-
|-
| *Cancel || f,f or b,b || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
| Swing Low
|-
| D B BP
| Sniper Shot || d,f+1+R2 || Mid || 16.00 || 3.00 || 24 || 200 || -142 || -22 || 11 || 0
| N/A
|-
| N/A
| *Delay || Hold 1 || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
| N/A
|-
| N/A
| *Cancel || f,f or b,b || High || 100.00 || 100.00 || 1 || 1 || 1 || 1 || -1 || 1
| N/A
|-
| N/A
| Swing Shot || d,b+2 || Mid || 8.00 || 2.00 || 29 || 3 || 35 || -2 || 45 || 35
| N/A
|-
| N/A
| *Enhance || R2 || Mid || 12.00 || 2.50 || 37 || 200 || -173 || 9 || 65 || 0
| N/A
|-
| Unload || d,b+1 || High || 11.31 || 4.50 || 42 || 236 || -151 || -31 || 21 || 0
|-
| Barrage || d,b+1+R2 || Low || 14.21 || 4.87 || 30 || 233 || -187 || 15 || 77 || 0
|}
|}

Revision as of 14:54, 26 August 2015

Mkx-logo.png

80%.gif

Biography

Erron Black's exact origins are unknown. Born on Earth, he somehow found himself in Outworld. There he spent years wandering its vast territories, selling his amazing weaponry skills to local warlords. Now in the employ of the emperor, Kotal Kahn, Black shows no inclination to return to Earthrealm--or aid them in their present struggles.

Play Style

Move List

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Straight Punch FP High 2.00% 0.50% 8 4 15 -1 4 17
Rising Hook B FP High 3.00% 0.75% 11 7 10 2 24 21
Pistol Whip F FP Overhead 3.00% 0.75% 16 3 22 -16 7 24
Low Kut D FP Mid 2.00% 0.50% 8 2 15 -6 14 14
Hard Hook BP High 3.00% 0.75% 9 4 31 -7 0 22
Quick Snap B BP Mid 5.00% 1.25% 15 4 18 -4 56 24
Push Off F BP Mid 5.00% 1.25% 14 6 31 -9 4 24
Spur Punch D BP High 14.00% 3.50% 8 6 42 -22 20 0
Quick Kick FK High 5.00% 1.25% 13 3 27 -2 18 20
Shin Kicker B FK Low 5.00% 1.25% 14 2 24 -12 5 19
Quick Boot F FK Mid 5.00% 1.25% 14 5 28 -5 1 22
Hop Kick D FK Low 2.00% 0.50% 11 1 17 -5 4 18
High Boot BK High 7.00% 1.75% 16 3 28 2 8 26
Pistol Trip B BK Low 7.00% 1.75% 17 3 27 -12 20 0
Boot Drop F BK Overhead 11.00% 2.75% 24 8 49 -21 8 0
Saddle Strike D BK Low 3.00% 0.75% 11 1 20 -3 22 22
Jump Front Punch FP Overhead 5.00% 1.25% 8 4 25 2 14 0
Jump Back Punch BP Overhead 5.00% 1.25% 10 4 25 2 25 0
Jump Front Kick FK Overhead 7.00% 1.75% 10 6 25 -2 51 0
Jump Back Kick BK Overhead 7.00% 1.75% 10 5 25 -2 51 0
Jump Up Punch FP or BP Overhead 7.00% 1.75% 11 6 25 -5 53 0
Jump Up Kick FK or BK Overhead 7.00% 1.75% 11 3 25 -3 37 0
Throw (Towards) F + TH Throw 12.00% 0.00% 10 2 24 -8 -10 32
*Enhance F + TH, BL N/A 0.00% 0.00% 1 0 0 0 0 0
Throw (Away) TH Throw 12.00% 0.00% 10 2 24 -8 -10 32
*Enhance TH, BL N/A 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Badlands FP, FP Mid 2.00% 0.50% 8 3 12 2 24 14
Wrangler FP, FP, BP Mid 7.00% 1.75% 15 8 5 -10 48 0
Abandoned FP, FP, B FK Low 5.00% 1.25% 15 4 23 -9 12 24
High Noon FP, BP Mid 3.00% 75.00% 10 4 20 -1 11 18
Widow Maker FP, BP, FP Overhead 7.00% 1.75% 21 2 42 -7 8 0
Dirty Move B FP, BP Mid 5.00% 1.25% 20 3 18 1 11 29
Dry Gulch B FP, BP, D FP Low 7.00% 1.75% 21 5 37 -24 9 0
Flush F FP, BP Mid 5.00% 1.25% 16 5 41 -23 -7 26
Jawing F FP, BP, BP Mid 7.00% 1.75% 15 4 40 -12 29 0
Bluff F FP, FK Low 5.00% 1.25% 13 2 27 -15 10 18
Above Snakes F FP, FK, BP Mid 7.00% 1.75% 12 9 41 -14 21 0
Packing Heat BP, FP, FP Mid 4.85% 1.25% 13 14 23 -8 11 33
Put 'em Up BP, FP, FP, BP, BP Mid 7.75% 2.00% 11 17 24 -1 44 34
Peacemaker F BP, BK Mid 300.00% 75.00% 16 4 16 -2 36 23
Firefly F BP, BK, BP Mid 700.00% 1.75% 19 9 34 -7 40 0
Nailed FK, BP Mid 7.00% 1.75% 21 9 40 -13 2 0
Gunfighter B FK, BP Mid 3.00% 75.00% 14 3 32 -12 4 22
Goner B FK, BP, D FP Low 5.00% 1.25% 23 9 25 -16 6 0
Deal In Lead B FK, BP, U FP Mid 5.00% 1.25% 18 4 28 -14 42 0
Ace High B FK, FK Mid 5.00% 1.25% 13 3 26 -9 12 19
Ash-Hopper B FK, FK, BK Mid 7.00% 1.75% 15 2 29 -8 33 0

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Grenade B F FK Low 9.00% 213.00% 23 200 -166 -16 21 0
Sand Shot B F FK+BL Low 10.60% 3.37% 20 21 23 7 63 0
Close Sand Shot B F FK + BL B Low 10.60% 3.37% 15 7 23 7 63 0
Far Sand Shot B F FK + BL F Low 10.60% 3.37% 15 7 23 7 63 0
Caltrops D B FK N/A 750.00% 7.50% 40 301 -294 -46 -46 0
Double Trops D B FK + BL N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Close Caltrops D B FK, B N/A 7.50% 7.50% 40 301 -294 -46 -46 0
Close Double Trops D B FK + BL , B N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Far Caltrops D B FK, F N/A 7.50% 7.50% 40 301 -294 -46 -46 0
Far Double Trops D B FK + BL, F N/A 15.00% 15.00% 43 301 -292 -51 -51 0
Sand Slide B F BK Low 10.00% 2.25% 17 14 28 -25 27 0
Slide Shots B F BK+BL Low 15.56% 2.25% 17 14 28 -15 -3 0
Sand Gust D B BK High 800.00% 2.00% 19 4 25 -1 40 0
Dust Storm D B BK + BL High 13.00% 2.62% 19 4 25 -1 40 0
Sand Trap D B F BP Throw 13.00% 1.12% 16 2 33 -17 -2 166
*Enhance BL N/A 600.00% 6.00% 1 0 91 -91 -91 0
Quick Sand D B F BP + BL Throw 13.00% 1.12% 16 2 33 -17 -2 166
*Enhance BL N/A 600.00% 6.00% 1 0 91 -91 -91 0
Trick Shot SS + BL Mid 35.00% 325.00% 34 4 39 -6 15 0

Variations

Marksman

Gains unique Special Attacks utilizing a Long Rifle.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Long Shot D F FP Mid 10.00% 2.25% 24 200 -142 -30 7 0
*Delay Hold FP High 100.00% 100.00% 1 1 1 1 -1 1
*Cancel F F or B B High 100.00% 100.00% 1 1 1 1 -1 1
Sniper Shot D F FP + BL Mid 16.00% 3.00% 24 200 -142 -22 11 0
*Delay Hold FP High 100.00% 100.00% 1 1 1 1 -1 1
*Cancel F F or B B High 100.00% 100.00% 1 1 1 1 -1 1
Swing Shot D B BP Mid 8.00% 2.00% 29 3 35 -2 45 35
*Enhance BL Mid 12.00% 2.50% 37 200 -173 9 65 0
Unload D B FP High 11.31% 4.50% 42 236 -151 -31 21 0
Barrage D B FP + BL Low 14.21% 4.87% 30 233 -187 15 77 0

Gunslinger

Gains Standoff Stance and multiple trick shots with revolvers.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Money Shot D F FP Mid 6.00% 1.75% 28 12 20 -14 8 0
Close Money Shot D F FP, B Mid 6.00% 1.75% 2 8 21 -12 10 0
Far Money Shot D F FP, F Mid 6.00% 1.75% 2 13 16 -12 10 0
Barrage D F FP + BL Mid 18.00% 525.00% 28 33 11 -10 12 0
Stand Off D B FP N/A 0.00% 0.00% 1 0 11 -11 -11 330
*Holster FP N/A 0.00% 0.00% 1 0 9 -9 -9 0
*Spin Shot BK Mid 9.75% 325.00% 22 212 -163 -19 34 0
*Quick Shot BP Mid 10.00% 3.25 14 31 18 -31 16 0
*Low Shot FK Low 10.05% 8.12% 17 70 31 -59 18 0

Outlaw

Gains unique attacks utilizing a salvaged tarkatan Arm Blade.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Tarkatan Poke B BP, FP Mid 3.00% 75.00% 26 2 26 -9 26 28
Double Poke B BP, FP, FP Mid 2.85% 0.71% 19 2 34 -18 19 25
Killing Time F BP, BP Mid 3.00% 75.00% 20 2 25 1 23 29
Simple Plunder F BP, BP, BP Mid 5.00% 1.25% 17 2 34 -8 38 25
Tarkatan Strike F FK, BP + BK Mid 10.00% 0.50% 15 2 34 -8 15 0
Sand Toss D B BK Mid 3.00% 1.37% 18 4 29 -20 45 0
Sand Throw D B BK + BL Mid 3.00% 1.37% 18 4 29 -20 45 0
Tarkatan Stab D F BP Mid 19.00% 1.37% 25 3 37 -22 25 0
Tarkatan Infection D F BP + BL Mid 23.50% 1.37% 25 3 37 -22 25 0

Finishing Moves

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Sand Storm (Mid) D B FD FP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Six-Shooter (Far) B F B F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Tunnel Vision TH or FP + FK N/A N/A N/A N/A N/A N/A N/A N/A N/A
Serenity D B F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Quick Draw D B FP, BK N/A N/A N/A N/A N/A N/A N/A N/A N/A
Sword In The Stone D F BP N/A N/A N/A N/A N/A N/A N/A N/A N/A
Swing Low D B BP N/A N/A N/A N/A N/A N/A N/A N/A N/A