Mortal Kombat X/Cassie Cage: Difference between revisions

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= Frame Data =
[[File:80%25.gif]]
{| class=wikitable
 
=Biography=
Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her motherl and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya.
 
=Play Style=
 
=Move List=
 
==Basic==
 
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Command
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Front Jab
| FP
| High
| 2.00%
| 0.50%
| 7
| 3
| 15
| 1
| 6
| 14
|-
|-
| Front Jab || 1 || High || 2.00 || 0.50 || 7 || 3 || 15 || 0 || 6 || 14
| Elbow Smash
| B FP
| Mid
| 3.00%
| 0.75%
| 11
| 5
| 30
| -7
| 4
| 20
|-
|-
| Elbow Smash || b+1 || Mid || 3.00 || 0.75 || 11 || 5 || 30 || -7 || 4 || 20
| Low Jab
| D FP
| Mid
| 2.00%
| 0.50%
| 7
| 4
| 15
| -8
| 12
| 18
|-
|-
| Low Jab || d+1 || Mid || 2.00 || 0.50 || 7 || 4 || 15 || -8 || 12 || 18
| Back Strike
| BP
| High
| 3.00%
| 0.75%
| 6
| 3
| 18
| -3
| 19
| 16
|-
|-
| Back Strike || 2 || High || 3.00 || 0.75 || 6 || 3 || 18 || -3 || 19 || 16
| Tonfa Strike
| B BP
| High
| 3.00%
| 0.75%
| 11
| 3
| 26
| -1
| 10
| 24
|-
|-
| Tonfa Strike || b+2 || High || 3.00 || 0.75 || 11 || 3 || 26 || -1 || 10 || 24
| Superman
| F BP
| High
| 5.00%
| 1.25%
| 15
| 3
| 20
| 2
| 16
| 25
|-
|-
| Superman || f+2 || High || 5.00 || 1.25 || 15 || 3 || 20 || 0 || 16 || 25
| Uppercut
| D BP
| High
| 14.00%
| 3.50%
| 11
| 4
| 41
| -24
| 26
| 0
|-
|-
| Uppercut || d+2 || High || 14.00 || 3.50 || 11 || 4 || 41 || -24 || 26 || 0
| Step Sidekick
| FK
| High
| 5.00%
| 1.25%
| 10
| 2
| 22
| -6
| 16
| 15
|-
|-
| Step Sidekick || 3 || High || 5.00 || 1.25 || 10 || 2 || 22 || -6 || 16 || 15
| Heel Plunge
| F FK
| Overhead
| 5.00%
| 1.25%
| 15
| 6
| 33
| -11
| -3
| 25
|-
|-
| Hell Plunge || f+3 || Overhead || 5.00 || 1.25 || 15 || 6 || 33 || -11 || -3 || 25
| Low Heel
| D FK
| Low
| 2.00%
| 0.50%
| 7
| 2
| 14
| -3
| 13
| 16
|-
|-
| Low Heel || d+3 || Low || 2.00 || 0.50 || 7 || 2 || 14 || -3 || 13 || 16
| Roundhouse
| BK
| High
| 7.00%
| 1.75%
| 11
| 3
| 23
| 1
| 8
| 21
|-
|-
| Roundhouse || 4 || High || 7.00 || 1.75 || 11 || 3 || 23 || 0 || 8 || 21
| Cunning Sweep
| B BK
| Low
| 7.00%
| 1.75%
| 20
| 2
| 25
| -9
| 24
| 0
|-
|-
| Cunning Sweep || b+4 || Low || 3.00 || 0.75 || 8 || 2 || 23 || -7 || 18 || 18
| Kritical Knee
| F BK
| Mid
| 2.00%
| 0.50%
| 16
| 2
| 27
| -1
| 3
| 21
|-
|-
| Kritical Knee || f+4 || Mid || 2.00 || 0.50 || 16 || 2 || 27 || -1 || 3 || 21
| Low Poke
| D BK
| Low
| 3.00%
| 0.75%
| 8
| 2
| 23
| -7
| 18
| 18
|-
|-
| Low Poke || d+4 || Low || 7.00 || 1.75 || 20 || 2 || 25 || -9 || 24 || 0
| Jump Front Punch
| FP
| Overhead
| 5.00%
| 1.25%
| 6
| 11
| 25
| 2
| 12
| 0
|-
|-
| Jump Front Punch || 1 || Overhead || 5.00 || 1.25 || 6 || 11 || 25 || 0 || 12 || 0
| Jump Back Punch
| BP
| Overhead
| 7.00%
| 1.25%
| 9
| 3
| 25
| 2
| 24
| 0
|-
|-
| Jump Back Punch || 2 || Overhead || 5.00 || 1.25 || 9 || 3 || 25 || 0 || 24 || 0
| Jump Front Kick
| FK
| Overhead
| 7.00%
| 1.75%
| 7
| 12
| 25
| -3
| 50
| 0
|-
|-
| Jump Front Kick || 3 || Overhead || 7.00 || 1.75 || 7 || 12 || 25 || -3 || 50 || 0
| Jump Back Kick
| BK
| Overhead
| 7.00%
| 1.75%
| 10
| 9
| 25
| -3
| 50
| 0
|-
|-
| Jump Back Kick || 4 || Overhead || 7.00 || 1.75 || 10 || 9 || 25 || -3 || 50 || 0
| Jump Up Front Punch
| FP or BP
| Overhead
| 7.00%
| 1.75%
| 10
| 8
| 25
| -5
| 53
| 0
|-
|-
| Jump Up Punch || 1 or 2 || Overhead || 7.00 || 1.75 || 10 || 8 || 25 || -5 || 53 || 0
| Jump Up Back Punch
| FK or BK
| Overhead
| 7.00%
| 1.75%
| 10
| 7
| 25
| -3
| 37
| 0
|-
|-
| Jump Up Kick || 3 or 4 || Overhead || 7.00 || 1.75 || 10 || 7 || 25 || -3 || 37 || 0
| Throw (towards)
| F+TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| 0
| 32
|-
|-
| Throw (towards) || f+L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 0 || 32
| *Throw (towards)
| F+TH, BL
| Throw
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|-
|-
| *Enhance || f+L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| Throw (away)
| TH
| Throw
| 12.00%
| 0.00%
| 10
| 2
| 24
| -8
| 0
| 32
|-
|-
| Throw (away) || L1 || Throw || 12.00 || 0.00 || 10 || 2 || 24 || -8 || 0 || 32
| *Throw (away)
| TH, BL
| Throw
| 0.00%
| 0.00%
| 1
| 0
| 0
| 0
| 0
| 0
|}
 
==Kombo==
 
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Command
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| *Enhance || L1,R2 || N/A || 0.00 || 0.00 || 1 || 0 || 0 || 0 || 0 || 0
| Rockin'
| FP, FP
| Mid
| 2.00%
| 0.50%
| 11
| 2
| 14
| 2
| 24
| 18
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Rollin'
| FP, FP, BP
| Mid
| 5.00%
| 1.25%
| 14
| 4
| 33
| -5
| 34
| 25
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Turn Left
| FP, BP
| Mid
| 3.00%
| 0.75%
| 10
| 2
| 21
| -3
| 21
| 18
|-
|-
| Rockin || 1,1 || Mid || 2.00 || 0.50 || 11 || 2 || 14 || 0 || 24 || 18
| By All Means
| FP, BP, FP
| Mid
| 9.00%
| 2.25%
| 17
| 8
| 26
| -8
| 44
| 0
|-
|-
| Rollin || 1,1,2 || Mid || 5.00 || 1.25 || 14 || 4 || 33 || -5 || 34 || 25
| Sneak Preview
| FP, BP, FK
| Mid
| 7.00%
| 1.75%
| 13
| 3
| 26
| -1
| 43
| 21
|-
|-
| Turn Left || 1,2 || Mid || 3.00 || 0.75 || 10 || 2 || 21 || -3 || 21 || 18
| Upper Hand
| FP, BP, B BK
| Low
| 5.00%
| 1.25%
| 14
| 2
| 38
| -12
| 8
| 0
|-
|-
| By All Means || 1,2,1 || Mid || 9.00 || 2.25 || 17 || 8 || 26 || -8 || 44 || 0
| Kick Abuse
| D+F FP
| Low
| 9.41%
| 1.25%
| 13
| 21
| 29
| -16
| 19
| 40
|-
|-
| Sneak Preview || 1,2,3 || Mid || 7.00 || 1.75 || 13 || 3 || 26 || -1 || 43 || 21
| Hard Sell
| B FP, BP
| Mid
| 3.00%
| 0.75%
| 15
| 3
| 21
| -6
| 15
| 23
|-
|-
| Upper Hand || 1,2,b+4 || Low || 5.00 || 1.25 || 14 || 2 || 28 || -12 || 8 || 0
| Activity
| B FP, BP, BK
| Mid
| 7.00%
| 1.75%
| 19
| 4
| 27
| 1
| 45
| 0
|-
|-
| Kick Abuse || df+1 || Low || 9.41 || 1.25 || 13 || 21 || 29 || -16 || 19 || 40
| Slap Back
| BP, FP
| Mid
| 2.00%
| 0.50%
| 8
| 2
| 24
| -8
| 15
| 17
|-
|-
| Hard Sell || b+1,2 || Mid || 3.00 || 0.75 || 15 || 3 || 21 || -6 || 15 || 21
| Don't Blink
| BP, FP, BP
| Mid
| 3.00%
| 0.75%
| 9
| 3
| 15
| 0
| 16
| 19
|-
|-
| Active Duty || b+1,2,4 || Mid || 7.00 || 1.75 || 19 || 4 || 22 || 0 || 45 || 0
| Assault Phase
| BP, BK
| Mid
| 3.00%
| 0.75%
| 6
| 3
| 31
| -2
| 8
| 14
|-
|-
| Slap Back || 2,1 || Mid || 2.00 || 0.50 || 8 || 2 || 24 || -8 || 15 || 17
| Around We Go
| BP, BK, BP
| Mid
| 7.00%
| 1.75%
| 22
| 5
| 34
| -7
| 50
| 0
|-
|-
| Don't Blink || 2,1,2 || Mid || 3.00 || 0.75 || 9 || 3 || 15 || 0 || 16 || 19
| Play Time
| F BP, FP
| Mid
| 3.00%
| 0.75%
| 16
| 2
| 32
| -11
| 1
| 23
|-
|-
| Assault Phase || 2,4 || Mid || 3.00 || 0.75 || 6 || 3 || 31 || -2 || 8 || 14
| Ugly Stick
| F BP, FP, FP
| Mid
| 7.00%
| 1.75%
| 8
| 3
| 30
| -6
| 22
| 0
|-
|-
| Around We Go || 2,4,2 || Mid || 7.00 || 1.75 || 22 || 5 || 34 || -7 || 50 || 0
| Attack Pattern
| F BP, BK
| Mid
| 7.75%
| 2.00%
| 10
| 27
| 30
| -2
| 41
| 21
|-
|-
| Play Time || f+2,1 || Mid || 3.00 || 0.75 || 16 || 2 || 32 || -11 || 1 || 23
| Shifting Fire
| B BP, FP, BP
| Low
| 4.85%
| 1.25%
| 8
| 19
| 29
| -4
| 8
| 35
|-
|-
| Ugly Stick || f+2,1,1 || Mid || 7.00 || 1.75 || 8 || 3 || 30 || -6 || 22 || 0
| Caged Rage
| B BP, FP, BP, D FP+BP
| Mid
| 11.65%
| 3.00%
| 5
| 33
| 31
| -7
| 24
| 23
|-
|-
| Attack Pattern || f+2,4 || Mid || 7.75 || 2.00 || 10 || 27 || 30 || -2 || 41 || 21
| Blood Stain
| FK, FK
| Mid
| 2.00%
| 50.00%
| 9
| 3
| 20
| -3
| 13
| 19
|-
|-
| Shifting Fire || b+2,1,2 || Low || 4.85 || 1.25 || 8 || 19 || 29 || -4 || 8 || 35
| Blood Splat
| FK, FK, FP
| Low
| 5.00%
| 1.25%
| 12
| 4
| 38
| -10
| 9
| 0
|-
|-
| Caged Rage || b+2,1,2,d+1+2 || Mid || 11.65 || 3.00 || 5 || 33 || 31 || -7 || 24 || 23
| Rise Up
| FK, FK, BP
| Mid
| 7.00%
| 1.75%
| 15
| 5
| 21
| 1
| 38
| 0
|-
|-
| Blood Stain || 3,3 || Mid || 2.00 || 0.50 || 9 || 3 || 20 || -3 || 13 || 19
| Fancy Footwork
| F FK, FK
| Low
| 9.65%
| 2.50%
| 15
| 24
| 21
| -8
| 37
| 0
|-
|-
| Blood Splat || 3,3,1 || Low || 5.00 || 1.25 || 12 || 4 || 38 || -10 || 9 || 0
| Street Smart
| F BK, BK
| Mid
| 5.00%
| 1.25%
| 4
| 4
| 26
| -2
| 33
| 23
|}
==Special==
 
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Rise Up || 3,3,2 || Mid || 7.00 || 1.75 || 15 || 5 || 21 || 0 || 38 || 0
| Single Shot
| B F FP
| High
| 7.00%
| 1.88%
| 25
| 101
| -69
| -4
| 0
| 0
|-
|-
| Fancy Footwork || f+3,3 || Low || 9.65 || 2.50 || 15 || 24 || 21 || -8 || 37 || 0
| Akimbo
| B F FP+BL
| High
| 12.93%
| 7.75%
| 17
| 122
| -72
| -3
| 9
| 0
|-
|-
| Street Smart || f+4,4 || Mid || 5.00 || 1.25 || 4 || 4 || 26 || -2 || 33 || 23
| Glow Kick
| B F BK
| Mid
| 8.00%
| 2.00%
| 13
| 5
| 46
| -38
| 36
| 0
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Diving Glow Kick
| B F BK+BL
| Mid
| 14.40%
| 4.00%
| 13
| 31
| 10
| -51
| 4
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Getaway Flip
| D B BP
| Mid
| 6.00%
| 1.75%
| 6
| 6
| 36
| -30
| 62
| 0
|-
|-
| Single Shot || b,f+1 || High || 7.00 || 1.88 || 25 || 101 || -69 || -4 || -9 || 0
| Power Flip
| D B BP+BL
| Mid
| 9.00%
| 2.13%
| 6
| 5
| 25
| -12
| 76
| 0
|-
|-
| Akimbo || b,f+1+R2 || High || 12.93 || 7.75 || 17 || 122 || -72 || -3 || 9 || 0
| Testi-Kill
| SS+BL
| Mid
| 9.00%
| 2.13%
| 6
| 5
| 25
| -12
| 76
| 0
|}
 
==Variations==
 
===Spec Ops===
Gains various Air Strikes and The American Way.
 
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| Glow Kick || b,f+4 || Mid || 8.00 || 2.00 || 13 || 5 || 46 || -38 || 36 || 0
| Air Assault (Med)
| D D FP
| Low
| 5.00%
| 1.62%
| 75
| 6
| -29
| 45
| 112
| 0
|-
|-
| Diving Glow Kick || b,f+4+R2 || Mid || 14.40 || 4.00 || 13 || 31 || 10 || -51 || 4 || 0
| Air Assault(Close)
| D D FP, B
| Low
| 5.00%
| 1.62%
| 48
| 6
| -29
| 45
| 112
| 0
|-
|-
| Getaway Flip || d,b+2 || Mid || 6.00 || 1.75 || 6 || 6 || 36 || -30 || 62 || 0
| Air Assault(Far)
| D D FP, F
| Low
| 5.00%
| 1.62%
| 48
| 6
| -29
| 45
| 112
| 0
|-
|-
| Power Flip || d,b+2+R2 || Mid || 9.00 || 2.13 || 6 || 5 || 25 || -12 || 76 || 0
| Target Paint
| D D FP+BL
| Low
| 5.00%
| 1.62%
| 48
| 6
| -29
| 45
| 112
| 0
|-
|-
| Testi--Kill || L2+R2 || Mid || 35.00 || 5.75 || 13 || 2 || 44 || -10 || -5 || 0
| The American Way
| D B FP
| Low
| 5.00%
| 1.62%
| 48
| 6
| -29
| 45
| 112
| 0
|}
 
===Hollywood===
Gains stylish Air Akimbo Gunshots and Nut Kracker.
 
{| class="wikitable"
! style="font-weight: bold;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: bold;" | Cancel
|-
|-
| || - || - || - || - || - || - || - || - || - || -
| Caged Heat
| BP, FP, U BK
| Mid
| 5.00%
| 1.25%
| 10
| 4
| 31
| -7
| 64
| 0
|-
|-
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| Assault Force
| F FK, BK
| Mid
| 13.65%
| 1.00%
| 13
| 21
| 28
| -8
| 23
| 0
|-
|-
| Hollywood Specific || || || || ||  ||  ||  ||  ||  ||  
| Air Akimbo
| (air) B F FP
| High
| 6.80%
| 2.87%
| 11
| 110
| -60
| -23
| -1
| 0
|-
|-
| Caged Heat || 2,1,u+4 || Mid || 5.00 || 1.25 || 10 || 4 || 31 || -7 || 64 || 0
| Air Multi Gun
| (air) B F FP+BL
| High
| 12.21%
| 4.63%
| 7
| 132
| -73
| -33
| 23
| 0
|-
|-
| Assault Force || f+3,4 || Mid || 13.65 || 1.00 || 13 || 21 || 18 || 0 || 23 || 40
| Nut Kracker
| B D FK
| Mid
| 10.00%
| 2.25%
| 14
| 3
| 46
| -21
| 3
| 0
|-
|-
| Air Akimbo || b,f+1 (air) || High || 6.80 || 2.87 || 11 || 110 || -60 || -23 || -1 || 0
| Nut Buster
|-
| B D FK+BL
| Air Multi Gun || b,f+1+R2 (air) || High || 12.21 || 4.63 || 7 || 132 || -73 || -33 || 23 || 0
| Mid
|-
| 14.75%
| Nut Kracker || b,d+3 || Mid || 10.00 || 2.25 || 14 || 3 || 46 || -21 || 3 || 0
| 3.88%
|-
| 14
| Nut Buster || b,d+3+R2 || Mid || 14.75 || 3.88 || 14 || 3 || 46 || -23 || 52 || 0
| 3
|-
| 46
|  || - || - || - || - || - || - || - || - || - || -
| -23
|-
| 52
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
| 0
|-
|}
| Brawler Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 
|-
===Brawler===
| Severance Package || f+2,1+3 || Mid || 9.00 || 0.50 || 9 || 4 || 29 || -15 || 1 || 13
Gains Take Down, Air Power Slam, and Bow Breaker.
|-
 
| Take Down || b,f+3 || Overhead || 13.00 || 1.37 || 17 || 7 || 31 || -20 || 10 || 0
{| class="wikitable"
|-
! style="font-weight: bold;" | Name
| Bow Breaker || d,b,f+2 || Throw || 13.00 || 1.37 || 12 || 2 || 39 || -23 || 4 || 0
! style="font-weight: bold;" | Sequence
|-
! style="font-weight: bold;" | Move Type
| Air Power Slam || d+L1 (air) || Unblockable || 6.00 || 1.37 || 7 || 2 || 11 || 1 || -7 || 53
! style="font-weight: bold;" | Damage
|-
! style="font-weight: bold;" | Block Damage
| *Enhance || R2 (air) || N/A || 0.00 || 0.00 || 1 || 0 || 21 || -21 || -21 || 0
! style="font-weight: bold;" | Start-Up
|-
! style="font-weight: bold;" | Active
|  || - || - || - || - || - || - || - || - || - || -
! style="font-weight: bold;" | Recover
|-
! style="font-weight: bold;" | Block Adv.
| Name || Command || Move Type || Damage || Block Damage || Startup || Active || Recovery || Block Adv || Hit Adv || Cancel
! style="font-weight: bold;" | Hit Adv.
|-
! style="font-weight: bold;" | Cancel
| Spec Ops Specific ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| Air Assault (Medium) || d,d+1 || Low || 5.00 || 1.62 || 75 || 6 || -29 || 45 || 112 || 0
| Severance Package
| F BP, FP+FK
| Mid
| 9.00%
| 0.50%
| 9
| 4
| 29
| -15
| 1
| 13
|-
|-
| Air Assault (Close) || d,d+1,b || Low || 5.00 || 1.62 || 48 || 6 || -29 || 45 || 112 || 0
| Take Down
| B F FK
| Overhead
| 13.00%
| 1.37%
| 17
| 7
| 31
| -20
| 10
| 0
|-
|-
| Air Assault (Far) || d,d+1,f || Low || 5.00 || 1.62 || 48 || 6 || -29 || 45 || 112 || 0
| Bow Breaker
| D B F BP
| Throw
| 13.00%
| 1.37%
| 12
| 2
| 39
| -23
| 4
| 0
|-
|-
| Target Paint || d,d+1+R2 || Overhead || 8.00 || 2.00 || 60 || 113 || -133 || 41 || 108 || 0
| Air Power Slam
| (air) D+TH
| Unblockable
| 6.00%
| 1.37%
| 7
| 2
| 11
| 1
| -7
| 53
|-
|-
| The American Way || d,b+1 || High || 2.00 || 0.50 || 23 || 3 || 24 || -9 || -4 || 35
| *Enhance
| (air) BL
| N/A
| 0.00%
| 0.00%
| 1
| 0
| 21
| -21
| -21
| 0
|}
|}
==Finishing Moves==

Revision as of 12:23, 23 August 2015

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Biography

Cassandra Carlton Cage, the daughter of Johnny Cage and Sonya Blade, has a lot to live up to. Her parents were among the few kombatants to survive the wars against Outworld and Netherrealm, and were instrumental to Earthrealm's victories. Cassie is as strong-willed--and occassionally hotheaded--as her motherl and as quick-witted as her beloved dad, which makes her popular within her Special Forces unit. But these traits hide a seed of self-doubt cultivated by the demanding nature of her commanding officer: Sonya.

Play Style

Move List

Basic

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Front Jab FP High 2.00% 0.50% 7 3 15 1 6 14
Elbow Smash B FP Mid 3.00% 0.75% 11 5 30 -7 4 20
Low Jab D FP Mid 2.00% 0.50% 7 4 15 -8 12 18
Back Strike BP High 3.00% 0.75% 6 3 18 -3 19 16
Tonfa Strike B BP High 3.00% 0.75% 11 3 26 -1 10 24
Superman F BP High 5.00% 1.25% 15 3 20 2 16 25
Uppercut D BP High 14.00% 3.50% 11 4 41 -24 26 0
Step Sidekick FK High 5.00% 1.25% 10 2 22 -6 16 15
Heel Plunge F FK Overhead 5.00% 1.25% 15 6 33 -11 -3 25
Low Heel D FK Low 2.00% 0.50% 7 2 14 -3 13 16
Roundhouse BK High 7.00% 1.75% 11 3 23 1 8 21
Cunning Sweep B BK Low 7.00% 1.75% 20 2 25 -9 24 0
Kritical Knee F BK Mid 2.00% 0.50% 16 2 27 -1 3 21
Low Poke D BK Low 3.00% 0.75% 8 2 23 -7 18 18
Jump Front Punch FP Overhead 5.00% 1.25% 6 11 25 2 12 0
Jump Back Punch BP Overhead 7.00% 1.25% 9 3 25 2 24 0
Jump Front Kick FK Overhead 7.00% 1.75% 7 12 25 -3 50 0
Jump Back Kick BK Overhead 7.00% 1.75% 10 9 25 -3 50 0
Jump Up Front Punch FP or BP Overhead 7.00% 1.75% 10 8 25 -5 53 0
Jump Up Back Punch FK or BK Overhead 7.00% 1.75% 10 7 25 -3 37 0
Throw (towards) F+TH Throw 12.00% 0.00% 10 2 24 -8 0 32
*Throw (towards) F+TH, BL Throw 0.00% 0.00% 1 0 0 0 0 0
Throw (away) TH Throw 12.00% 0.00% 10 2 24 -8 0 32
*Throw (away) TH, BL Throw 0.00% 0.00% 1 0 0 0 0 0

Kombo

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Rockin' FP, FP Mid 2.00% 0.50% 11 2 14 2 24 18
Rollin' FP, FP, BP Mid 5.00% 1.25% 14 4 33 -5 34 25
Turn Left FP, BP Mid 3.00% 0.75% 10 2 21 -3 21 18
By All Means FP, BP, FP Mid 9.00% 2.25% 17 8 26 -8 44 0
Sneak Preview FP, BP, FK Mid 7.00% 1.75% 13 3 26 -1 43 21
Upper Hand FP, BP, B BK Low 5.00% 1.25% 14 2 38 -12 8 0
Kick Abuse D+F FP Low 9.41% 1.25% 13 21 29 -16 19 40
Hard Sell B FP, BP Mid 3.00% 0.75% 15 3 21 -6 15 23
Activity B FP, BP, BK Mid 7.00% 1.75% 19 4 27 1 45 0
Slap Back BP, FP Mid 2.00% 0.50% 8 2 24 -8 15 17
Don't Blink BP, FP, BP Mid 3.00% 0.75% 9 3 15 0 16 19
Assault Phase BP, BK Mid 3.00% 0.75% 6 3 31 -2 8 14
Around We Go BP, BK, BP Mid 7.00% 1.75% 22 5 34 -7 50 0
Play Time F BP, FP Mid 3.00% 0.75% 16 2 32 -11 1 23
Ugly Stick F BP, FP, FP Mid 7.00% 1.75% 8 3 30 -6 22 0
Attack Pattern F BP, BK Mid 7.75% 2.00% 10 27 30 -2 41 21
Shifting Fire B BP, FP, BP Low 4.85% 1.25% 8 19 29 -4 8 35
Caged Rage B BP, FP, BP, D FP+BP Mid 11.65% 3.00% 5 33 31 -7 24 23
Blood Stain FK, FK Mid 2.00% 50.00% 9 3 20 -3 13 19
Blood Splat FK, FK, FP Low 5.00% 1.25% 12 4 38 -10 9 0
Rise Up FK, FK, BP Mid 7.00% 1.75% 15 5 21 1 38 0
Fancy Footwork F FK, FK Low 9.65% 2.50% 15 24 21 -8 37 0
Street Smart F BK, BK Mid 5.00% 1.25% 4 4 26 -2 33 23

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Single Shot B F FP High 7.00% 1.88% 25 101 -69 -4 0 0
Akimbo B F FP+BL High 12.93% 7.75% 17 122 -72 -3 9 0
Glow Kick B F BK Mid 8.00% 2.00% 13 5 46 -38 36 0
Diving Glow Kick B F BK+BL Mid 14.40% 4.00% 13 31 10 -51 4 0
Getaway Flip D B BP Mid 6.00% 1.75% 6 6 36 -30 62 0
Power Flip D B BP+BL Mid 9.00% 2.13% 6 5 25 -12 76 0
Testi-Kill SS+BL Mid 9.00% 2.13% 6 5 25 -12 76 0

Variations

Spec Ops

Gains various Air Strikes and The American Way.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Air Assault (Med) D D FP Low 5.00% 1.62% 75 6 -29 45 112 0
Air Assault(Close) D D FP, B Low 5.00% 1.62% 48 6 -29 45 112 0
Air Assault(Far) D D FP, F Low 5.00% 1.62% 48 6 -29 45 112 0
Target Paint D D FP+BL Low 5.00% 1.62% 48 6 -29 45 112 0
The American Way D B FP Low 5.00% 1.62% 48 6 -29 45 112 0

Hollywood

Gains stylish Air Akimbo Gunshots and Nut Kracker.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Caged Heat BP, FP, U BK Mid 5.00% 1.25% 10 4 31 -7 64 0
Assault Force F FK, BK Mid 13.65% 1.00% 13 21 28 -8 23 0
Air Akimbo (air) B F FP High 6.80% 2.87% 11 110 -60 -23 -1 0
Air Multi Gun (air) B F FP+BL High 12.21% 4.63% 7 132 -73 -33 23 0
Nut Kracker B D FK Mid 10.00% 2.25% 14 3 46 -21 3 0
Nut Buster B D FK+BL Mid 14.75% 3.88% 14 3 46 -23 52 0

Brawler

Gains Take Down, Air Power Slam, and Bow Breaker.

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Severance Package F BP, FP+FK Mid 9.00% 0.50% 9 4 29 -15 1 13
Take Down B F FK Overhead 13.00% 1.37% 17 7 31 -20 10 0
Bow Breaker D B F BP Throw 13.00% 1.37% 12 2 39 -23 4 0
Air Power Slam (air) D+TH Unblockable 6.00% 1.37% 7 2 11 1 -7 53
*Enhance (air) BL N/A 0.00% 0.00% 1 0 21 -21 -21 0

Finishing Moves