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== | == Video Walkthrough == | ||
<youtube>QbXVJbodHig</youtube> | <youtube>QbXVJbodHig</youtube> | ||
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{{MvC3CharacterAssists | {{MvC3CharacterAssists | ||
| Bonne Strike | direct front | 117,000 | softknockdown | | Bonne Strike | {{direct}} {{front}} | 117,000 | softknockdown | ||
| Gustaff Fire | shot upward | 102,300 | | | Gustaff Fire | {{shot}} {{upward}} | 102,300 | | ||
| Bandit Boulder | shot front | 151,600 <br> 70,000 for just the boulder | | | Bandit Boulder | {{shot}} {{front}} | 151,600 <br> 70,000 for just the boulder | | ||
| AlphaSuper=King | | AlphaSuper=King Servbot | BetaSuper=King Servbot | GammaSuper=King Servbot | ||
}} | }} | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Air Dash | f or b + atk + atk in the air | | }} | {{MoveListRow | Air Dash | {{f}} or {{b}} + {{atk}} + {{atk}} in the air | | }} | ||
{{MoveListRow | Standing Light | l | 55,000 | }} | {{MoveListRow | Standing Light | {{l}} | 55,000 | }} | ||
{{MoveListRow | Crouching Light | d + l | 65,000 | low }} | {{MoveListRow | Crouching Light | {{d}} + {{l}} | 65,600 (20,000 x 6) | {{low}} }} | ||
{{MoveListRow | Standing Medium | m | 25,000 | {{MoveListRow | Standing Medium | {{m}} | 73,800 (25,000 x 4) | }} | ||
{{MoveListRow | Crouching Medium | d + m | 75,000 | low }} | {{MoveListRow | Crouching Medium | {{d}} + {{m}} | 75,000 | {{low}} {{chipdamage}} }} | ||
{{MoveListRow | Flame Thrower | f + m | | {{MoveListRow | Flame Thrower | {{f}} + {{m}} | 84,000 (25,000 x 5) | {{chipdamage}} {{jcancel}} nocancel}} | ||
{{MoveListRow | Standing Heavy | h | 100,000 | }} | {{MoveListRow | Standing Heavy | {{h}} | 100,000 | }} | ||
{{MoveListRow | Crouching Heavy | d + h | 95,500 | low otg nocancel}} | {{MoveListRow | Crouching Heavy | {{d}} + {{h}} | 95,500 | {{low}} {{otg}} {{nocancel}} {{softknockdown}} }} | ||
{{MoveListRow | Bandit Boulder | f + h | 165,300 | {{MoveListRow | Bandit Boulder | {{f}} + {{h}} | 165,300 (50,000 x 2 + 90,000) | {{chipdamage}} {{nocancel}} }} | ||
{{MoveListRow | Standing Special | s | 100,000 | launch }} | {{MoveListRow | Standing Special | {{s}} | 100,000 | {{launch}} }} | ||
{{MoveListRow | Jumping Light | air l | 30,000 x 3 | high }} | {{MoveListRow | Jumping Light | air {{l}} | 69,300 (30,000 x 3) | {{high}} }} | ||
{{MoveListRow | Jumping Medium | air m | 80,000 | high }} | {{MoveListRow | Jumping Medium | air {{m}} | 80,000 | {{high}} }} | ||
{{MoveListRow | Jumping Heavy | air h | 100,000 | high softknockdown }} | {{MoveListRow | Jumping Heavy | air {{h}} | 100,000 | {{high}} {{softknockdown}} }} | ||
{{MoveListRow | Jumping Special | air s | 100,000 | high groundbounce }} | {{MoveListRow | Jumping Special | air {{s}} | 100,000 | {{high}} {{groundbounce}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Beacon Bomb | qcf + atk | 50,000 l <br> 60,000 m <br> 70,000 h | Freezes opponent in place }} | {{MoveListRow | Beacon Bomb | {{qcf}} + {{atk}} | 50,000 {{l}} <br> 60,000 {{m}} <br> 70,000 {{h}} | Freezes opponent in place }} | ||
{{MoveListRow | | {{MoveListRow | Servbot Launcher | {{dp}} + {{atk}} | 70,000 | }} | ||
{{MoveListRow | Bonne Strike | rdp + atk | 118,400 l <br> 140,300 m <br> 160,400 h | airok Mash for more damage }} | {{MoveListRow | Bonne Strike | {{rdp}} + {{atk}} | 75,900-118,400 (20,000 x 3-7 + 30,000) {{l}} <br> 99,400-140,300 (20,000 x 6-10 + 30,000) {{m}} <br> 118,400-160,400 (20,000 x 8-14 + 30,000) {{h}} | {{airok}} {{softknockdown}} Mash for more damage }} | ||
{{MoveListRow | Bonne Mixer | hcb + atk | 120,000 l <br> 165,000 m <br> 210,000 h | throw }} | {{MoveListRow | Bonne Mixer | {{hcb}} + {{atk}} | 120,000 {{l}} <br> 165,000 {{m}} <br> 210,000 {{h}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
===Hyper Moves=== | ===Hyper Moves=== | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | | {{MoveListRow | Servbot Takeout<br>aka Lunch Rush | {{qcf}} + {{atk}} + {{atk}} | 251,800 (50,000 + 10,000 x 40) | Damage scales by 0.95 <br> If the shot misses or is blocked, the attack ends }} | ||
{{MoveListRow | | {{MoveListRow | Servbot Surprise<br>aka King Servbot | {{dp}} + {{atk}} + {{atk}} | 320,700 (40,000 x 10) | Damage scales by 0.95 <br> The first hit is a counterable physical attack }} | ||
{{MoveListRow | Shakedown Mixer | hcb + atk + atk | 440,000 | throw | level3 }} | {{MoveListRow | Shakedown Mixer | {{hcb}} + {{atk}} + {{atk}} | 440,000 | {{throw}} | level3 }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
== Apprentice Combos == | |||
<youtube>zvXv_x9-LoE</youtube> | |||
<youtube>WpQcej8J6Gc</youtube> | |||
== Strategy == | == Strategy == | ||
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=== Advanced Strategy === | === Advanced Strategy === | ||
[[Category:Marvel vs Capcom 3]] |
Latest revision as of 00:55, 9 December 2020
Tron Bonne
In a nutshell
Tron is strange character that doesn't really fit into an existing archetype. She has moves that help her rush in, and other that help her zone you out. She has a lot of health, but also has really good mobility. She hits hard, and she is a combo machine. She can even save up for a devastating level 3 super grab to make you regret blocking so much.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Air Dash
or + + in the air
Standing Light
55,000
Crouching Light
+
65,600 (20,000 x 6)
Standing Medium
73,800 (25,000 x 4)
Crouching Medium
+
75,000
Flame Thrower
+
84,000 (25,000 x 5)
nocancel
Standing Heavy
100,000
Crouching Heavy
+
95,500
Bandit Boulder
+
165,300 (50,000 x 2 + 90,000)
Standing Special
100,000
Jumping Light
air
69,300 (30,000 x 3)
Jumping Medium
air
80,000
Jumping Heavy
air
100,000
Jumping Special
air
100,000
Special Moves
Beacon Bomb
+
50,000
60,000
70,000
60,000
70,000
Freezes opponent in place
Servbot Launcher
+
70,000
Bonne Strike
+
75,900-118,400 (20,000 x 3-7 + 30,000)
99,400-140,300 (20,000 x 6-10 + 30,000)
118,400-160,400 (20,000 x 8-14 + 30,000)
99,400-140,300 (20,000 x 6-10 + 30,000)
118,400-160,400 (20,000 x 8-14 + 30,000)
Mash for more damage
Bonne Mixer
+
120,000
165,000
210,000
165,000
210,000
Hyper Moves
Servbot Takeout
aka Lunch Rush
aka Lunch Rush
+ +
251,800 (50,000 + 10,000 x 40)
Damage scales by 0.95
If the shot misses or is blocked, the attack ends
If the shot misses or is blocked, the attack ends
Servbot Surprise
aka King Servbot
aka King Servbot
+ +
320,700 (40,000 x 10)
Damage scales by 0.95
The first hit is a counterable physical attack
The first hit is a counterable physical attack
Shakedown Mixer
+ +
440,000
Apprentice Combos
Strategy
Tips and Tricks
- Tron will need to mix up jumping in with Light into Medium, or just Special. You want to try to confuse people into blocking low too early.
- Tron greatly benefits from an assist that can hold an opponent in place after her OTG crouching Heavy into Bandit Boulder, allowing her to continue a combo.
- Tron's zoning game really only works mid screen, so make sure your opponent's character isn't fast enough to surprise you before trying this strategy.