Template:AttackData-Rabbit: Difference between revisions

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(Created "Attackdata" template for Rabbit)
 
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|- style="line-height:1em"
|- style="line-height:1em"
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! colspan=2 | {{Tooltip | text=Damage  | hovertext=Base damage done by this attack.&#010;(X).}}
! style="width:25" | {{Tooltip | text=Damage  | hovertext=Base damage done by this attack.&#010;(X).}}
! style="width:16.7%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:25%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:16.6%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="width:25%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="width:25%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
|-  
|-  
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}}
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}}
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}}
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}}
|- style="line-height:1em"
|- style="line-height:1em"
! style="width:16.6%" | {{Tooltip | text=Startup  | hovertext=The number of frames that initiate at the beginning of an attack after the input.&#010;and when the first hitbox is present.}}
! style="width:25%" | {{Tooltip | text=Active    | hovertext=The amount of frames that this move will have a hitbox.}}
! style="width:16.6%" | {{Tooltip | text=Active    | hovertext=The amount of frames that this move will have a hitbox.}}
! style="width:25%" | {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! {{Tooltip | text=Recovery  | hovertext=The number of frames after the attack has finished.&#010;and the character is disallowed to do another action as they are returning to neutral stance.}}
! style="width:25%" | {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}
! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}}
! style="width:25%" | {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}
! {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}
|-
|-
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}}
| {{#if:{{{Active|}}}|{{{Active|}}}|-}}
| {{#if:{{{Active|}}}|{{{Active|}}}|-}}
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}}
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}}

Latest revision as of 20:41, 25 November 2021

|- style="line-height:1em"

! style="width:25" | Damage ! style="width:25%" | Guard ! style="width:25%" | Cancel ! style="width:25%" | Startup |- | - | - | - | - |- style="line-height:1em" ! style="width:25%" | Active ! style="width:25%" | Recovery ! style="width:25%" | Adv. Hit ! style="width:25%" | Adv. Guard |- | - | - | - | - |-

|- }}

Usage