Fatal Fury 2/Terry Bogard: Difference between revisions

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=Move List=
=Move List=
Colors
------
LP - Red jacket and hat
HK - Purple jacket and hat
Throw
-----
Buster Throw            f + HP close 
Basic Move
----------
Crawl                    hold df
Plane Moves
-----------
Low Clothesline          LP / HP from            overhead
                          opposite plane 
High Dive Kick          LK / HK / LP+LK from    overhead 
                          opposite plane
Command Moves
-------------
Hop Kick                HP+HK                    knocks opponent to opposite
                                                    plane
Uppercut                f + LP while blocking    you will find this will work
                                                    if you perform it while
                                                    blocking a whiffed attack,
                                                    not one that is striking
                                                    your block animation
Special Moves
-------------
Power Wave              qcf + P                  LP=slow, HP=fast; will
                                                    collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Burning Knuckle          qcb + P                  LP=short, HP=long
Rising Tackle            Charge d for 2 seconds,  LP=short, HP=further
                          u + P
Crack Shoot              qcb, ub + K              LK=short, HK=long
Super
-----
Power Geyser            qcb, db, f + LK+HP      absorbs projectiles


=The Basics=
=The Basics=

Latest revision as of 09:14, 16 May 2017

Introduction

Move List

Colors


LP - Red jacket and hat HK - Purple jacket and hat


Throw


Buster Throw f + HP close


Basic Move


Crawl hold df


Plane Moves


Low Clothesline LP / HP from overhead

                          opposite plane  

High Dive Kick LK / HK / LP+LK from overhead

                          opposite plane


Command Moves


Hop Kick HP+HK knocks opponent to opposite

                                                   plane

Uppercut f + LP while blocking you will find this will work

                                                   if you perform it while 
                                                   blocking a whiffed attack,
                                                   not one that is striking
                                                   your block animation


Special Moves


Power Wave qcf + P LP=slow, HP=fast; will

                                                   collide with other 
                                                   projectiles as both will
                                                   be "destroyed" in the
                                                   process

Burning Knuckle qcb + P LP=short, HP=long Rising Tackle Charge d for 2 seconds, LP=short, HP=further

                          u + P

Crack Shoot qcb, ub + K LK=short, HK=long


Super


Power Geyser qcb, db, f + LK+HP absorbs projectiles

The Basics

Advanced Strategy