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Revision as of 13:34, 12 January 2013
Abilities
Selectable modifiers available in Multiplayer and Training. Can only equip one at a time. Not selectable in all Multiplayer Game Types.
In game, hover over Ability with cursor for description of its ability.
Default Abilities
Destroyer
- Increase all regular combo damage by 20%
Lean Extender
- Increases reach for lean attacks (L stick + Light (Normal) Attack)
Charge Attacker
- Allows heavy attacks within regular combos to be charged; charged attack damage increases 100%
Berserker
- All attacks deal double damage when Vitality is red
Spin Master
- Eliminates damage from executing 360° attacks.
Locked Abilities
In game, hover over ability for description on how to unlock.
Guard Master
- 500% increase to guard durability. Incredibly effective against Rampages.
Auto Guarder
- Allows for automatic guarding, except when attacking or receiving damage.
Judo Master
- Increases both grab range and grab attack power 20%.
Takedown Defense
- Allows for automatic grab breaking, except when attacking or receiving damage.
Sprinter
- Increases dash speed and jumping ability.
Master Evader
- Boosts evasion distance and increases number of consecutive evasions from three to six.
Rampage Marauder
- Provides assistance during head-to-head Rampage battles.
Rampage Master
- Increases length of Rampages 20%.
Herculean Effort
- Increases speed while carrying objects and increases damage from item attacks by 50%.
Hitman
- Increases points earned by eliminating enemies 50%.
Rifle Enthusiast
- Begin matches with a rifle and one extra bullet. Also increases rifle attack power 20%.
Cage Match Enthusiast
- Triple bonus points awarded for winning a duel.
Stealth Master
- Begin matches with a Stealth item. Increases stealth duration 50%.
Shield Master
- Begin matches with a Shield item. Increases shield durability 100%.
Mugger
- Causes stunned enemies to drop items they are carrying.
Healing Factor
- Increases Vitality Gauge recovery rate 20%.
Hard Charger
- Increases Killer Weapon Gauge recovery time by 20%.
Rapid Respawner
- Reduces respawn wait time to zero.
Power Leveler
- Increases level up efficiency. Level 2 requires only a single kill, Level 3 requires a three kill streak.
Killjoy
- Increases power 80% for one attack following a taunt. Effect wears off after a short amount of time.