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==GP-N1 Guldin== | ==GP-N1 Guldin== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-guldin.gif|GP-N1 Guldin|Flame Thrower|Power Knuckle|Command Walker | |Cb-guldin.gif|GP-N1 Guldin|Flame Thrower|Power Knuckle|Command Walker|At first glance Guldin appears to have a very limited toolset, with a short-range flamethrower, short-range specials, and only one airdash; and to some extent this is true: Guldin can be quite easily out-zoned. This is made up however by the unique properties given to his moves and his incredible damage output once he gets in. | ||
Guldin | First, Guldin's flamethrower always aims toward the opponent (either horizontally or diagonally), and if it is held it switches to the other firing angle. Next, all of Guldin's specials can be inputted while dashing to add forward momentum to them, a property not found in other VAs. Finally, Gul Wheel will juggle for one extra hit, another property found only in Guldin.}} | ||
===Move List=== | ===Move List=== | ||
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==GP-V4 Vise== | ==GP-V4 Vise== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-vice.gif|GP-V4 Vise|Homing Missile|Force Claw|Treads | |Cb-vice.gif|GP-V4 Vise|Homing Missile|Force Claw|Treads|As the grappler of the game, Vise's goal is catch the opponent in frame traps so he can most reliably land his Body Scrap throw. His seeking missiles and E-Pressure both aid him to this end, while Capture Device allows for a perhaps riskier approach with greater payoff if it is successful. It is also good to note that Body Scrap can be done in the air as well, and has fantastic reach unlike Reptos and Killer Bee's airthrows. To top it all off, Vise has the best defense in the game.}} | ||
Vise is a | |||
===Move List=== | ===Move List=== | ||
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{{CBMoveListRow |b or f + Atk|Pickup Throw|Throw OTG}} | {{CBMoveListRow |b or f + Atk|Pickup Throw|Throw OTG}} | ||
{{CBMoveListRow |[[image:qcfd.png]] + Atk|Disassemble|Throw Armed opponent only}} | {{CBMoveListRow |[[image:qcfd.png]] + Atk|Disassemble|Throw Armed opponent only}} | ||
{{CBMoveListRow |dp + Atk|Body Scrap|Throw | {{CBMoveListRow |dp + Atk|Body Scrap|Throw Airthrow <br> Has extended range}} | ||
{{SGMoveListFooter}} | {{SGMoveListFooter}} | ||
=====Special Moves===== | =====Special Moves===== | ||
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==GP-D2 Cyclone== | ==GP-D2 Cyclone== | ||
{{CBEssentials | {{CBEssentials | ||
|Cb-cyclone.gif|GP-D2 Cyclone|Mine Shooter|Death Drill|Insectroid | |Cb-cyclone.gif|GP-D2 Cyclone|Mine Shooter|Death Drill|Insectroid|Cyclone features a vast array of tools that makes him hard to categorize into a single archetype, though his most easily played in a zoning style. Drill Cannon and D3 Bomb projectiles allow him to cover virtually any space on the screen, and Hyper Death Drill gives him a fullscreen punish many characters wish they had. On top of that, his legs give him superb ground mobility and a fullscreen overhead which he can cover with his mines and bombs. Cyclone is truly a VA to fear in the right hands.}} | ||
Cyclone | |||
===Move List=== | ===Move List=== |
Revision as of 07:53, 6 November 2012
GP-N1 Guldin
Move List
Command Normals
Command | Name | Notes |
> d H | Heavy Dive | aironly |
Target Combos
Command | Name | Notes |
L > H | Double Hammer | |
L > L > H | Double Hammer Extend |
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
b or f + Atk | Pickup Throw | Throw OTG |
+ Atk | Disassemble | Throw Armed opponent only |
Special Moves
Command | Name | Notes |
qcf + Atk | Gul Lariat | |
qcb + Atk | Sky Gul Lariat | |
dp + Atk | Gul Wheel | |
(Hold) | Flame Redirect | airok |
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Gul Burning | |
L H | Giga Ring | OTG |
GP-V4 Vise
Move List
Target Combos
Command | Name | Notes |
L > H | Claw Uppercut | |
L > L > H | Claw Uppercut Extend |
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
b or f + Atk | Pickup Throw | Throw OTG |
+ Atk | Disassemble | Throw Armed opponent only |
dp + Atk | Body Scrap | Throw Airthrow Has extended range |
Special Moves
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | G Typhoon | Unblockable |
L H | Giga Ring | OTG |
GP-D2 Cyclone
Move List
Target Combos
Command | Name | Notes |
L > H | Final Drill | |
L > L > H | Final Drill Extend |
Throws
Command | Name | Notes |
b or f + Atk | Light & Heavy Throws | Throw |
b or f + Atk | Pickup Throw | Throw OTG |
Special Moves
Command | Name | Notes |
qcf + Atk | Drill Cannon | airok Chargeable |
f b f + Atk |
Hyper Death Drill | |
from H. D. D. Atk x3 | Drill Power | |
d (ch) u + Atk | Cyclone Stamp | High OTG |
qcf + | Far D3 Bomb | |
qcb + | Short D3 Bomb |
Cyber-EX Moves
Command | Name | Notes |
qcf qcf + Atk | Final Death Drill | |
L H | Giga Ring | OTG |