UMVC3/Trish: Difference between revisions

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{{ UMvC3CharacterDataBox | 850,000 | specialized zig-zag | yes | yes | 1 |
{{ UMvC3CharacterDataBox | 850,000 | Specialized Zig-Zag | Yes | Yes | 1 |
20.0 | 40.0 | 60.0 |
20.0 | 40.0 | 60.0 |
20.0 | 30.0 | 40.0 |
20.0 | 30.0 | 40.0 |

Revision as of 17:44, 11 May 2012

Ultimate Marvel vs Capcom 3UMvC3Logo.png
UMVC3/Getting StartedUMVC3#CharactersUMVC3/GlossaryUMVC3/Game MechanicsUMVC3/Game ModesUMVC3/StrategyUMvC3HeaderButtons.png

Trish

Umvc3 trish face.jpg

TBW


In a nutshell

TBW


Character Vitals

CHARACTER DATA
Health:
850,000
Specialized Zig-Zag
Double Jump:
Yes
Air Dash:
Yes
Air Dash/Jump count:
1
X-FACTOR
Level 1
Level 2
Level 3
X-Factor Damage Boost:
20.0 %
40.0 %
60.0 %
X-Factor Speed Boost:
20.0 %
30.0 %
40.0 %
X-Factor Duration:
11.5 s
16.5 s
21.5 s
MINIMUM DAMAGE SCALING
 
L Attacks
M Attacks
H Attacks
Special Moves
Hyper Combos
Normal:
20 %
20 %
20 %
20 %
40 %
X-Factor Lvl 1:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 2:
35 %
35 %
35 %
35 %
40 %
X-Factor Lvl 3:
35 %
35 %
35 %
35 %
40 %

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Trick "Hopscotch"
Shot tiltdown
70,000
proj
Round Harvest
Beta2.png Low Voltage
shot front
40,000 X 3
(108,300)
proj
Maximum Voltage
Gamma2.png Trick "Peekaboo"
shot tiltup
10,000
proj cptr
Round Harvest

Normal Moves

Name
Command
Damage
Notes (glossary)
Standing Light
l
38,000
rpdfire
Crouching Light
d + l
40,000
rpdfire low
Standing Medium
m
50,000
Crouching Medium
d + m
48,000
low
Standing Heavy
h
70,000
Crouching Heavy
d + h
68,000
low softknockdown
Special
s
80,000
launch nocancel
Jumping Light
air l
43,000
high
Jumping Medium
air m
52,000
high
Jumping Heavy
air h
75,000
high
Jumping Special
air s
80,000
high aircombofinisher
Stiletto Kick
air d + h
70,000

Throws

Name
Command
Damage
Notes (glossary)
Forward Throw
f + h
80,000
throw hardknockdown
Back Throw
b + h
80,000
throw hardknockdown
Forward Air Throw
air f + h
80,000
airthrow hardknockdown
Back Air Throw
air b + h
80,000
airthrow hardknockdown

Special Moves

Name
Command
Damage
Notes (glossary)
Low Voltage L
qcf + l
70,000
airok proj
Low Voltage M
qcf + m
50,000 X 2
(95,000)
airok proj
Low Voltage H
qcf + h
45,000
airok proj
Trick "Hopscotch"
qcb + l
80,000
airok proj
sets up a trap that fires up
Trick "Peekaboo"
qcb + m
10,000
airok proj
cptr
sets up a "net" trap
Round Trip
qcb + h
15,000 per hit
airok proj
Switch Sign
during Round Trip: dp + atk
0
airok
Causes different effects on Round Trip:
L makes weapon move slower:
M makes weapon move faster;
H makes weapon pause in place momentarily.
Only one Switch Sign may be used per Round Trip.
Air Raid
qcb + s
0
airok
initiates flight mode.

Hyper Moves

Name
Command
Damage
Notes (glossary)
Maximum Voltage
qcf + atk + atk
15,000 per hit (30 ~ 60 hits)
(269,300 ~ 323,000)
airok proj
otg on air version only
Mashable.
Round Harvest
qcb + atk + atk
17,000 per hit (24 max?)
(244,700)
proj ;
throws weapon for homing attack,
lasts 2 seconds.
Duet Pain
dp + atk + atk
400,000
hardknockdown
Level 3 Hyper.

Mission Mode

Strategy

Tips and Tricks

  • Trish has an unusual ground combo set. She can chain {{#motion: l}}, c. {{#motion: l}} , {{#motion: m}} , c. {{#motion: m}} , but then she has to use {{#motion: S}} , she can't chain in any {{#motion: h}} attacks. However, she CAN do {{#motion: l}} , {{#motion: m}} , {{#motion: h}} or the crouching version of the same. She can also perform a combo of simply {{#motion: h}} , c. {{#motion: h}} - its all odd restrictions on how many hits came before the {{#motion: h}} in the chain. Study these and develop a bread and butter set, so this doesn't trip you up.

Combos

Basic Strategy

Advanced Strategy